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							Lord Darcy
							
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							I have noticed that the clock which is catagorized under small electronics, is actually decorative only.     I'm guessing it can be changed to be functional but I'm not sure how. Functional, usable Art Nouveaulicious clock. It uses Cheap clock sound, Expensive clock animation and FX. Can be placed on coffee tables. Known issues: Mesh is too large for alarm clocks, so hand animation will be a bit off when Sims interact with the clock.  Like IKEA clock, this clock also lacks "broken state" mesh, so it will revert to the base game cheap alarm clock when it's broken. http://www.mediafire.com/?ygojnt0zfxwAlso the rug has 5 recolors.  All are nice but I'm not sure if this recolor was an oops or was intended to look like this.
  <snip>
  The middle is missing so the floor shows.   It kind-of looks cool with the middle missing but is that what was intended? I think it WAS indeed intended. The texture has transparent part in its center. I agree that it's cool.  
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							Cerridwen
							
								Corpulent Cretin 
								 
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							Thanks Lord Darcy for the alarmclock fix.   Looking at the rug again I do think it was intended as one of the other recolors available is the exact same outer patern but with an opaque middle. ( its black with some medallion looking thing).    
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							hippi
							
								Corpulent Cretin 
								 
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								ISFP
								
								
								
								
								
								  
							 
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							For those of you who want to know what the sleek bun looks like from behind here's a couple of screenies.     Also the curly style for the female adult and teens is missing the brown texture, red, black and blond seem ok though, forgot to check the elderly states.      I have no idea how to fix this so someone more awesome will have to fix it.  
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							Somerset
							
								Asinine Airhead 
								
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							For those of you who want to know what the sleek bun looks like from behind here's a couple of screenies.  
  Thanks, hippi, much appreciated. I like the dragonfly bun-holder. It is much cooler than the pen I would use to keep my hair out of my face the many years that I had long hair!  
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							dawnkay
							
								Asinine Airhead 
								
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							Chinchillagrl
							
								Asinine Airhead 
								
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							The bun is cute. I like the dragonfly hair clip. Thanks everyone.  
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							Dudeus
							
								Tasty Tourist 
								
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							The brown curly adult female and the elder curly female are missing textures. If there is anyone that knows how to fix this. It seem beyond me.
  
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							knightguy
							
								Exasperating Eyesore 
								 
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							omg thanks for figureing it out i was stumped  an Thanks to ShadowCooper & dawnkay for sharing     
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							To err is human, but to really foul things up requires a computer.
  Better to remain silent and be thought a fool than to speak out and remove all doubt. 
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							Capitaine Marie
							
								Horrible Halfwit 
								  
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								Blonder Than You
								
								
								
								
								
								  
							 
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							Thankees to everyone for sharing.  Can't wait to check 'em out in game.     
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							I don't think I could ever stab someone.  I mean, let's be honest.  I can barely get the straw in the Capri Sun. 
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							Havelock
							
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							Open the Door_2Tile_ArtNouveauEP99package file. Search for the OBJ  Door - 2 Tile - ArtNouveauEP99 - 1, 0 and change the 0x0001: version_1Read Only from 0x008d to 0x008b  
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							Lord Darcy
							
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							Open the Door_2Tile_ArtNouveauEP99package file. Search for the OBJ  Door - 2 Tile - ArtNouveauEP99 - 1, 0 and change the 0x0001: version_1Read Only from 0x008d to 0x008b Looks like Cerridwen missed one OBJD of double door while fixing version bitfields. Uploaded fixed door for people who cannot use SimPE. Also fixed the wrong door sound. http://www.mediafire.com/?xstvmgomig1 
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							Cynarra
							
								Blathering Buffoon 
								 
								Posts: 69
								
								 
								S&W: The original point and click interface.  ENTJ
								
								
								
								
								
								  
							 
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							Open the Door_2Tile_ArtNouveauEP99package file. Search for the OBJ  Door - 2 Tile - ArtNouveauEP99 - 1, 0 and change the 0x0001: version_1Read Only from 0x008d to 0x008b That fixed it for me.  
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							I AM THE LAW!  Judge Dredd 
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							Writin_Reg
							
								Blathering Buffoon 
								 
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							Should the object files go in the game folder under AL or M + G, as I have all my Lord Darcy Bonus items in AL bins - or does it matter? 
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							Andistyr
							
								Exasperating Eyesore 
								 
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							Just to let everybody know I'm fixing to buy the last 4 dresses. Edit:  Here's the link to the last 4 dresses  http://www.mediafire.com/?qkzmiwndnxo - I didn't get any empty packages. Edit: Fixed broken link - I have no idea what happened - unless Mediafire deleted it for some reason.  
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									« Last Edit: 2009 January 23, 04:53:10 by jaldeer »
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							Telraven
							
								Asinine Airhead 
								
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							Ok, I need to know if it's the objects or if it's my problem. I don't get any light in thru the door or the window.  http://i473.photobucket.com/albums/rr97/Telraven/borkedwindowdoor.jpgI put it in the same folder as the asian fusion window, which DOES let in light. I read about changing the load order when I didn't get any light from the Asian Fusion lights, and so I made a folder in my The Sims 2\Downloads folder called: ZZZStoreObjLightingWindows. That's where I put all of the lights and windows/doors from the store (e.g. here) and the Art Nouveau 2-tile door and window still don't let the light into the room. (I'm pretty sure that the Asian Fusion lights don't change the room they're placed in either.)  So, is there somewhere else I should put them? Or is it the objects that have the problem?  
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							Richief
							
								Dimwitted Dunce 
								 
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								Eye-Popping!
								
								
								
								
								
								  
							 
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							Thanks to everyone who shared!
  Telraven, I can confirm that doors and windows do let light go thru, just checked them in-game. I created a new folder in my Bins (named SimsClub_ArtNouveauEP99) and saved files there. I have a folder for each Sims Store collection (named SimsClub_CollectionName) in my Bins and all new windows and doors seem to work. 
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							Capitaine Marie
							
								Horrible Halfwit 
								  
								Posts: 374
								
								 
								Blonder Than You
								
								
								
								
								
								  
							 
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							Open the Door_2Tile_ArtNouveauEP99package file. Search for the OBJ  Door - 2 Tile - ArtNouveauEP99 - 1, 0 and change the 0x0001: version_1Read Only from 0x008d to 0x008b Looks like Cerridwen missed one OBJD of double door while fixing version bitfields. Uploaded fixed door for people who cannot use SimPE. Also fixed the wrong door sound. I used your instructions and it worked like a charm, but I feel better using your fixed door.  Danke.    
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							I don't think I could ever stab someone.  I mean, let's be honest.  I can barely get the straw in the Capri Sun. 
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							Heli
							
								Blathering Buffoon 
								 
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							Telraven, the ArtNouvau Windows/Doors musst be loaded after AsianFusion Windows/Doors. Make a Subfolders for objects from each Store Collection: For Example: 1_Store_Deko_Cubic, 2_Store_Spooky, 3_Store_Castle, 4_Store_Asian, 5_Store_ArtNeouvau. There are the Lights Files in Store Objects. Each NLO file overridge file from elder objects.They have the same Instanznumber. The windows/ doors from ArtNouvaucollection have a lightdefinition for Asian- and other storewindows, but asianwindows have not lightdefinitions for Artnouvauwindows.
 
  
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							SiuPang
							
								Dimwitted Dunce 
								 
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							My point here is, someone plz *customized* the items before uploading them to avoid all those EA copyright shits. I strongly believe customized items are way better!
  Or instead of going to all that trouble you could just ignore EA. Unless you're an idiot who has this account linked to who you are IRL, what are they going to do? Just ask you to take them down. *Shakes in boots*. As long as you don't upload it to the cheezeserver it's all good. People need to chill out with this being scared/intimidated/bothered by/of EA BS. Upload and move on. Oh... that's right EA can't track me down who I am...    BTW, thx all!  
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							knightguy
							
								Exasperating Eyesore 
								 
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							i made it so the doors an window share the same glass an you can tell theres glass in the frames   the glass requires nightlife    http://www.mediafire.com/?1ojmntw3zm3 New Link 
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									« Last Edit: 2009 January 22, 15:53:39 by knightguy »
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							To err is human, but to really foul things up requires a computer.
  Better to remain silent and be thought a fool than to speak out and remove all doubt. 
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							Lievemax
							
								Tasty Tourist 
								
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							Telraven, I can confirm that doors and windows do let light go thru, just checked them in-game. I created a new folder in my Bins (named SimsClub_ArtNouveauEP99) and saved files there. I have a folder for each Sims Store collection (named SimsClub_CollectionName) in my Bins and all new windows and doors seem to work.
  It doesn't work for me. I created 5 different folders, but my Asian and Art Nouveau windows and doors don't let light thru. I've got the same problem with the lamps, they don't give light. It seems that only the Deco and Cubic works. The windows of the spooky and castle set don't work neither.  
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									« Last Edit: 2009 January 09, 15:45:22 by Lievemax »
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							PajamaRick
							
								Asinine Airhead 
								
								Posts: 22
								
								
								
								
								
								  
							 
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							Telraven, the ArtNouvau Windows/Doors musst be loaded after AsianFusion Windows/Doors. Make a Subfolders for objects from each Store Collection: For Example: 1_Store_Deko_Cubic, 2_Store_Spooky, 3_Store_Castle, 4_Store_Asian, 5_Store_ArtNeouvau. There are the Lights Files in Store Objects. Each NLO file overridge file from elder objects.They have the same Instanznumber. The windows/ doors from ArtNouvaucollection have a lightdefinition for Asian- and other storewindows, but asianwindows have not lightdefinitions for Artnouvauwindows.
 
 
  Thanks Heli, That worked for me!! Telraven & Lievemax...I was having the same problem with the windows & doors!  I changed up the folders as per Heli's advice and I can also confirm that all Store object windows/doors do let light thru!  (Deco/Cubic, Spooky, Castle, Asian Fusion, and Art Nouveaulicious).  
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									« Last Edit: 2009 January 09, 18:01:41 by PajamaRick »
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