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2020 April 09, 19:38:02

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 1 
 on: 2020 April 03, 19:59:39 
Started by J. M. Pescado - Last post by Skadi
This is awesome indeed. I hate travelling, because I never know what shenanigans my idiot legacy family will be up to.

 2 
 on: 2020 April 03, 09:00:05 
Started by J. M. Pescado - Last post by J. M. Pescado
Oh, hey, you're still alive and haven't died of something yet.

 3 
 on: 2020 April 02, 22:38:36 
Started by J. M. Pescado - Last post by reggikko
It's alive!

So, I won't return to a lot to find some setting fire to a grill for no reason? Awesome, as usual.

 4 
 on: 2020 April 02, 06:06:17 
Started by J. M. Pescado - Last post by J. M. Pescado

nostupidpreloadactions.zip

No Stupid Preload Actions

Congratulations to: Draklixa!

INSTRUCTIONS:
Unzip in your MYDOCU~1\ELECTR~1\THESIM~2\Mods directory.

FEATURES:
Do you hate it when you have to send one sim, alone, away from the lot, them come back and find every single sim is no longer where they're supposed to be, and now not only NOT doing what you told them to do, but are, in fact, in places they aren't even supposed to be, doing stupid shit they're not allowed to be doing? Yeah, that's gone now. Your sims will be where you put them, and while they might not be doing anything anymore, at least they're not doing anything you have to pry them out of.

COMPATIBILITY:
Tested for v1.61.15.1020+.
Requires MATYlib (included).
No file conflicts.

SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.

WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.

 5 
 on: 2020 April 02, 06:02:35 
Started by J. M. Pescado - Last post by J. M. Pescado

livedragassist.zip

LiveDrag Assistant

Congratulations to: Draklixa!

INSTRUCTIONS:
Unzip in your MYDOCU~1\ELECTR~1\THESIM~2\Mods directory.

FEATURES:
Automates dragging of stray dirty plates, cups, trash, and laundry to the relevant draggable receptables, saving you the bother of trying to hunt them down where sims have hidden them on the lot.
Defaults to "on" at startup. To change it if you want to temporarily keep some trash for some reason, type "autotrash [on|off]" into the command console.
Priority will be given to the high-tech cash-giving recycler, and if all recyclers are on cooldown, trashing will be delayed until one becomes available. If no recyclers are present on the lot, the Big Street Can will be used instead. Trash cans that must be manually emptied will not be used, as if you lack both the big can and recycler, they can't actually go anywhere anyway.

COMPATIBILITY:
For v1.61.15.1020+.
Requires MATYlib (included).
No file conflicts.

SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.

WARNING:
Do not open, crush, dispose of in fire, put in backwards, short-circuit, or mix
with non-awesome hacks - may explode, leak, or catch fire, resulting in injury
and/or death.

 6 
 on: 2020 March 16, 02:42:29 
Started by Lowedeus - Last post by J. M. Pescado
It's harmful in the sense that it fills your neighborhood file in dead sims, which may have weird consequences for anyone who was roaming around at the time it happened. It PROBABLY won't cause your neighborhood to explode...PROBABLY. Be advised that this is a joke option because someone asked for it, not something that is intended for serious gameplay use.

 7 
 on: 2020 March 15, 21:12:15 
Started by Lowedeus - Last post by Lowedeus
Hi there.
As you know, FFS Lot Debugger has a "decimate neighborhood" option. It randomly gives 10% of the neighborhood the I Am Dead Token. This option signed "DO NOT USE".
So, is the "Kill - Give a Dead Token" interaction really harmful for the gameplay, and can the "Decimate neighborhood" option of FFS lot debugger cause neighborhood corruption?
Thank you!

 8 
 on: 2020 February 17, 21:47:39 
Started by zombiestasterotten - Last post by witch
This looks useful. How does it work with CC?

 9 
 on: 2020 February 17, 07:19:02 
Started by zombiestasterotten - Last post by zombiestasterotten
A too little, too late to the party mod for those of us still scratching our eyeballs over the sims 3.

It covers all eps & sps. It hides as many of the redundant walls and floors in the catalog from view. I took some liberties with which stencils I chose. For example, KPST wall Miles O Mint only made sense to display mint green version. Especially unique stencil variations (like the tiles) were kept for completion sake.

Download the Mod:
http://www.mediafire.com/file/j6c9s1k441nea5u/WallFloorHiderCompilation.package/file

See my shitty simblr (that has the imgs of the walls I decluttered):
https://vantaheartbeats.tumblr.com/

 10 
 on: 2020 January 16, 18:03:28 
Started by Lord Darcy - Last post by mistyk
Seasons raincoat works fine for me in M&G. Which file did you download?

Are you sure you don't have duplicate files lurking somewhere in your Downloads folder? You're supposed to have only one file (Elena.package), and nothing else. It's now a recolor of Seasons mesh, no longer having its own standalone mesh.

yes I am a complete idiot..I had other elena packages in there, spent the night cleaning out my downloads and found a few (weird they didn't show as duplicates on clean installer) now I have subfolders within subfolders. Thank you for your help
Hello. Can you reupload the sims 2 stuff from officil sites, preorders, ea store and etc please?
If it's not ok to link this here please delete it...
Everything can be found here: (just search for what you want)
https://archive.org/details/sim-archive-project

Use the search feature, or Filter>Topics & Subjects>Pick A Category

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