On the topic of mailboxes

<< < (3/3)

J. M. Pescado:
Internally, the game is unable to perceive much of a difference between any object of class Mailbox. A Mailbox is a Mailbox, as far as the scriptcore sees it. The way it appears is a cosmetic behavior perceivable only by hunams.

Gastfyr:
So if you just nuke the mailbox and don't replace it (or stick it in some inaccessable location as on Zazazu's lot), the mailcarrier and paper carrier will no longer come to the lot.  Does that have any actual negative effects?  Such as the repo man comming because I dind't pay bills I never got?

I think I'm going to have to try this.

J. M. Pescado:
If you nuke the mailbox and fail to replace it, lot object verification will put it back eventually.

Navigation

[0] Message Index

[*] Previous page