More Awesome Than You!
Welcome, Guest. Please login or register.
2019 September 21, 14:09:20

Login with username, password and session length
Search:     Advanced search
539949 Posts in 18022 Topics by 7840 Members
Latest Member: bobobrains
* Home Help Search Login Register
  Show Posts
Pages: [1] 2 3 ... 7
1  TS2: Burnination / Peasantry / Re: Clean Uberhood (Merged EAxis neighbourhoods) - NOT the same as HP's/Mixreality's on: 2011 April 12, 10:05:53
Thanks Smiley My limited SimPE skills will be sufficient for that.
2  TS2: Burnination / Peasantry / Re: Clean Uberhood (Merged EAxis neighbourhoods) - NOT the same as HP's/Mixreality's on: 2011 April 11, 08:36:44
Quick question: In the Uberhood, the group pie-menus when teleporting Sims have had their names changed to 'Townies' and 'Service' or whatever, instead of the surname of the first sim to be generated in that group. How did you do that? It'd be so useful to be able to do that myself in my hoods.
3  TS2: Burnination / The Podium / Re: Switching from single PT replacement to multi-PT on: 2010 August 07, 20:33:44
Ah great, I'll just leave mine in then to be on the safe side. Baa, Rufio!
4  TS2: Burnination / The Podium / Switching from single PT replacement to multi-PT on: 2010 August 07, 09:18:04
At the moment I use a single PT replacement hack (the default sim gets replaced, that's it) but I'm looking into getting a multi-PT hack.

A warning I'm seeing on nearly all multi-PT hacks is never to remove the sim files if you install a new multi-PT, as this messes up the genetics in the game and leads to borked fambly tree business. However, my single PT hack has no seperate sim file that I could leave in the game if I would switch to a multi-PT hack. Would switching mess up my game because it cannot link to the single PT replacement, or should I be fine as it would just link back to the original Maxis PT?
5  TS2: Burnination / The Podium / Re: The "Where Can I Find This CC?" Thread - Because you fail at Google on: 2010 July 16, 15:02:17
Squinge did some mods like that in his Mega College Pack, but this will work for every sim, not just the looser/loser (?) ones.
6  TS2: Burnination / The Podium / Re: Entire TS2 game moving in slow motion? on: 2010 July 01, 17:17:10
How long have you let the game run through this slow motion problem? My game sometimes gets a lag that resembles what you're describing, and if I leave it to chew through whatever it is that's bothering the game for a minute, maybe two or three, it picks up again as if nothing happened.
7  TS2: Burnination / The Podium / Re: Still planing with TS2 anyone ? on: 2010 June 18, 10:10:47
Mh, it seems TS3 is slightly more 'serious' in more ways than just pee. A lot less wacky antics and general hullabaloo. I quite like this in TS2.
8  TS2: Burnination / The Podium / Re: Still planing with TS2 anyone ? on: 2010 June 14, 07:28:34
Quote
And, IMO, the design tool is overrated. It made creating a house incredibly tediously slow, although it is fun if you're in a particularly creative mood.

I'm glad I'm not the only one who thinks so.

I've given TS3 several tries (I'm halfheartedly poking around in it again nowadays, but it still fails to capture my attention) but I just can't seem to get into it. TS2 however is something I always come back to. I tend to play in cycles, with frenzied playing being followed by months where I don't touch the game at all and do other stuff, but that's more to do with my attentionspan than the game. Considering how much I still play TS2, it's actually been a better investment than most games I buy, which get played through once or twice and then thrown into a box somewhere.
9  TS2: Burnination / The Podium / Quick Patch Question on: 2010 January 08, 23:10:44
When reinstalling, does one need to apply all patches for every expansion, or is applying the latest patch sufficient?
10  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 August 18, 09:40:11
I doubt it, seeing as you are not influencing single roofs - you are still changing the angle of the entire roof, you're just fooling the game by deleting the roof you had so far and then restoring it as it was originally. It may look like you're changing one particular roof section, but this is not the case as far as game mechanics are concerned.
11  TS3/TSM: The Pudding / The World Of Pudding / Re: Share pix / vidz of THE HORROR here on: 2009 August 17, 19:20:01
She looks less surprised than brainwashed though. In a robotic I-must-kill-all-organic-life sort of way.
12  TS3/TSM: The Pudding / The World Of Pudding / Re: Quick way of changing style on multiple objects? on: 2009 August 14, 17:35:09
Actually, I do know about dragging the entire style, and as I stated earlier, doing it that way still takes ages. But if that's the fastest way of doing it, so be it I guess  Undecided
13  TS3/TSM: The Pudding / The World Of Pudding / Quick way of changing style on multiple objects? on: 2009 August 14, 12:28:25
I'm customising some houses I've downloaded, including changing the colour of windows etc. I was wondering if there's a way to change the style on ALL windows (of the same type) at once, because going in and changing them manually one by one is a damn slog. Even dragging the style one by one to 20+ windows takes frikkin ages.

I know you can bulldoze things by type (fence, objects, etc), so maybe there's something like this for create a style too?
14  TS3/TSM: The Pudding / The World Of Pudding / Re: Missing saves on: 2009 August 09, 22:45:51
You need to rename the backup file to a normal sims3 file for it to work. Did you remove the .backup part of the filename before trying to run it?
15  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 August 05, 20:35:23
New version fixes that, should redownload. Works pretty well now in my game Smiley
16  Awesomeware / AwesomeMod! / Re: Awesome Story Driver Beta-Testing reports on: 2009 August 05, 19:01:18
That issue has indeed been fixed in latest build.
17  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 August 05, 13:23:49
After some more playing I noticed the latest storymods has made my sims too picky. Absolutely nobody has any available romance victims, except for the flirty ones (a grand total of two in the entire hood), who only seem to fool around, and don't get married.

Seems like the pendulum has swung too far to the non-romance side?
18  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 August 04, 18:46:43
That makes sense  Smiley There'd be a godawful spam if it popped up everytime a sim went to work, and sims not going to work was such a major annoyance I couldn't really believe Pescado hadn't fixed it at all. Cheers for explaining that to me.

As I said, I don't mind a bit of adultery, it's only Pauline Wan who's up to it atm anyway. I'll have to check her traits and see if she's flirty / has commitment issues.
19  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 August 04, 18:22:17
Rampant Romancing has been adequately squashed now, huzzah! Sims seem very picky now, and there's still some adultery going on, but that's allright for me.

Is the pop-up announcing a sim is going to work supposed to, erh, pop up everytime they do so? If this is the case, most of my neighbourhood just isn't going to work at all. No idea if storymod is supposed to finally fix this problem or not, though.
20  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2009 August 04, 13:48:16
Anyone else notice rampant romancing with storymod? My sims seem to be a very unfaithful bunch, hopping from relationship to relationship. In the one week I've played, Jamie Jolina has been married three times, and a certain Norbert Watson is romancing at least half of the town, grannies included.

I don't mind some drama, but I liked some of the couples that were thrown up and I really don't feel like trekking across the neighbourhood everytime some sims get frisky to punch them in the kidneys  Tongue

Just curious if this is just me or other people have this in their game, too.
21  TS3/TSM: The Pudding / The World Of Pudding / Re: File that decides Maxis "townies"' names on: 2009 August 03, 12:56:03
Odd names do not bother me, it's the genderconfused ones that I hate. My whitey sims can go on being a Latoyah or Mei-Lin for all I care, but a sim will *not* be called Carmen while sporting stubble. That's just... no. Do not want.
22  TS3/TSM: The Pudding / The World Of Pudding / Re: Patch ponderings... on: 2009 August 03, 12:52:14
Legal, put all modified/removed files back before patching, went nice and smooth and have had no problems whatsoever to date.
23  TS3/TSM: The Pudding / Pudding Factory / Re: Download Links: cool stuff found on other sites on: 2009 July 30, 09:20:43
Quote
your pic isnt showing up

Everywhere I try to host it, it gets deleted for being 'inappropriate content'  Undecided
24  Awesomeware / AwesomeMod! / Re: Getting weird random demotion on: 2009 July 28, 08:51:55
To stab someone in the back, you need to get close up to them first?
25  TS3/TSM: The Pudding / World of Puddings / Re: NephePudding on: 2009 July 27, 14:53:37
It was still the bunny, but allright then, I'll stick with the iconic one  Tongue

Bonus: Stupid Pink NepheBunny. (or well, closest I could get)



I don't really think pink is her colour.



Pages: [1] 2 3 ... 7
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.104 seconds with 18 queries.