Best way to get rid of extraneous textures?
Zazazu:
I know, I know, slightly necromatic...but I just had a eureka moment.
Extra bed sheet and base recolors can be deleted in-game. All you have to do is use the redesign (swatch) tool. Click on bed, click on offending recolor, hit the trashcan. Simple. Obvious. Took me forever to realize.
Here goes cleaning out approximately 200 sheets....
akatonbo:
Oh, I know. That's what I was in the middle of doing when I made the original post.
The trouble is that some of those extra textures were, say, non-recolored Maxis bedsheets (which I don't want) attached to custom or Maxis bedframe recolors (which I DID want), or non-recolored Maxis bedframes stupidly attached to pretty custom sheets that I did want, or (worst of all) custom bed-like objects that had untouched Maxis textures that AREN'T EVEN USED BY THE CUSTOM OBJECT tagging along, all of which cannot be deleted without deleting the entire file that also contains the stuff I do want.
Some of it I was able to fix in SimPE by deleting the unused textures. Some things I just gave up on entirely.
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