Just wondering: First Born Effect & Refreshing

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jrd:
Not. Using the lot debugger will reload once, any other method takes far more time.

BastDawn:
Quote from: eaglezero on 2007 June 30, 09:22:45

So, wait, if I'm reading this correctly, merely the act of exiting and re-entering a lot, even if you have not rolled the lot debugger or random sims in CAS, is enough to cause the number generator to skip minimally ahead in its sadorandomistic sequence? How would exiting and re-entering multiple times be preferable to lot debuggery or rolling with the CAS homies?


We're responding to someone who is quitting the game without saving when a baby is born, as many times in a row as it takes until the baby has a unique personality.  Thus a new sim is being "created" and discarded a few times, just like rolling up a few CAS sims or using the lot debugger.

aubreylaraine:
Quote from: BastDawn on 2007 June 30, 08:18:12

...I forgot to use the debugger once fairly recently and wound up with a Pisces.


did you have seasons for this birth?

Kyna:
I've found the first born in a playing session (if I haven't rerandomised) will have 6 out of the 7 personality traits matching one of the parents.  They are not always Virgo, or Aries, or whatever, instead it's based on the personality of one of the parents.

I've been using the lot debugger to rerandomise since the functionality was added.  I've had simkids that are an exact match of one of their parents, or a combination of both, or wildly different.  I like the variety.

My first ever couple in the game (before uni and way before I had any mods in the game) were going for 10 kids.  They got to 9 before they were hit by the bug that wouldn't let them woohoo or TFB - known as the original jump bug.  Two sets were twins and the rest were single births.  Since every birth was the first in that particular playing session, I ended up with 7 sims with one personality and 2 sims with another - the second born in each set of twins were identical to each other.  I felt like they were raising the same kid over and over again.

/end random waffling mode

FinkTheFuzzy:
Quote from: BastDawn on 2007 June 30, 09:48:41

Quote from: eaglezero on 2007 June 30, 09:22:45

So, wait, if I'm reading this correctly, merely the act of exiting and re-entering a lot, even if you have not rolled the lot debugger or random sims in CAS, is enough to cause the number generator to skip minimally ahead in its sadorandomistic sequence? How would exiting and re-entering multiple times be preferable to lot debuggery or rolling with the CAS homies?


We're responding to someone who is quitting the game without saving when a baby is born, as many times in a row as it takes until the baby has a unique personality.  Thus a new sim is being "created" and discarded a few times, just like rolling up a few CAS sims or using the lot debugger.


Oh, no I've been saving during the birth, exiting the lot, and re-entering to get a new kid (or what I thought was a new kid.) The same way you'd do if you wanted a different sex. It hasn't been necessary to do it more than once or twice but I seem to be mistaken as to what should actually be happening.
 A lot of my Sims do turn out as Aries, but not with the exact same personality as their siblings. I assumed that's because most of the Sims I created were Aries, and this continues to carry down the line.


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