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Author Topic: AwesomeMod Updater (v2.8.3 - Updated 2013-10-16)  (Read 241052 times)
prettymorning
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Re: AwesomeMod Updater Revived (v1.6 - Updated 08/25/2010)
« Reply #25 on: 2010 August 26, 03:16:16 »
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I apologize if this is a stupid question, but:

You say the update only works for Windows.  I have a Mac, tried to launch the game today and it told me I had an outdated version of the mod.  I came here and saw the update.  I'm unable to launch the game (it goes through the loading screen and everything, shows the "out of date" message, then quits).  Do I just have to do without the mod - uninstall it and move on?

Thanks.
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wizard_merlin
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Re: AwesomeMod Updater Revived (v1.6 - Updated 08/25/2010)
« Reply #26 on: 2010 August 26, 04:03:45 »
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I apologize if this is a stupid question, but:

You say the update only works for Windows.  I have a Mac, tried to launch the game today and it told me I had an outdated version of the mod.  I came here and saw the update.  I'm unable to launch the game (it goes through the loading screen and everything, shows the "out of date" message, then quits).  Do I just have to do without the mod - uninstall it and move on?

Thanks.

For fuck sake, go and download the new AM and put it in your game, replacing the old one.  This thread isn't about an AM update, it is for something else.
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I am not a complete idiot, some of the parts are missing.
prettymorning
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Re: AwesomeMod Updater Revived (v1.6 - Updated 08/25/2010)
« Reply #27 on: 2010 August 26, 04:16:30 »
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I came here because of this in the topic title:  Updated 08/25/2010)  because that's the exact date referenced on my game.  I'm sorry if I offended you by asking the question in the wrong place, but I don't have time to go through pages of people asking simple questions being bitched at by others.  You certainly don't owe me anything but it looks to me like the typical response to a 'n00b' question is nothing but curses and attitude, no help whatsoever.  This makes me think that this mod is not worth my time - whatever enhancements it brings to gameplay aren't worth being lashed out at over the internet for asking a question.  I suppose no one's making any real salary off of this so I guess I shouldn't expect good technical help, right?  Of course if everyone had that attitude the world would be even shittier than it is already.

TL;DR:  fuck off.
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wizard_merlin
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Re: AwesomeMod Updater Revived (v1.6 - Updated 08/25/2010)
« Reply #28 on: 2010 August 26, 09:19:33 »
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If you bothered to read the initial post, you would have realised this thread applies to, and is about, a program which allows windows users to automatically update and install a new version of AM whenever it is updated.

You downloaded AM before, so go and fucking download it again, it hasn't moved from where it was last time, how hard is that?
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basbas
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Re: AwesomeMod Updater Revived (v1.6 - Updated 09/07/2010)
« Reply #29 on: 2010 September 07, 16:40:59 »
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v1.6awetest
This Updater version updates your AwesomeMod to its test version instead of the normal version. This is necessary if you patched your game to 1.15/2.10/3.6/4.3.
You have to download a new Updater version when AwesomeMod leaves its test state!
Don't use this when you still have the old 1.14/2.9/3.5/4.2 patch!

Attachment deleted. Use v1.7awetest instead! It's compatible with Fast Lane Stuff!
« Last Edit: 2010 September 09, 17:15:14 by basbas » Logged
onesmartchicken
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Re: AwesomeMod Updater Revived (v1.6 - Updated 09/07/2010)
« Reply #30 on: 2010 September 07, 20:51:06 »
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I got error 1 cause I have shit luck. Clearly it is wrong. Maybe it's because I have windows 7? A lot of shit messes up because of that. Which is really fucking annoying.
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basbas
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Re: AwesomeMod Updater Revived (v1.6 - Updated 09/07/2010)
« Reply #31 on: 2010 September 07, 21:21:20 »
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I got error 1 cause I have shit luck. Clearly it is wrong. Maybe it's because I have windows 7? A lot of shit messes up because of that. Which is really fucking annoying.
Your Electronic Arts folder is located at the right place. Does it download AM and start the game? I forgot to add "exit" to the file after it starts the game.
Code:
(...)
cd "%base%"
3booter.exe

:error1
echo Error code 1. The updater couldn't find an Electronic Arts\The Sims 3 folder in your My Documents folder.
echo Read the Readme for details.
(...)
It displays error 1 right after starting 3booter.

Or doesn't it download anything at all and does it display error 1 immediately? Then there's something wrong with the registry check, I think.
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onesmartchicken
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Re: AwesomeMod Updater Revived (v1.6 - Updated 09/07/2010)
« Reply #32 on: 2010 September 08, 23:17:39 »
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I'm kinda computer-retarded, but it looks like it updates awesomemod but doesn't start the game or install anything else. It doesn't bother me too much, I'll just go ahead and get 3booter and FPS Limited the old-fashioned way.
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Farbaute
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Re: AwesomeMod Updater Revived (v1.6 - Updated 09/07/2010)
« Reply #33 on: 2010 September 09, 04:11:46 »
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I get error 1 code...I don't if it's because I have my documents folder in D:\Dokumenter (danish for documents) rather then in c:\(my) Documents!

I guess I need to tweak the updater....I just don't which lines I should mess with...can any1 please help me?
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basbas
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #34 on: 2010 September 09, 17:08:57 »
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v1.7awetest
This Updater version updates your AwesomeMod to its test version instead of the normal version. This is necessary if you have Fast Lane Stuff and/or patched your game to 1.15/2.10/3.6/4.3.
You have to download a new Updater version when AwesomeMod leaves its test state!
Don't use this when you still have the old 1.14/2.9/3.5/4.2 patch!



I'm kinda computer-retarded, but it looks like it updates awesomemod but doesn't start the game or install anything else. It doesn't bother me too much, I'll just go ahead and get 3booter and FPS Limited the old-fashioned way.
Go ahead, if you don't want me to help you finding the cause. I don't care.

I get error 1 code...I don't if it's because I have my documents folder in D:\Dokumenter (danish for documents) rather then in c:\(my) Documents!

I guess I need to tweak the updater....I just don't which lines I should mess with...can any1 please help me?
It reads your My Documents from the registry, so that shouldn't matter. I'm now practically convinced that there is something wrong with the registry check. If you're not as computer retarded as onesmartchicken, click Start and type 'regedit' (maybe you need to click "Run" first). Press Enter. Get to HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders and look at the value of Personal:

Is this the same as your My Documents directory? Does it say something like "D:\Dokumenter"?



Attachment deleted. AwesomeMod is out of its test phase now. Please download the normal Updater from the first post.
« Last Edit: 2010 September 10, 18:51:37 by basbas » Logged
Bumble
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #35 on: 2010 September 09, 20:53:56 »
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Is there anyway to know if this is working?

Let me clarify. I downloaded and installed according to the directions in the read me file, ran the updater and it brings up a cmd screen. I push any key as it says, and it proceeds to scroll down to the bottom. I can't read what is being input while scrolling, because it goes too fast before it closes. Is this what should be happening?
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basbas
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #36 on: 2010 September 09, 20:55:25 »
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When it works, it should start the game. When it doesn't, it should show you an error. If you're fast enough, you can pause the process with CTRL+S.
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Bumble
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #37 on: 2010 September 09, 21:03:54 »
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I actually managed to capture a screenshot before it closed.

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basbas
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #38 on: 2010 September 09, 21:06:22 »
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You didn't dump the wget.exe and unzip.exe into your Windows folder, Marie.
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Bumble
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #39 on: 2010 September 09, 21:10:57 »
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I unzipped them to it, what I hadn't done was move them out of their folder they were in. Lovely.

Thanks Smiley
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basbas
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #40 on: 2010 September 09, 21:15:27 »
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I think I'll add a check and error code in v1.7 to prevent such situations.
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Bumble
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #41 on: 2010 September 09, 21:19:32 »
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Normally I catch things as such. But apparently today is a short bus kinda day Smiley It would definitely be useful though!! Again, thanks for all the help.
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tizerist
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Re: AwesomeMod Updater Revived (v1.6/v1.7 - Updated 09/09/2010)
« Reply #42 on: 2010 September 09, 22:20:22 »
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I'm getting error code 1 with the test version.
With Vista it's like John\Documents instead of John\MyDocuments. Could it be that?
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basbas
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Re: AwesomeMod Updater Revived (v1.7 - Updated 09/10/2010)
« Reply #43 on: 2010 September 10, 18:53:15 »
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I'm getting error code 1 with the test version.
With Vista it's like John\Documents instead of John\MyDocuments. Could it be that?
Follow the instructions I gave to Farbaute in reply #34. He/she didn't reply yet, maybe you can.



Updated to v1.7
The Updater is now compatible with Fast Lane Stuff.
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Jessnova
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Re: AwesomeMod Updater
« Reply #44 on: 2010 September 11, 06:04:27 »
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An odd thing that I've noticed is that when I run the .bat - it only seems to run fps and then open the game IF it got to download an update.  Otherwise, it runs itself and then quickly closes after seeing that there's no new updates and I have to go manually click on fps or my game shortcut.

It's only mildly frustrating, but I wondered what might be causing this.
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Niiro
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Re: AwesomeMod Updater Revived (v1.7 - Updated 09/10/2010)
« Reply #45 on: 2010 September 11, 09:41:38 »
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I got a little problem.
After downloading the files, and uzipping them the Updater tries to move them. 1 File gets moved and then I got a syntax error.

I'm running this on Windows 7 x64 with all Expansion and Stuff Packs (WA, HELS, AMB, FLS).
Oh and I don't know if this is important but I am running this on a german OS.
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basbas
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Re: AwesomeMod Updater Revived (v1.7.1 - Updated 09/11/2010)
« Reply #46 on: 2010 September 11, 11:24:52 »
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An odd thing that I've noticed is that when I run the .bat - it only seems to run fps and then open the game IF it got to download an update.  Otherwise, it runs itself and then quickly closes after seeing that there's no new updates and I have to go manually click on fps or my game shortcut.

It's only mildly frustrating, but I wondered what might be causing this.
That's impossible. It works for me. Are you sure that's the case?

I got a little problem.
After downloading the files, and uzipping them the Updater tries to move them. 1 File gets moved and then I got a syntax error.

I'm running this on Windows 7 x64 with all Expansion and Stuff Packs (WA, HELS, AMB, FLS).
Oh and I don't know if this is important but I am running this on a german OS.
Try v1.7.1. It should work properly with that one.



Updated to v1.7.1
Possible fix for Niiro's issue.
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Niiro
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Re: AwesomeMod Updater Revived (v1.7.1 - Updated 09/11/2010)
« Reply #47 on: 2010 September 11, 11:44:39 »
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Code:
Unzipping files...
Archive:  awesome.zip
  inflating: awesome.package
Archive:  3booter-win.zip
  inflating: 3booter.exe
Archive:  fpslimit.zip
  inflating: FPS_Limiter.exe
Archive:  fpslimit.zip
  inflating: HookHelper.dll
Archive:  fpslimit.zip
  inflating: Limiter_D3D9.dll

Moving files...
        1 Datei(en) verschoben.
Das System kann die angegebene Datei nicht finden.
Das System kann die angegebene Datei nicht finden.
Das System kann die angegebene Datei nicht finden.
Das System kann die angegebene Datei nicht finden.
Operation successful. Starting game...
Der Befehl "3booter.exe" ist entweder falsch geschrieben oder konnte nicht gefunden werden.

I tried the 1.7.1 version, but it came up with these error messages.
I don't know if you're fluent enough in german to translate them, so I will give it a try.

Well again, 1 file was moved. After that I get 4 times the same error message, something like the system could not locate the specified file.
Then we get Operation successful. Starting game...
And then I get a file not found error. He tries to start 3booter.exe but it seems this wasn't moved before, so he can't find it.

... Sorry to bother you Cheesy
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basbas
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Re: AwesomeMod Updater Revived (v1.7.1 - Updated 09/11/2010)
« Reply #48 on: 2010 September 11, 14:44:57 »
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Code:
Unzipping files...
Archive:  awesome.zip
  inflating: awesome.package
Archive:  3booter-win.zip
  inflating: 3booter.exe
Archive:  fpslimit.zip
  inflating: FPS_Limiter.exe
Archive:  fpslimit.zip
  inflating: HookHelper.dll
Archive:  fpslimit.zip
  inflating: Limiter_D3D9.dll

Moving files...
        1 Datei(en) verschoben.
Das System kann die angegebene Datei nicht finden.
Das System kann die angegebene Datei nicht finden.
Das System kann die angegebene Datei nicht finden.
Das System kann die angegebene Datei nicht finden.
Operation successful. Starting game...
Der Befehl "3booter.exe" ist entweder falsch geschrieben oder konnte nicht gefunden werden.

I tried the 1.7.1 version, but it came up with these error messages.
I don't know if you're fluent enough in german to translate them, so I will give it a try.

Well again, 1 file was moved. After that I get 4 times the same error message, something like the system could not locate the specified file.
Then we get Operation successful. Starting game...
And then I get a file not found error. He tries to start 3booter.exe but it seems this wasn't moved before, so he can't find it.

... Sorry to bother you Cheesy
The file it does move is awesome.package.
The files it doesn't move are 3booter.exe, FPS_Limiter.exe en the associated dll files.

Does this one work (attached below)?

And no, you don't bother me, this thing just has to work properly!

Attachment deleted.
« Last Edit: 2010 September 11, 15:14:35 by basbas » Logged
Niiro
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Re: AwesomeMod Updater Revived (v1.7.1 - Updated 09/11/2010)
« Reply #49 on: 2010 September 11, 15:07:43 »
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Well that seemed to work a little better ... at least now he moved all files.
Yet again, he couldn't execute 3booter.exe because this wasn't found.

Edit: I checked my Sims3 directory and I found the files. He just moved them to the Fast Lane Stuff dir, but not into the Game/Bin dir.
Maybe it has something to do with my way of installing the expansions? Because I install them into my Sims3 dir, just give them another Name ... well the german one.
« Last Edit: 2010 September 11, 15:12:59 by Niiro » Logged
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