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Author Topic: Post problems you've noticed,  (Read 138175 times)
Nec
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Re: Post problems you've noticed,
« Reply #300 on: 2006 March 27, 23:59:51 »
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Among other appalling errors...
So far, in every wedding since installing OFB, the bride & groom do not dress for the occasion. (no wedding gown & tux, even w/ wedding party under the arch)

I understand there are hacks out there that do this intentionally.  I don't use them.  Never have.  Wedding gown & tux worked properly till OFB.

Anyone else notice this?

I have not had that problem, but I have only had weddings on community lots. They always dress into default Maxis wedding gear. Also, I don't use the arches, I use an altar....perhaps that is the difference.
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maxon
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Re: Post problems you've noticed,
« Reply #301 on: 2006 March 28, 00:08:45 »
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I have not had that problem, but I have only had weddings on community lots. They always dress into default Maxis wedding gear. Also, I don't use the arches, I use an altar....perhaps that is the difference.

Are you saying that that altar (did I get it from MTS2?) works on community lots with OFB?
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Nec
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Re: Post problems you've noticed,
« Reply #302 on: 2006 March 28, 00:34:58 »
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I have not had that problem, but I have only had weddings on community lots. They always dress into default Maxis wedding gear. Also, I don't use the arches, I use an altar....perhaps that is the difference.

Are you saying that that altar (did I get it from MTS2?) works on community lots with OFB?

Yes it does. (Yes you did) You can even take two sims that don't live together to get married, and when it is done, it will add the other sim to the family right there at the community lot.
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Sleepycat
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Re: Post problems you've noticed,
« Reply #303 on: 2006 March 28, 02:06:11 »
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http://www.pronupsims.fr.st/

Pronup Sims is your new friend.

Note: This website doesn't appear to work in Firefox anymore.  Sad


works for me with firefox at  http://www.pronupsims.net/
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Sagana
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Re: Post problems you've noticed,
« Reply #304 on: 2006 March 28, 02:25:01 »
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Quote
Yes it does. (Yes you did) You can even take two sims that don't live together to get married, and when it is done, it will add the other sim to the family right there at the community lot.

What altar is this? The one I see at MTS2 isn't set up to work on community lots... the posts suggest fixing it yourself and/or change lot zoning to get it onto a community lot. Is that the one you mean? (I can change lot zoning, but I thought that didn't work) <confuzzled>
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Nec
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Re: Post problems you've noticed,
« Reply #305 on: 2006 March 28, 03:07:36 »
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Quote
Yes it does. (Yes you did) You can even take two sims that don't live together to get married, and when it is done, it will add the other sim to the family right there at the community lot.

What altar is this? The one I see at MTS2 isn't set up to work on community lots... the posts suggest fixing it yourself and/or change lot zoning to get it onto a community lot. Is that the one you mean? (I can change lot zoning, but I thought that didn't work) <confuzzled>

Start out with a community lot, fix it the way you want it, then change lot zoning, exit, re-enter, add the altar and anything else you want, then change it back. I added a bottle of champagne, wedding cake, and a buffet table. You don't need more than one bottle of champagne because apparently on community lots, they are bottomless. In fact, after about the 10th toast I make them dispose of it before anymore toasts happen Tongue
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Sagana
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Re: Post problems you've noticed,
« Reply #306 on: 2006 March 28, 03:31:44 »
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That sounds easy enough, thanks! I'll give it a shot.

For some reason I had the idea changing the lot zoning to community after placing the arch broke the arch in OFB. Maybe the new coding (for clothes) makes that one break but this one, cloned from the old arch, still works.

If that made any sense at all.
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maxon
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Re: Post problems you've noticed,
« Reply #307 on: 2006 March 28, 10:42:02 »
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Yes it does. (Yes you did) You can even take two sims that don't live together to get married, and when it is done, it will add the other sim to the family right there at the community lot.

Excellent - if you are right, I am very pleased.  I've decided I prefer it to the wedding arch in my churches.  I can load OFB now which I'd been putting off until after Peter and Marianne's wedding.  Thanks for the info.  However, I also infer that TwoJeffs formal wedding hack doesn't work with it, yes?
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Renatus
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Re: Post problems you've noticed,
« Reply #308 on: 2006 March 28, 11:01:00 »
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TJ's hack doesn't work with it, but with OFB you don't need the hack anyhow - Maxis has made it so that sims use their planned formal wear as a default behaviour in OFB.
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maxon
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Re: Post problems you've noticed,
« Reply #309 on: 2006 March 28, 11:05:34 »
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TJ's hack doesn't work with it, but with OFB you don't need the hack anyhow - Maxis has made it so that sims use their planned formal wear as a default behaviour in OFB.

Yes, I know that.  I suppose I'll have to get on and load OFB now.
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Re: Post problems you've noticed,
« Reply #310 on: 2006 March 28, 14:06:16 »
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For some reason I had the idea changing the lot zoning to community after placing the arch broke the arch in OFB.

Magwitch posted soon after OFB that they'd made a new community wedding lot in OFB and the arch didn't work. That's why.   http://www.moreawesomethanyou.com/smf/index.php?topic=3287.msg103671#msg103671

"One thing I've noticed that I don't think anyone has mentioned yet is that you can no longer get married on community lots. Has anyone else had this? I spent ages building an awesome chapel with some of the cool new roof tools, turned it into a residential lot to place the arch and then turned it back again in the usual way. Sent a couple of engaged sims over there and the arch is not selectable. Really annoying."  Magwitch
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Re: Post problems you've noticed,
« Reply #311 on: 2006 March 28, 16:13:17 »
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Ooooo, so the altar works?  Marvellous!

*Runs off to download*.
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cwykes
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Re: Post problems you've noticed,
« Reply #312 on: 2006 March 31, 21:45:17 »
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I've got the following problems - they aren't worth their own thread so it's necromancy time.

jump bug
blank want icons
wants to slow dance but no slow dance
pre-OFB and new lots with desert terrain type in Veronaville.
pre-OFB Pleasantview lots crashing the game instead of installing in Strangetown.

I can't see any pattern on the first two, but the descriptions of the wants are there if you hover, I'm just missiing the icons. I think I don't have slow dance because I don't have NL and the want coding for OFB doesn't match. 
There's a history on the lot problems, but I can't see how it should have caused the latest problems.  A lot newly made in Veronaville shouldn't be desert terrain when I play it!  Pick up and put down fixed that one, but still... A lot made in Pleasant view pre-OFB shouldn't place fine in a green hood, but crash the game when placed in Strangetown!  (custom content all removed beforehand)   I suspect not having Uni and NL is a problem as No one else ever seems to have had problems changing terrain.  I can live with it, I guess.  Just don't try and move even empty lots around!
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radiophonic
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Re: Post problems you've noticed,
« Reply #313 on: 2006 March 31, 21:55:26 »
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I've got some nasty jump bugs as well as the blank want slots as well. Like you, I can't seem to pinpoint what's causing them either (eg. no object error logs, etc.).

As a side note that's more comical than on topic, one of my post-uni family sims has five blank want slots and the sixth slot is always "Woohoo in bed". I guess that's all she wants now that she's done it all. Cheesy
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sintrinity
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Re: Post problems you've noticed,
« Reply #314 on: 2006 April 01, 03:20:03 »
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My blank want slots were caused by a mod I think.  I didn't remember to take out Inteen with OFB (which hadn't been updated at the time, not sure now).  As soon as I took it out I lost the jumps and the blank wants.  It may have just been the Maxis premade family I was playing that always seem to have problems with Inteen anyway for me but it is something to check anyway.
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cwykes
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Re: Post problems you've noticed,
« Reply #315 on: 2006 April 01, 08:38:57 »
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I took them all out yesterday trying to track down whether or not a hack was suppressing my slow dance interraction before I reported it to EA.  I don't have inteen anyway.  I still had jump bug and slow dance.  I didn't play for long enough to notice blank wants, that pre-OFB lot crashed the game twice and I quit!  I'll look again today.

The one that was causing me problems originally was an old version of moveinall from MTS2.  That suppressed management and sales interactions. Glad I found that one eventually.
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maxon
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Re: Post problems you've noticed,
« Reply #316 on: 2006 April 01, 11:13:58 »
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My blank want slots were caused by a mod I think.  I didn't remember to take out Inteen with OFB (which hadn't been updated at the time, not sure now).  As soon as I took it out I lost the jumps and the blank wants.  It may have just been the Maxis premade family I was playing that always seem to have problems with Inteen anyway for me but it is something to check anyway.

**perks** - Inteen has been updated for OFB?  I didn't know.  Oh joy unbounded.  I'm going to find Jase and press his Thanks button.
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jsalemi
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Re: Post problems you've noticed,
« Reply #317 on: 2006 April 01, 15:58:48 »
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**perks** - Inteen has been updated for OFB?  I didn't know.  Oh joy unbounded.  I'm going to find Jase and press his Thanks button.

Not quite yet -- Jase has the OFB version of InTeen in private beta testing.  No word yet on when public beta testing starts.
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radiophonic
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Re: Post problems you've noticed,
« Reply #318 on: 2006 April 01, 18:47:49 »
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Every time you use Inteen, god steps on a kitten until it dies a horrible, bleeding death.
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J. M. Pescado
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Re: Post problems you've noticed,
« Reply #319 on: 2006 April 01, 19:06:21 »
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**perks** - Inteen has been updated for OFB?  I didn't know.  Oh joy unbounded.  I'm going to find Jase and press his Thanks button.
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shezoe
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Re: Post problems you've noticed,
« Reply #320 on: 2006 April 01, 19:48:34 »
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**perks** - Inteen has been updated for OFB?  I didn't know.  Oh joy unbounded.  I'm going to find Jase and press his Thanks button.


lolol! Lord-i'm SURE they don't mean to dis on ya like dat. Forgive them-they know not what they do!  Tongue
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maxon
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Re: Post problems you've noticed,
« Reply #321 on: 2006 April 02, 00:04:03 »
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**perks** - Inteen has been updated for OFB?  I didn't know.  Oh joy unbounded.  I'm going to find Jase and press his Thanks button.


And this is supposed to discourage me how?  hmmm?
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jase
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Re: Post problems you've noticed,
« Reply #322 on: 2006 April 02, 02:52:19 »
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Every time you use Inteen, god steps on a kitten until it dies a horrible, bleeding death.
Nah.  It's quick.  Easy.  Painless.
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trancejeremy
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Re: Post problems you've noticed,
« Reply #323 on: 2006 April 02, 07:21:31 »
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One thing I've noticed is that when the game picks a sim to appear on a community lot (but not business), I get a huge slow down.

I believe it's because I have so many sims in my neighborhood, I get the same thing when it picks which sims will visit when a family first moves in (I guess it goes through all the sims to see which ones live nearby). But it's weird that it happens for a community lot, not a business lot.
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Simsbaby
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Re: Post problems you've noticed,
« Reply #324 on: 2006 April 02, 07:51:04 »
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I think it checks for sims that you don't know.
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