New AwesomeMod Request Thread

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J. M. Pescado:
Well, things can be decorated for reasons other than being art, I imagine. I, for one, am utterly indifferent to art, but would consider a room with sufficiently impressive armor-plating and other defensive hardware to be well-decorated.

Elise Bennett:
Quote from: J. M. Pescado on 2009 October 08, 08:49:18

As for "diplomatic cities"...no, that explanation is still stupid, just like you. Do you take stupid pills so you can be this stupid, or is this something that you achieve naturally?
Gee, thanks.  You have a nice day too, now, y'hear?

Elise Bennett:
Quote from: chann on 2009 October 08, 08:28:16

Your answer is in this thread. Make an override mod of the Careers XML and delete the MOH tags, or just open awesome.package in a package editor and delete the relevant XML (the instance ends in CE302). The feature is effectively optional already.
My answer to your comment is already in this thread.  I don't know how (yet) to do XML coding.  I've made some really, really simple tuning mods using Morgade's Sim customizer tool (eliminated magic gnomes from gems and metals and eliminated the kid/teenager curfew), and I've tried some cloned objects, some of which have worked and some of which have not, for reasons I have yet to understand, but I've yet to delve into actual XML coding.  While I really enjoy simming, I also have a life!  I may have to figure out the coding to keep interest and enjoyment in the game, though.

snowbawl:
Do not double-post.  Use your modify button.
Sarcasm is neither necessary nor appropriate for El Presidente.
And you will be called stupid, repeatedly, if you present yourself as such.

Anonym:
Quote from: Elise Bennett on 2009 October 08, 16:40:09

Quote from: chann on 2009 October 08, 08:28:16

Your answer is in this thread. Make an override mod of the Careers XML and delete the MOH tags, or just open awesome.package in a package editor and delete the relevant XML (the instance ends in CE302). The feature is effectively optional already.
My answer to your comment is already in this thread.  I don't know how (yet) to do XML coding.  I've made some really, really simple tuning mods using Morgade's Sim customizer tool (eliminated magic gnomes from gems and metals and eliminated the kid/teenager curfew), and I've tried some cloned objects, some of which have worked and some of which have not, for reasons I have yet to understand, but I've yet to delve into actual XML coding.  While I really enjoy simming, I also have a life!  I may have to figure out the coding to keep interest and enjoyment in the game, though.


Well, you're stuck playing a bit more realistically than you'd like until you can learn to at least use S3PE to remove the careers XML from AM.  Since what you want is idiotic, I agree with Pescado's decision to deny your request.

What you want to do is so easy I did it by accident when I was just trying to give my sims shorter work hours as they're more fun to play when they aren't working.  I explained what I did for those who might want it and at least are smart enough to do on purpose what I did accidentally.  Then, when I realized what I'd done, I put the limits into my own override because I had no desire for the town to have multiple mayors or governors, etc..

LTWs are supposed to be very hard to achieve.  Some of them are far too easy, like 20 friends.  That one should be 50 friends or something.  The Leader of the Free World LTW, even with the limits in the file, remains much easier to achieve than it is in real life (not that I'm saying it should be as hard as real life, or most aspirants would never achieve it; but it's still achievable by any decent player).

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