Best way to get rid of extraneous textures?
Zazazu:
*commiserates*
I'm doing the same darned thing. Just spent 21/2 hours on cleaning accessories and adult female everyday, formal, swimwear, and activewear. Still have all other clothing categories for all other ages to do. Plus seating (sans beds), lighting, and surfaces. I also have at least a hundred custom beddings. However, I'm probably going to just dump them all and redownload a few. Or not bother. I'm already down half a gig.
Problem is, this isn't it. After that, I want to go back and remove all jewelry from clothing meshes. I hate included jewelry. It usually looks flat and ruins even the best of meshes.
Oh, and rosesims? A grand vampiress dress is not swimwear, mmmkay?
akatonbo:
I have to prune in steps, just like I do with RL clutter -- toss the stuff that I really don't want at all first (mainly things that came with sets that I downloaded in full because I wanted most of the objects or couldn't read the language in the filenames to tell which file was which, or things that looked promising but turned out to be crap), then go back through again a little later and decide I can live without thus and such after all, realize that I have three armless-backless sofas and the one with the most nice recolors should stay, ditch half the colors of that top I like, tell myself I don't need three different updos...
And then there's the alteration, yes. :P Hair that didn't have a decent brown shade, outfits that appear in every damn category for no good reason, accessories that need to be tweaked not to show up for ages and genders they don't have meshes for (I hope the technique I know works for that).
Including the texture that one isn't recoloring is a major pet peeve, though. :P I went along happily deleting things until I got to the ironwood bed or whatever it was, and then made a lot on which I included all the frame recolors that I wanted to see what they were piggybacking on, packaged it, and opened the package with Clean Installer.
IT INCLUDED DAMN NEAR EVERY BEDDING IN THE GAME even though all the beds had the default blue Maxis one on them.
Fortunately, since I was already in Clean Installer, I decided to try checking the thumbnails of all the included files and quickly found that, now that I'd isolated it down so that all the problem files were in there even if crapton of other stuff was too, it was easy to find the problem files because the ones that had frames piggybacking on them showed the frame in their thumgnail, while the ones that were just bedding showed the bedding.
Lorelei:
Dummy question here:
I noticed that simchic in particular, in Clean Installer, had a LOT of "Clothing" files that were just white, or white with little aqua coloured areas. These weren't marked as meshes. I assumed (we know that's usually a bad thing, right?) that these are aids for recolouring. Some, not all, were called alphas. Most were not. I disabled those files, and now I'm fretting that simchic clothing will not show up in CAS or it will bork the game as it tries to load those files.
Any hints as to whether this was a bad plan? Or am I safe? Or will I just have to bite the bullet and load and see? (It takes a looooong time. My CC hack-and-slashing is taking some time.)
Ugh.
akatonbo:
Clothing shouldn't require a third file (besides the mesh and the recolor) to work. Did you ever have a look to see whether you had a bunch of plain white clothes in CAS before you disabled the stuff? (I managed to download a few things that came with those, and I just deleted them in game, which is where I do most of my culling. I'll probably be done before jfade finishes the Wardrobe Wrangler, alas.)
SaraMK:
No need to worry. Those should be just templates for recolor artists, and are not requires for recolors to show up, as long as you've got the mesh.
They *will* show up in CAS and Bodyshop, and clutter things up, so you should disable/delete them.
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