Incoming tide not reaching BV beach lot

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unregister:
Quote from: Inge on 2008 March 23, 18:13:59

You could move the wave effect holders towards the land by a tile each.  If that still doesn't help, then try lowering the sand by a click or two.

As for the waves not animating after having revealed the things and hidden them again, I would *hope* that would be fixed by exiting and reentering the lot.  If not, something's gone wrong lol.  :D


Hi Inge, Nice of you to get back to me on this, thank you. I did move 3 of the wave effect holders one tile towards land, many of the others were going red when I tried to move them. For experiment sake, I went with the ones I moved to see if any difference in the movement. Nothing changed.  When the waves were not animating after clicking hidden, I was concerned with making things worse on an already messed up lot. I exited without saving, a bit too intimidated to do otherwise.

Which is normal for a beach lot, the 2 sets of water effect holders which oppose each other, or having only one set that appears at the bottom of the water going inward to beach? I've got 2 lots each with 2 different arrangements of these effect holders. If one of them is not set correctly, I guess the lot shouldn't be used.

I had no idea that beach lots were so touchy and needed to be handled so differently than regular land lots. So I should just point to the sand edge and give it a couple of clicks to bring it up. That would be wonderful should that "turn the tide" for me. lol. Okay, so its a rather weak attempt at a pun.

Thank you for responding to my problem. Inge, you have been a great help! (leaving internet to click on sand).

Inge:
I always put my waves pointing the same way.  By careful adjustment of the land level and seabed level I tend to find the waves just break nicely onto the sand.  There should be exactly 16 clicks height difference between the sea bed and the beach.

ascarrott:
I have the same problem as blackcat. But mine only started to happen when I installed the Castaway Converted Stuff in to my downloads and when I remove them the waves appear fine.

Mootilda:
Quote from: ascarrott on 2008 March 24, 11:14:02

I have the same problem as blackcat. But mine only started to happen when I installed the Castaway Converted Stuff in to my downloads and when I remove them the waves appear fine.


That doesn't surprise me.  The beach lots have changed significantly between Bon Voyage and Castaway Stories.  I think that the two games handle the water differently and the code for the CS objects is probably conflicting with the Sims 2.

SnootCB:
Quote from: Inge on 2008 March 23, 19:53:01

I *think* (but I didn't actually check for certain) that the waves are sold with the rest of the furniture.  That was my theory anyway, so you'd have to buy some more.  Bought waves do seem to work just as well as the original waves, even on a non-beach lot.


So... just a guess from out in left field, but does this mean that placing buyable waves on a non-beach lot- on, say, a lake- would allow sims to swim in a lake?  Or am I misundestanding?  It would be nice to be able to make swimable lakes without a bunch of messing around with invisible floor tiles and such.

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