Zombie Apocalypse: BRAIIIIIIINS!

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syberspunk:
Haha... ok, I'll probably regret my suggestions later when my 'hood falls prey to the zombie horde.  ATM tho, I only have one zombie, and she's kinda lame.  Since she's a YA, I think she only shows up on College commlots, which I hardly ever go to.  And I go to the College gyms even less so.

How about the Test for attacking others depend on hunger level.  I think that zombie attacks should satisfy hunger somewhat... at least if they succeed.  If they succeed in converting a sim to a zombie, then their hunger bar should be replenished.  Then the test can check if hunger is >= to some threshold, and only attach if their hunger level is below said threshold.  That way, even aggressive zombies will only attack if they are actually "hungry" (for brains) so to speak.

I think that would be somewhat reasonable. :)

Ste

J. M. Pescado:
Quote from: syberspunk on 2007 June 03, 20:57:30

How about the Test for attacking others depend on hunger level.  I think that zombie attacks should satisfy hunger somewhat... at least if they succeed.  If they succeed in converting a sim to a zombie, then their hunger bar should be replenished.
It does. Zombie-warfare already advertises as a Hunger action.

floopyboo:
I think you're missing the intended meaning of the request, ergo what witch said:

Quote

But if they've just been fed, they wouldn't want to eat again immediately, surely?

Sure, it does kick in as a hunger respose, but rather flakily & unreliably. It'll kick in as a hunger respose usually after the zombie has eaten. It definitely kicks in as a social interaction. (ie: the "OMFG, she's hot, I must lunch on her lobes" response) But generally, if a zombie is in the red hunger-wise, it will die of starvation before lunching on anyone.

So.... is this working as intended then, or are zombies supposed to be fixing themselves a snack of their neighbours when they're hungry?

Ancient Sim:
Well, my zombie finally managed to find a dormie slightly less capable than herself and made another one, but she was so desperate to do it she died of starvation shortly afterwards.  She was successfully pleaded for by her only best friend (only friend, in fact) and then promptly attacked her (twice).  The following day she died again and there was no one around to plead for her.  I got someone at the SS to resurrect her and she made another zombie while she was there.   At least the first one she made has the sense to eat and bathe and get some fun.  She never does any of those things, apart from eating very occasionally.  She doesn't even use the toilet.  BYU doesn't seem to have any affect on her.  I wonder if the mod works differently on zombies created 'naturally', because the one she made isn't nearly so aggressive.  Don't know about the second one yet, as I came out of Uni shortly after she was made.

Lorelei:
Too bad there isn't a token object of some sort to put on res lots to keep them out of the loop during Apocalypses, so you can preserve lots used for other things and focus on only lots you don't mind having zombies wreak havoc upon.

Though de-zombification potion works in a pinch. :)

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