Random Deaths in TS3
Mootilda:
Quote from: kuronue on 2009 August 13, 15:27:46
Yeah, but it means as soon as I switch to awesomestory, I have to spend however long editing all my neighborhoods. I don't even know half the sims that live in the one I play now - the family is rather isolationist. I don't particularly find renovating houses fun, compared to just playing the damn game. And every new game I do, I have to edit everything again! At least for that I can download a ready-made hood.
Try this:
http://www.moreawesomethanyou.com/smf/index.php/topic,16383.0.html
kuronue:
Quote from: Mootilda on 2009 August 14, 19:11:13
Quote from: kuronue on 2009 August 13, 15:27:46
Yeah, but it means as soon as I switch to awesomestory, I have to spend however long editing all my neighborhoods. I don't even know half the sims that live in the one I play now - the family is rather isolationist. I don't particularly find renovating houses fun, compared to just playing the damn game. And every new game I do, I have to edit everything again! At least for that I can download a ready-made hood.
Try this:
http://www.moreawesomethanyou.com/smf/index.php/topic,16383.0.html
note emphasis above. The issue is I have 4 or 5 games I started before awesomestory was created that I don't want to go in and edit.
Process Denied:
I don't know if Prescado has fixed the no tombstone thing, but I don't seem to have that problem anymore. I used to miss a death announcement and the tombstone would not be there(it had to be immediate). Now when I get a death announcement, I sent someone down there and there are a few tombstones in there and I didn't even know they died. A Sim doesn't have to know the deceased, just have them leave it at the cemetary and later, the family can pick it up.
Navigation
[0] Message Index
[*] Previous page