Nine Potato-Head Unknowns?

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Sivany:
Quote from: jolrei on 2007 October 02, 14:14:59

Simply pressing "delete" on the character files will not likely do the job, even if you have never played your hood.  See posts on "delete 2" (use that as search keyword).  No point in creating a hood if all sorts of dangling garbage (memories, SWAFs, sim DNA, etc.) simply makes it unplayable.

Depending on how many dormies/townies you want to delete, this is a bit of an 'involved' process.  It may be easier to delete your new hood, install the clean or empty templates (which will prevent the creation of the dormies and townies to begin with), make sure you have all the anti-regen/spawn hacks in, and build a nice new clean hood.  You can then spawn your townies/dormies using the townie creator or CAS-build them yourself.


Thanks, I've already used deleted 2 sucessfully many times, which is why I mentioned that this will mean spending a few hours with the lotdebugger and SimPE. Removing the hood would have been a good option, but unfortunately I've already moved in some of my playables so I think deleting is the way to go. I don't play Uni hoods very often and haven't made one since just after the expansion came out which is probably why I didn't know about the dormies being a standard set.

jolrei:
Quote from: Sivany on 2007 October 02, 18:28:22

Thanks, I've already used deleted 2 sucessfully many times, which is why I mentioned that this will mean spending a few hours with the lotdebugger and SimPE.

Whoops!  My turn to be completely embarrassed, I guess, along the lines of I can't believe I didn't see that.  Good luck.

I'll just go off somewhere else now for a bit and try to find the other braincell.

jsalemi:
I just get rid of fugly dormies the Pescado way -- put nouniprotect in the game and let them kill themselves off with their own stupidity. :)

seapup:
Quote from: jsalemi on 2007 October 02, 21:53:27

I just get rid of fugly dormies the Pescado way -- put nouniprotect in the game and let them kill themselves off with their own stupidity. :)



All my knowledge sims graduate with one or two urnstones in their inventory.  :D

Sivany:
Quote from: jsalemi on 2007 October 02, 21:53:27

I just get rid of fugly dormies the Pescado way -- put nouniprotect in the game and let them kill themselves off with their own stupidity. :)


I've played with that hack in before, but my dormies stubbornly refuse to die. They just end up dropping to sleep in really inconvienient places so that in the end I have to wake them up to get them out the way. The stupid sims don't appear to sleep in beds when nouniprotect is in place even when I plonked a bed right in the middle of the corridor.


Quote from: jolrei

Whoops!  My turn to be completely embarrassed, I guess, along the lines of I can't believe I didn't see that.  Good luck.

I'll just go off somewhere else now for a bit and try to find the other braincell.

Don't worry jolrei, I guess we both need to pay more attention to what we're reading.

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