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1  TS3/TSM: The Pudding / The World Of Pudding / Re: Hard drive speed on: 2015 January 12, 19:59:30
I think you'd be fine with the 5400rpm drive.  You may notice longer loading times, but nothing extreme.  On the plus side, the 5400rpm drive will be cheaper and more likely to be durable, which I consider more important than speed in a traveling laptop.

Which brings me to your second question. No, The Sims 3 doesn't put more wear on a hard drive than any other similarly sized application.  The rigors of frequent travel are the more likely cause of your drive's premature demise.
2  TS3/TSM: The Pudding / Pudding Plots / Happy Place Sanatorium on: 2015 January 03, 00:15:41
Inspired by the hospital rabbithole in Midnight Hollow, I built an abandoned psychiatric asylum with a hidden tomb in the basement.

The Happy Place Sanatorium

It was accepted at MTS, so you can grab it there.

And feel free to tell me I belong there.  Tongue
3  Awesomeware / AwesomeMod! / Re: Awesomemod Request Thread on: 2014 October 31, 18:07:58
There already is a 'Registered Sex Offender' trait, which you acquire via being caught acting on the Pedophile trait.

As for your question on changing the name of a trait, it depends.  If the name string is stored in a XML, then yes, changing it is fairly simple.
4  TS4: The Pee-ening / Insert Amusing Name Here / Re: New patch rollout - ghosts, pools and careers on: 2014 October 02, 01:43:03
Wait, what? EA giving away content for FREE?!  Wow, they must be desperate or something..

*checks the temperature in Hell*
5  TS4: The Pee-ening / Insert Amusing Name Here / Re: L&P: The Sims 4 CAS Demo on: 2014 July 15, 00:22:08
Actually, there is already a mod out for the demo.  So it isn't necessarily unfriendly to modding.

Naturally, EA is more against removing the Origin requirement, but I have every confidence that will eventually be hacked.
6  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2014 June 08, 11:12:15
I have a WCIF question.  Anyone know of a mod that will make the lighthouse purchasable?  Or at least added to the world editor?
7  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2014 February 23, 05:33:43
You can find a driveway-sized gate in the Night Life expansion, the Electronic Safeguard Gate. It costs 750 simoleans.
8  Awesomeware / AwesomeMod! / Re: Awesomemod Request Thread on: 2014 February 07, 05:37:55
Plumbots should also be enabled to DESTROY ALL HUMANS!
9  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2014 January 10, 00:11:44
I'm going to buck local convention, and upset several of the regulars here, by providing a couple of helpful hints, ethilda.

"Untouched" means, just as implied, that the one sharing the store content has not done anything to the file besides downloading it from EA and then uploading it to their preferred file sharing service.  Attempting to install the .Sims3Pack will fail unless the Launcher can validate that you purchased it from the Store (if you did, you wouldn't be downloading it from here Tongue ). So yes, you need to perform an additional step first before you can successfully install it.

Search for the term "decrapify".  You'll find what you need to do.
10  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2013 December 06, 01:27:00
After alots, the store needs to sell Round Tuits.  I've always said I'll get a Round Tuit.
11  TS3/TSM: The Pudding / The World Of Pudding / Re: Mods folder gone?! on: 2013 November 29, 18:42:18
As a general rule of thumb, files and folders do not delete themselves. If you're positive you did not accidentally delete your mods folder while you were deleting caches, you may have larger problems than just some lost CC. Run a diagnostic on your hard drive.

Also, reseting Windows to a prior restore point does not recover deleted files. It's for dealing with a corrupted registry.  Keep backups of important files.

Anyway, did losing all your CC fix the laggy camera?
12  Awesomeware / AwesomeMod! / Re: I have; lurked, googled, read countless pages. . . please help on: 2013 November 22, 23:31:05
I'll start with some questions.

Are you using a PC or a Mac? Are you using the old Framework or the new Framework? If you've switched Frameworks from the old way to the new, did you follow the directions for completely removing the old Framework?
13  TS3/TSM: The Pudding / The World Of Pudding / Re: Into The Future Thread of Joy and Woe. on: 2013 November 12, 05:23:31
It's not even brain science.
14  TS3/TSM: The Pudding / The World Of Pudding / Re: University Students - New issues (beside the reset) on: 2013 October 17, 20:35:12
Something has gone fubar.  Going back to an even older save than the one you went back to, one predating going to University, is probably the only reasonable fix.

If even going back to before Uni, this still happens, then I would have to say something corrupted the expansion or the whole game, not just the save.
15  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2013 September 28, 23:31:19
Unfortunately, lighting mods are global, so they Change All The Worlds.
16  TS3/TSM: The Pudding / Pudding Factory / Re: Pudding Factory is for downloads: put your lame requests & WCIFs here on: 2013 September 19, 14:19:02
Fresh Prince and the rest of the car modders have had a long time to make cars, as cars came with the base game. Meanwhile, houseboats are new, and from a technical standpoint completely different from cars.  Houseboats are mobile lots, not objects.

Besides, some things just don't seem to be doable.  For a long time I've been hoping for some new motorcycles, but all the modders have made are minor variations on the racing bike, chopper, and scooter that EA provided.  At this point, I assume there must be some technical issue with using a different motorcycle mesh, probably dealing with placement of the sim on it.

EA has shown how they love shells for buildings.  The campus in University shows this.  If they could have easily used shells to make houseboats look like boats, they probably would have.

Note, I'm not arguing against your idea. I'm just pointing out that it's easier said than done.
17  TS3/TSM: The Pudding / Pudding Factory / Re: Another lame request probably on: 2013 September 19, 00:23:30
I hate the houseboats that came with the game (surprise) there is not really a way to build prety looking ships at all with them.
So I was thinking what if we took the slim (6x22) barge and put a "hull"over it that at least looks like a ship, and maybe covers the barge, and maybe the first floor? so we can make proper ships?

That's an interesting idea.  Not sure if it's doable, but I'm sure it's well beyond my nonexistent meshing skills.

However, with a bit of creativity, it is possible to make the barges look somewhat boat-like.  Such as -

and -
18  TS3/TSM: The Pudding / Pudding Factory / Re: New World: Crescent Cove, A Barrier Island on: 2013 September 16, 03:35:24
I was just thinking about this world the other day.  I've been having fun with Island Paradise, but I don't much like the island world that came with it, Isla Paradiso.  Crescent Cove should have plenty of room for beaches, ports, and diving lots.
19  TS3/TSM: The Pudding / The World Of Pudding / Re: Movie Stuff Pack Available on: 2013 September 11, 13:43:35
Not only will the superhero outfits be flagged as valid for townies, but they will be given a high priority by the random clothing selection algorithm.

Captain Fashion Disaster to the rescue!!
20  TS3/TSM: The Pudding / Pudding Plots / The Floating Burrow (houseboat) on: 2013 September 06, 02:22:51
The Weasley house now floats!

I copied the floorplan originally created by Diwtay at Mod The Sims, but I reworked the stairs and the roof to fix the routing issue.  I've playtested the lot, and everything is routable and functional.  It's also cribbed, ready for AwesomeMod Story.

> Download <
21  TS3/TSM: The Pudding / The World Of Pudding / Re: THE MUNICIPALITY NEEDS YOU! SUPPORT THE MUNICIPALITY! on: 2013 August 15, 18:34:14
El Presidente has loosed the Sitard!
(All MATYzens instantly lose 3 points of intelligence.)

If donations do not improve over the next week, El Presidente threatens to loose the Oona.
The solution is in your hands, and your wallets.



Now you will see why you should have contributed!


Three point deduction in IQ - that must be at least 5% for most of you!

All hail El Presidente!

(It is very nice to do my bit for fundraising here.  Cheesy )

I need to stock up on popcorn. This will be good.
22  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2013 July 27, 02:29:20
Sims with Chosen and/or Track on Radar are unable to receive their extra traits from social group influence and degree.

Can you elaborate more on this? Apparently some of those traits are supposed to be invisible, so you may not see them. What causes those traits, and what happens if you acquire those traits while Chosen/Radar is not on?

This happens to me also. When a sim gets the extra trait from social influence or finishing a degree, the trait is supposed to be listed with de other traits. The extra traits are not invisible. But the new traits are not showing up on the chosen sims. This problem only occurs with the chosen sims, not the rest.

This still happens, by the way.  I just graduated a couple of sims, and didn't realize I had to unbless them first.  Fortunately, I save often, so I have a recent prior save to go back to.
23  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2013 July 25, 17:01:46
When I use the "addtrait" cheat on my teenager sim, I get a message saying "Boo! [simname] already has 4 out of 4 traits allowed." and it fails to add a 5th trait. I thought it could be something wrong with my tunning so I decided to try on my cat, wrote down "addtrait Hunter" and the trait was successfully added. When I tried to add a trait to my sim again, it displayed the same message. Any idea why the <addtrait> suddenly decided to work on pets only?

Did you by chance disable the trait cap before trying to add another trait?

Yes, I checked and the tunning is fine. Also, it works for pets, just not humans, that's what makes it weird.

Did you try it on an adult sim rather than a teen?
24  TS3/TSM: The Pudding / The World Of Pudding / Re: Sim Resetting - Check Real Estate on: 2013 July 24, 12:04:14
Then this belongs in the AwesomeMod Bug Report thread.
25  TS3/TSM: The Pudding / The World Of Pudding / Re: Playing IP, my game run jerkily on: 2013 July 24, 00:21:46
I found IP as empty world. My question is: routing is something else than rebuilding on the empty existing lots?

Yes, routing is also how the sims get to the lots, empty or not.  In a world with bad routing, sims will get stuck while on their way to a lot.

If it takes some time before your game starts running jerkily, then resetting all the sims in the world will help for a while.
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