Deleting Characters Properly

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Selesen:
Quote from: Mootilda on 2008 December 16, 01:08:48

Quote from: seelindarun on 2008 December 16, 00:02:08

Quote from: Selesen on 2008 December 15, 22:32:33

What I really want is to keep all the lots in this hood, decorated and placed as they are, that's all I care about. So if I were to make a new hood, with the same terrain, and then copy the Lots folder from the old hood to the new hood (and rename all the files with the right number, which I can do fairly easily)... would that do what I want it to? Or would it be a really bad idea?


I don't think the houses will show up properly in a new 'hood with that method.  The NXXX_Neighborhood.package has to be updated for all those lots.  You can at least keep the lots furnished after you move out the families this way: [...]


The only thing missing with this method is the location of each house in the neighborhood.

Could you extract the Lot Descriptions from your old neighborhood package and copy them to your new neighborhood package using dz utils?  If so, then you should just be able to move / copy the Lots subdirectory and have all the freshly-evicted and restored lots appear in their correct locations.

[Update:]

The good thing about this is that it removes the need to edit the SCID.  The bad thing is that it still requires you to recompile dizzy's utilities, assuming you can't use the .EXEs included with the utilities.

OK.  Here's my suggestion: Find a friend who runs Windows.  Give them your neighborhood package.  Have them remove and edit the records suggested by Pes, using either SimPE or dzutils, and give you back the modified neighborhood file.  Then, put the package back into your neighborhood and remove all the files from the Characters subdirectory.



Thanks for those directions, Seelindarun, that helps a lot.

Mootilda, that sounds like a good suggestion, other than my lacking that particular friend who runs Windows. Uh, unless one of you nice people would like to try. I guess I can just use Seelindarun's method and re-place all the lots manually.

Also, I was playing yesterday (I know I probably shouldn't be playing in a hood that is set for destruction of all characters, but I figure as long as I don't care about saving the progress I make...) and one of my sims was giving birth... but when it got to the "please wait for stork etc. etc." window, the window disappeared and the sim started the screaming animation again. It continued to loop like that. When I turned testingcheats on, it came up with an error message about the sim giving birth, and clicking reset just started the loop over again. I had to hide the game and force quit. Was this related to my character file issues or was a new VBT I should be worried about?

Mootilda:
Quote from: Selesen on 2008 December 16, 08:50:28

Mootilda, that sounds like a good suggestion, other than my lacking that particular friend who runs Windows. Uh, unless one of you nice people would like to try. I guess I can just use Seelindarun's method and re-place all the lots manually.


I'd be happy to help.  I've never cleaned a neighborhood of sims, but it sounds pretty straightforward.  Just give me a link to your neighborhood package and I'll try folllowing Pes's instructions.

seelindarun:
Though I've compiled the dizzy tools, I've never had to use them.  I compiled them sort of on principle because -- uhh, well they're mac tools.  I don't come across mac tools too often. :D  I don't mind mucking around my own 'hoods, but I think it would be best if Mootilda fixed your 'hood for you, Selesen.  She's More Awesome than I.

As for your borked birth, the most obvious issue would probably be the corrupted state of your neighbourhood, if you are confident that you cleaned out your downloads.  You should play with testingcheats enabled as a general practice, so that you can be alerted to CC that's causing errors.  If you're still getting them in your fixed 'hood, you'll know that you still have some bad apples in the dl folder.

Selesen:
Okay, Mootilda, I've sent you a PM with the link. Thank you so much for doing this!

And Seelindarum, I'm going to try just removing all my CC and playing the birth again, just to make sure, but I think it's probably the character file issue. I was having the same problems with CC last time I had a birth, and it went fine.

Mootilda:
OK, I've removed the SDSC/SDNA/SWAF/SCOR/SREL records and reset the SCID to 1.

Does anyone know whether this same procedure needs to be done for the subneighborhoods, such as university and downtown?

I was also wondering about the following record types:
FAMI 0x46414D49 (Family Information)
FAMT 0x8C870743 (Family Ties)
FAMH 0x46414D68
NGBH 0x4E474248 (Neighborhood Memory)

Is it OK to leave the family and memory info in the neighborhood package?

[Update:]

Since there was no answer to my questions while I was gone, I decided to try to answer the question about subneighborhoods myself.  I added a university to pleasantview and the university package does contain SDSC/SDNA/SWAF/SREL records.

Selesen, I think that it would be wise to remove the sims info from your subneighborhood packages as well.

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