Random Deaths in TS3

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CM:
I'm a longtime lurker who much prefers to research the answer, but after exhausting all the given resources on this topic I am stumped.  I need your help. :(

I've done the research on this topic in this forum and this is what I understand:

1)There are random deaths that occur in the game in which the gravestones have turned up missing.  If the 'manage the dead' option has been clicked on the mausoleum, then the inventory does not list their names. So far, I have not found a simple solution to this issue.

2)For loved ones of the deceased, the gravestone turns up in their inventories for placement in the cemetery.  If this happens, one can use "setconfig debuginteractons true" in order to spawn a ghost, or to ressurrect a given character within the neighborhood.

These are my questions as follows:

1)Where are the files located for random deaths in the game?  

2)Is there a chance to re-spawn characters who have died randomly in the game? I have tried, "resetSim <FirstName><LastName>" as well as "testingcheatsenabled true" to find a solution, but to no avail.  I have even used "spawn" in the debugcommands to try and see if the deceased sims would come back (even though I discovered later that this would enabled the game to spawn a certain number of sims  and not a specific one).

3)Is there a way to at least spawn the tombstone of the sims who have randomly died? I thought that with a headstone, I would have a fighting chance to at least ressurrect a ghost or a sim.  I had even "killed" a character off to see if I could get her living survivor to "manage the dead" and retrieve the "randomly deceased" sims from the inventory in the mausoleum.  This ended up futile as well.

If anything, is it at all possible to create a fix for this persistent and often annoying problem? I don't like it when Story Progression chooses some of my most favorite and beloved characters and all of a sudden hauls them off a cliff. To add insult to injury, there is no marker to at least denote the deaths.  It has happened three times to each of my "sacred" families.  In these cases, the people selected by the game were "chosen".  On the Indie mod side, the households had "random deaths" off.

I shall await your answers.  Your help is much appreciated.

minidoxigirli:
Does your Awesomemod config have Killed-on-a-bus disabled?

CM:
Quote from: minidoxigirli on 2009 August 12, 20:12:02

Does your Awesomemod config have Killed-on-a-bus disabled?


That's a good question.  I will go and check.  Thanks for suggesting this.

Update: I went and checked the "showconfig" and found that the "NoBusKills" is listed as true.  So these "random deaths" happening to sacred families are operating independently from that command.

pbox:
What exactly do you mean by "random deaths" - sims of any age die like that? Or "only" elders?

If you just mean elders, that's a known issue for all I know .. default game behaviour. At least for up to 1.2.7 (with old Awesome - that's what I'm running; I have no experience with newer versions). What version do you have? Are you sure you're up to date?

Here's another thread about deaths with no gravestones: http://www.moreawesomethanyou.com/smf/index.php/topic,15308.msg463589.html#msg463589 -- I think there's at least one more, basically always the same thing .. some sims going poof without leaving a trace.

CM:
Quote from: pbox on 2009 August 12, 21:42:06

What exactly do you mean by "random deaths" - sims of any age die like that? Or "only" elders?

Sims of any age.  These sims are ones that I have marked for sacred.  In my understanding, when a sim is marked by "sacred" status, that means that they are protected from all aspects of story progression, right?

By random deaths, I mean that out of the blue there is a popup message saying that a particular character has had an accident and has died.  In that instance, one would naturally expect a tombstone to spawn. Furthermore, the headstone would either be in the family inventory or the mausoleum in order for his/her loved ones to "manage the dead".

But, in my game, this has not happened.  In fact, the game still lists the deceased as alive, but the character has disappeared from the family.

Quote

If you just mean elders, that's a known issue for all I know .. default game behaviour. At least for up to 1.2.7 (with old Awesome - that's what I'm running; I have no experience with newer versions). What version do you have? Are you sure you're up to date?

In the previous versions (meaning 1.2.7 as well as 1.3), I haven't had this happen.  My "sacred" families remained safe, including elders until I decided to play their households.  So, yes, I have updated to 1.4. I also have the latest version of the awesomemod.  I always make sure to check the awesome mod section of this forum to see if it is updated.

But in this instance, this isn't just happening to elders; this is happening to Young Adults and Adults in the 1.4 version.

For example, one of the sims that experienced a "random death" (and marked for sacred status) was just newly created.  I switched to play another family household when I get this popup stating that a "local woman, [the name of my particular sim] had died while rock-climbing.  She had fallen to her death."
I am all right with the fact of random deaths if one could at least find the headstone so I could make a ghost out of the particular character, or that I have a chance to ressurrect her if I so choose.  But, after her "random death", I can't find her tombstone.  I tried searching all over the neighborhood.  I've even tried using debugging commands to see if the game could respawn the character or at least locate where she had died.


In another instance the same thing happened to my "founder's family" in which the wife died in a similar fashion.  After trying the same things to ressurrect her, I clicked on the family tree of one of her children to see if his mother was greyed out.  Instead of having her picture greyed out, her picture was still in its original color form.  Therefore, I thought I would have the chance of trying to find her and ressurrecting her if I could "respawn her" somehow.  But to no avail, I could not.  She, as well as the first woman, is lost into the ether.

That's why I asked if there was a particular fix for this problem.  Or, if there was, by chance a headstone locator so I can at least bury them.  

Quote

Here's another thread about deaths with no gravestones: http://www.moreawesomethanyou.com/smf/index.php/topic,15308.msg463589.html#msg463589 -- I think there's at least one more, basically always the same thing .. some sims going poof without leaving a trace.

I poured over this thread, hoping that there might be a solution.  I didn't want to add on to that one because of necromancy rules.  The thread posed the problem while discussing certain commonalities that I have experienced.  However, it did not pose a solution.  And that is why after looking throughout this forum as well as on google I decided to break my silence and hoped that someone might have found something to advance my understanding of this known issue.

Thank you for your insight, though. :)

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