Can I fix this?
Magicmoon:
Quote from: Scratch on 2007 April 05, 04:41:45
Take a look at the difference between hunger satisfaction with the chips and the cookies.... i edited the chips so there is a 25 point(?) gain in hunger.. the cookies are left at a straight set point
Sounds like we are heading in the correct direction there. Very good.
Quote
I was thinking about editing the type motive for the energy drink... an active, shy sim would use it rather than a lazy, social sim at the espresso counter.. that's a work in progress.
My most important use is for playable Sims on comm lots. I want them to choose an energy drink instead of espresso so that they can do what they came for, instead of spending so much time drinking coffee. But as far as comm lot visitors, your idea really would make sense so that every Sim isn't using the vending machine and ignoring the espresso bar. That would spread the Sims around the premises better.
You have some pretty good ideas.
Scratch:
I have a few ideas for this thing.... I'm waiting for the Seasons Simpe is released, then i'll install seasons.... I'm not going through what i went through with pets and no Simpe...
An ice cream vending machine that sims can use to lower thier temperature... not sure how that works yet cuz i don't have Seasons installed...
Or a coffee/Hot chocolate machine for raising temperatures... with cups that can be trashed not washed...
A toy vending machine for toddlers and chilluns.... but only the adults can buy the things...
but i'm still looking for an answer to the mesh question... (hint, hint oh awesome ones)... Cyberdodo did fix that part, but only by substituting ingame objects for the acc's... i'd like to learn how to create or fix the acc objects so those objects can be tweaked....
edit:ok, thought about what i've been staring at and i think i need to change the animations if i want to change the mesh for the acc's
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