Restoring the pre-Seasons sky

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kazebird:
I know absolutely nothing about modding, but I don't think that would work, since that would override the color changes. I am talking about the TXMT, not the textures.

rufio:
Isn't your goal to override the post-Seasons sky with the pre-Seasons sky?

I know nothing about textures.  When I say "sky textures" I mean whatever resources (TXTR, TXMT, etc.) you think are responsible for making the sky look the way it does.

kazebird:
According to Numenor, the TXMT is the texture controller. It is responsible for how, and where the texture shows up. His idea is that somehow EA messed up the order in which the layers of sky are shown, or made them transparent, or something.

I really would feel more comfortable if someone with actual experience could take a crack at this, since finding these files are the most I have ever done with SimPE.

rufio:
Well, if the texture controller was messed up in Seasons, then it is at least slightly logical to assume that overriding it with an earlier, non-messed-up version of it would fix it.

The way I taught myself to mod was to try shit and see if it worked.  Back up your game, and start mucking around.  If it breaks, you have a backup.  If not, you will probably eventually end up fixing the sky.  The alternative is sitting around on your ass waiting for someone else who cares about this to do the exact same thing.

kazebird:
Well, assuming the newer versions of these files were updated for a reason, I would only want to override the differences involving the clouds, and sky box.

What I don't know, is how to open the file to make changes, rather than overriding it with an earlier version that could potentially ruin everything.

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