Zombie Apocalypse: BRAIIIIIIINS!
J. M. Pescado:
BRAIIIIIIIIIIIIINS!
zombieapoc.zip
REQUIRES:
thefightclub.zip
Zombie Apocalypse (v1b) for TS2U+
Made by: Flying Fish Systems (J. M. Pescado & Doctor Boris)
Special Thanks To:
Hobbsee the Pencilneck
BlueSoup Fathead
Congratulations to: Draklixa!
INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.
FEATURES:
Are zombies boring? Does their lack of brain-eating bother you? Zombies will
now attempt to attack other sims and EAT THEIR BRAINS, turning them into
zombies as well!
COMPATIBILITY:
Compatible with all FFS Hacks. For TS2U and up. Requires The Fight Club.
SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.
breyerii:
Hooray!
Ehm, a couple of questions:
1: Non-untouchable NPC's are fair game, right? And potentially this could turn a whole neighbourhood into a Romerian playing field.
2: Will this favour enemy sims as targets?
syberspunk:
Yay! Finally! I can't wait to give this a try sometime... I'll have to figure out a way to zombify some sims...
Any chance we'll get a head 'splodin shotgun hack? ;D
Also... is the only way to revert a zombie to human is to have them die again and then re-resurrect them?
Ste
J. M. Pescado:
Quote from: breyerii on 2006 December 08, 23:15:19
1: Non-untouchable NPC's are fair game, right? And potentially this could turn a whole neighbourhood into a Romerian playing field.
NPCs can be zombied, yes.
Quote from: breyerii on 2006 December 08, 23:15:19
2: Will this favour enemy sims as targets?
In theory? I have no idea what makes sims pick the targets they do.
Quote from: syberspunk on 2006 December 08, 23:36:47
Also... is the only way to revert a zombie to human is to have them die again and then re-resurrect them?
Nope. Once a zombie, always a zombie. BRAIIIIIIINS FOREVER!
witch:
Now this'll make it worth having zombies, I might build a mall where a whole nest of zombies can rampage, and then I'll take my bad sims there to shop. ;D
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