Can I fix this?
Scratch:
I didn't break it but i want to fix it....
There's a vending machine at MTS2... http://www.modthesims2.com/showthread.php?t=194814
I think it was a great idea... It annoys me to need a restaraunt on every community lot so your sim can stay more than a few hours. Unfortunately, even though the creator asked for testers, s/h/it doesn't want to fix the problems pointed out by the testers.
I have tried "nicely" to bring the problems to the creators attention but s/h/it doesn't care and seems to prefer to wallow in the adulation from the sheep.... :P
I just want the machine to "advertise" that it satisfies hunger... in my opinion that would encourage non-playable sims to use it.... I don't care if the other probs ever get fixed but i want non-playables and playables to use it atonomously (sp?).
I do understand how to open a package in SimPe... that's what the object workshop is for I assume. I tried to look at this object last night to see if i could fix it myself and then realized i'm not even close to being awesome enough to do something like that on my own.
I have no intention of ever posting this object anywhere. I'm not doing this to "steal" s/h/it's object... i just want it to work in my game like I think it should.
Is there a fairly easy fix for this?? if I were to open the package, what would i change to have it advertise hunger at 5 or 6.
Any help would be appreciated and ta
eta: sorry if this is in the wrong place.. ::)
Marhis:
It should be possible, yes.
A rather simple way (don't know how exactly works this object though) should be looking at pie menu resource, and alter autonomy settings (from e.g. 64 to 32) and motives.
A well detailed explaination you'll find in help text included with the editor itself (there's a help button in plugin view).
There's a bit of stuff to read, but it's very helpful, and it may worth a try.
J. M. Pescado:
Watch as it then becomes an obsessive-compulsive thing that sims mess with constantly.
Cyberdodo:
Yes, you can fix it.
I've been working on fixing Paco's 1st vending machine, the soda only one.
http://modthesims2.com/showthread.php?t=192803
Even though I'm a complete beginner at object editing, I've cleaned up this mess of an object quite a bit.
It used to set Fun to a literal value (why, I don't know), charge $50, and summon a custom item that sets Hunger to a literal value. Yeesh. That's on top of absolutely no advertising for autonomy.
Now, my version only charges $1 and summons a plain old ordinary snack juice. Also, it advertises Hunger, but at such a low level that sims only use it as a last resort to avoid starvation. Thus, no compulsiveness over it.
While I was at it, I retextured it too. I wanted a fictional soda brand on it :P
Magicmoon:
Quote from: Scratch on 2007 March 07, 15:51:23
I didn't break it but i want to fix it....
There's a vending machine at MTS2... http://www.modthesims2.com/showthread.php?t=194814
I have tried "nicely" to bring the problems to the creators attention but s/h/it doesn't care and seems to prefer to wallow in the adulation from the sheep....
I noticed this too when players complained that his new vending machine was overwriting his old Coke machine. His answer was for them to go into SimPe and fix it themselves. I see now that he says he "fixed" it but did not test it and if it still doesn't work...too bad.
I don't understand it perfectly, but doesn't each item have to have a separate GUID? And aren't these Guids "assigned" by SimPe so that no 2 people are receiving the same one to keep different objects from overwriting each other? If so, wouldn't there be over 20,000 (number of vending machines downloaded) new Guids assigned if each person fixed the problem themselves?
Later I posted that clean bots are unable to see the used cans and dispose of them and that my floor was littered with these cans. His answer? "Sims are pigs. We all have to learn to deal with it." I thought buying a clean bot WAS dealing with it.
I also learned that Sims will only place used cans on the floor or a coffee table and that if there is only one coffee table on the lot, they will navigate to it to place the can, no matter how far away it is. Cancelling the interaction is not useful. It is ignored and the Sim continues to seek out the coffee table. Once it is finally placed on a coffee table, THEN the Sim is able to pick it up and place it in a dishwasher, but not before. I'm assuming that the can must have been cloned from a coffee cup, but the Cup Mod available here doesn't affect this item. They will only place used cans on the floor if no coffee table is available.
Anyway, I also wanted to fix this to advertise Hunger and Energy and make the machine's use autonomous, and perhaps lower the amount of energy that an energy drink gives. I tried the suggestions here, and got pretty lost. Although I didn't break it, I definitely didn't fix it. I just reread his post and didn't find anything about not being allowed to make changes and share it. If any of you manage to get it working correctly, could you be kind enough to share it with me? I don't do uploads of any Sims stuff, and the object would stay with me. If you are unable to share it, could you post a pic or two about exactly how you fixed it in SimPe so we can make our own alterations? The post by Maharis, although helpful, was much too simplistic for me to understand. (...alter autonomy settings from 64 to 32). Must the numbers be multiples of 8? Is the larger number the most or least autonomy? Do you need to change anything other than the pie string menus?
I like this vending machine on comm lots but it doesn't allow anyone except for the controlled Sim to use it. I wanted to make it autonomous, but am a little concerned that it will turn out like a cigarette machine I once downloaded. It was autonomous for all, but whenever the machine charges for the item, the money is taken out of the playable Sim's money. That still wouldn't bother me too much if the price was a dollar, but at $250 a pop, a Sim could go broke paying for cigs for all the townies. Unfortunately, that item was also downloaded from a site whose unwritten rule is "Obsessive adulation only, no pointing out defects. Besides, we don't speak English well enough to understand anything other than how much you love our items."
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