Motive Decay rates
wizard_merlin:
Quote from: cwurts on 2010 November 13, 03:30:49
I'm starting to think it might be better to wait for sims 4 than to bother trying to fix all the crap that EA threw at us.
What makes you think TS4, if it eventuates, will be any better than TS3? If anything, I would expect TS4 to have more shit that needs fixing than what TS3 has.
Claeric:
Quote from: J. M. Pescado on 2010 November 12, 23:58:51
Quote from: Claeric on 2010 November 12, 20:04:31
An odd request, can anyone give me the default motive decay rates from The Sims 2 for each age?
You can rip them from SimPE yourself.
Well, sure, if I buy and install The Sims 2 again. Unless these values are built right in or something.
J. M. Pescado:
Quote from: cwurts on 2010 November 13, 03:30:49
In TS3, social motive decay almost never happens, at least in my game; and anyway, I'm starting to think it might be better to wait for sims 4 than to bother trying to fix all the crap that EA threw at us.
Social Decay works about the same as it does in TS2, but almost any social action recharges it massively.
And you're kidding, right? TS4 is slated to be a disaster. They're going to make it an ONLINE game.
Claeric:
Social needs to be reworked so that actions give a small amount of boost. Harder actions (actions that take more conversation to reach, like the special romance ones) would give more.
Hunger has needed to be fixed since hte game came out. An apple fills your hunger completely. A lobster does the same. The only difference is the mostly inconsequential moodlets that either gives/doesn't give. In The Sims 2, cooking different quality meals meant different levels of hunger boost- which is much preferable. Why should I bother making an expensive lobster that requires ages of cooking experience when the moodlet it gives me will do nothing more but push me even FARTHER over the "constantly gaining happiness points" threshold? It's easy enough to pass that already.
An apple should give maybe 10 hunger (normal quality, maybe 50 for perfect?) Soup from the fridge should give 25. Waffles 50 (100 for best quality). A burger 125 (200 for best). Lobster a full 200. And a boost for all of them when cooked with actual ingredients instead of magic hammerspace ingredients from the fridge. That way, the best quality food would be filling if cooked by a good cook with good ingredients (optional), but a poor cook would have a harder time filling their hunger without wasting money/time/having to eat 20 apples. This is a game, after all, it needs to bring back more of these difficult elements. The whole game is about advancement, advancement to make things easier and branch out and afford you more fun things to buy/do/afford. But a lot of the things in 3 avoid that.
But a mod like that...I wouldn't know where to begin. Of course, I have already made non-ingredient meals cost more, so that's a short step towards makingt hings more game-y.
J. M. Pescado:
Quote from: Claeric on 2010 November 13, 07:16:05
Hunger has needed to be fixed since hte game came out. An apple fills your hunger completely.
Untrue. You have to eat TWO apples for that.
Quote from: Claeric on 2010 November 13, 07:16:05
A lobster does the same. The only difference is the mostly inconsequential moodlets that either gives/doesn't give. In The Sims 2, cooking different quality meals meant different levels of hunger boost- which is much preferable.
Not quite. Remember that damnable lobster in TS2, the one that gave LOUSY hunger satisfaction despite being level 10? Yeah, those values were basically arbitrary. And frankly, the new system is somewhat more realistic: I am not better filled because I ate a more expensive meal, my wallet is simply lighter. I will get about the same amount of calorie value whether the food is prepared expertly or badly. Or just eaten raw, really.
Quote from: Claeric on 2010 November 13, 07:16:05
Why should I bother making an expensive lobster that requires ages of cooking experience when the moodlet it gives me will do nothing more but push me even FARTHER over the "constantly gaining happiness points" threshold? It's easy enough to pass that already.
That same question existed in TS2, only not only was the lobster more bothersome, more expensive, and just as difficult, but also stood a good chance of burning down the kitchen every time and GAVE LOUSY SATISFACTION.
Quote from: Claeric on 2010 November 13, 07:16:05
An apple should give maybe 10 hunger (normal quality, maybe 50 for perfect?)
Surely you jest. Are you suggesting that someone should have to eat 15-20 apples to constitute full? I dare you to try it. Go on. Eat 15-20 apples for me. Let me know how many you manage before you throw up.
Based on the fact that your suggestion is not only unrealistic, but also nonsense, I am going to ignore it.
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