Werewolves

<< < (4/7) > >>

kutto:
Quote from: magicmoon on 2007 September 03, 02:54:18

And how does self-replication cause weeds to be a factor?


Weeds are, without a doubt, the easiest way to attract your first LotP. It is due to their exponential growth. Plant a few flowers around your lot, and immediately overwater them. Never pay attention to them again. The flowers will produce weeds. The weeds will produce more weeds. The more weeds will produce even more weeds. After a few days, your lot will be a jungle, and the LotP will be at your house in no time.

Li'l Brudder:
Man, I need to get used to that acronym.

I always read that and go, "Wait.  They acronized Lord of the Flies wrong!"

jsalemi:
Quote from: Li'l Brudder on 2007 September 03, 04:01:23

I always read that and go, "Wait.  They acronized Lord of the Flies wrong!"


In my mind, it's "Lord of the Rings". :)

Quote from: magicmoon on 2007 September 03, 02:54:18

Is 'Savage' an autonomous action? I see it on the menu, but want to know if they will do it on their own.

Is the pre-werewolf or post-werewolf traits used in determining spawn personality?



Don't know about the later -- never had a werewolf spawn.  The 'Savage' is not autonomous for playables usually, but I've seen non-playable (townie) werewolfs do it on a comm lot. I think 'savage' takes the place of 'fight', so maybe if a playable werewolf gets provoked into starting a fight, he/she may instead savage the other sim.

Strangel:
It's too bad because I'd gotten kind of used to swatting my vampires' "bite" icons out of the cue.. no such option as far as I've seen with werewolves, but I'd LOVE to have it.

Neighbor: "Hey, there, neighbor! Why d'ya invite me over?"
Resident PC: "RAWAR!" -savage-
Neighbor: -smoten-
Together: -howl-

Loncaros:
What exactly does the LOTP and other wolves look like? I've seen dogs with yellow eyes, but they really didn't look like wolves to me

Navigation

[0] Message Index

[#] Next page

[*] Previous page