New AwesomeMod Request Thread
chann:
Quote from: Elise Bennett on 2009 October 08, 07:25:28
A suggestion: instead of going to the trouble of making these odd ill-designed EA/Maxis careers so that only one person can reach the top, why not just tweak the language of the scripts so that they're not illogical if multiple sims reach the top? For example, if we assume that Sunset Valley and Riverview and any other future Sim Cities are diplomatic hubs, such as New York, Washington, London, Geneva, etc., it would make sense to have high level politicians in these cities from multiple countries. Every patriot thinks his/her country is at the top of the "free world", so "leader of the free world" could be consistent with president or diplomat of one's own country, etc. With some creativity, one could rewrite the descriptions for the political career track so that it wouldn't be illogical to have multiple sims in the same city with the same job description at high level jobs. Same goes for the criminal track if one assumes that there are multiple crime families and one gets promoted to head of the family.
What do you think?
And, barring that, for those of us willing to play "let's pretend" we're in such a diplomatic city, how about making the "There can be only one" mode optional? :-)
Your answer is in this thread. Make an override mod of the Careers XML and delete the MOH tags, or just open awesome.package in a package editor and delete the relevant XML (the instance ends in CE302). The feature is effectively optional already.
J. M. Pescado:
Quote from: Elise Bennett on 2009 October 08, 07:25:28
Same goes for the criminal track if one assumes that there are multiple crime families and one gets promoted to head of the family.
If you want multiple crime famblies, INSTALL MULTIPLE CRIME BUILDINGS. This is, in fact, already coded into it. As for "diplomatic cities"...no, that explanation is still stupid, just like you. Do you take stupid pills so you can be this stupid, or is this something that you achieve naturally?
Quote from: lidaja on 2009 October 08, 07:24:35
Is it possible to add alimony and child custody with option of peaceful/unpeaceful decision making for married and no-married sims?
No. Kill him and eat him, like sensible people.
Lion:
Maybe Eaxis will make an Apartment EP two years later, but last time it was a pain in the a**. With the lockable door from MTS, we can have a semi-functional apartment building if there is a way to track how much salary each resident brings in, a stat in the sim info like total wealth accumulated so far (Squinge's cheese/wealth painting function). With this information, I can record how much wealth before a sim/family moves in and before they move out, and decide how much they should take when they move out based on how much other families have made and how much total "family funds" has changed during that period of time. At any time, I can also check and calculate in the same way to decide how much fund should be a certain family's own fund and spend accordingly.
As for the move-in furniture cost and rent, I'm thinking about manually transfer funds between the renter and the landlord.
wizard_merlin:
Quote from: Wolfeyes on 2009 October 08, 07:51:51
Hey Toonie, Wizard and others,
MTS has a No Food Spoilage mod by mikrokitty in 3 flavors: 16, 24 and 1 million hours. I use the million hours flavor because I don't like any of my food to spoil ever. Check it out!
Thanks, I'll have a look. I browse MTS from time to time to check out what they have that will work with AM, must have missed that one.
chazzhay:
I don't know if this has been suggested but, Sims with the can't stand art trait still the "Decorated" moodlets when the room is full of decorations. They should be getting a negative one.
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