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No Corrupted Death Memory *CRITICAL*
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Topic: No Corrupted Death Memory *CRITICAL* (Read 123601 times)
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
No Corrupted Death Memory *CRITICAL*
«
on:
2005 December 19, 08:30:43 »
Stops the formation of new jagged-line invisible gossip memories formed by sim death. Now available in "Good" and "Evil" versions. Evil version includes the same fix, with additional bonus that when non-family sims hated by the witnessing sim die, the death memory is green. Mwahahaha! All versions compatible with all available TS2 versions.
nocorruptdeath.zip
No Corrupted Death Memory (v1b) for TS2 v1.0p1 to TS2NL v1.0p1
Made by: Flying Fish Systems (J. M. Pescado)
Special Thanks To:
Quaxi, for writing SimPE
Congratulations to: Draklixa!
INSTRUCTIONS:
Place in your MYDOCU~1\EAGAME~1\THESIM~1\DOWNLO~1 directory.
FIXES:
The formation of the corrupted death memory, as seen in gossip of the form
"jagged lines", "tombstone", "dead Sim", is now suppressed. Existing
corrupted death memory markers not affected, and will continue to spread
unless eliminated in SimPE. You can usually identify corrupted death markers,
because one will follow every directly-experienced death of visitor or family
member, and is flagged "invisible", with no event owner. It will spread to
other Sims in gossip, and all memories of this form (no event owner,
$Subject Died, Dead Sim), are corrupted "jagged line" memories. Delete these
whenever they show up in gossip, noting which sim possesses them, and which
sim received it. Find the corrupted memory in both Sims and expunge it from
anyone you can find.
For non-advanced or lazy users, you're stuck with your existing jagged lines
for now. New neighborhoods will be clean.
FEATURES:
Sims will now receive green death memories when a hated non-family member dies.
COMPATIBILITY:
This hack is fully compatible with all FFS hacks. Tested for TS2NL v1.0p1.
SIDE EFFECTS:
May cause computer damage, incontinence, explosion of user's head, coma, death,
and/or halitosis.
«
Last Edit: 2006 December 19, 21:44:33 by J. M. Pescado
»
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Ness
Hairy-Bellied Heretic
Terrible Twerp
Posts: 2354
DOWN WITH CHEESE!
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #1 on:
2005 December 19, 08:34:55 »
I love it!
no more bad memories of your worst enemy dying! nice.
Does it change the text at all?
Logged
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #2 on:
2005 December 19, 10:05:11 »
No text changes. The text is pretty bland. But the memory will be green.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Liss
Knuckleheaded Knob
Posts: 565
BOOT to the HEAD!
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #3 on:
2005 December 19, 10:17:14 »
You mean you can't make them point and laugh? Dammit.
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J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #4 on:
2005 December 19, 10:46:58 »
Quote from: Liss on 2005 December 19, 10:17:14
You mean you can't make them point and laugh? Dammit.
They already did that.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Lythdan
Lipless Loser
Posts: 641
Fingers in ears!!
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #5 on:
2005 December 19, 11:36:28 »
No more red memories for enemies. Yay! Is it just me, or do non-family members not recieve the memories of the death, even on the rare occasion they do witness it? Because all my sims seem to hate their parent-in-laws (either due to crushes, hugs, or general pranking). What counts as 'witnessing' for the memories to come, accoriding to the
EVIL
version?
Logged
Photobucket has a dirty mind.
J. M. Pescado
Fat Obstreperous Jerk
El Presidente
Posts: 26288
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #6 on:
2005 December 19, 12:07:23 »
Quote from: lythdan on 2005 December 19, 11:36:28
No more red memories for enemies. Yay! Is it just me, or do non-family members not recieve the memories of the death, even on the rare occasion they do witness it? Because all my sims seem to hate their parent-in-laws (either due to crushes, hugs, or general pranking). What counts as 'witnessing' for the memories to come, accoriding to the
EVIL
version?
Usually, a sim witnesses the death if the Grim Reaper shows up while they're on the lot and awake, particularly if they come to cheer, sigh, or cry at it.
Logged
Grant me the serenity to accept the things I cannot change, the courage to change the things I cannot accept, and the wisdom to hide the bodies of those I had to kill because they pissed me off.
Lythdan
Lipless Loser
Posts: 641
Fingers in ears!!
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #7 on:
2005 December 19, 12:33:08 »
Quote from: J. M. Pescado on 2005 December 19, 12:07:23
Usually, a sim witnesses the death if the Grim Reaper shows up while they're on the lot and awake, particularly if they come to cheer, sigh, or cry at it.
My sims only queue it up once in a blue moon, even if they are awake or even in the same room with the dying sims. Guess I'm just doomed to enemies having no memories of deaths. *sighs*
Logged
Photobucket has a dirty mind.
skandelouslala
Lipless Loser
Posts: 610
Don't look now but they're going to kill you.
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #8 on:
2005 December 19, 15:28:57 »
Does this replace the old corrupt death fix? I'm assuming I should delete the old one before installing this one, correct?
Logged
Meek_Monkey
Feckless Fool
Posts: 290
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #9 on:
2005 December 19, 15:42:51 »
I didnt remove mine it ask me if I wanted it replaced I just said yes.
Logged
Emma
Goopy Lover
Dead Member
Posts: 6109
All Pescados Suck.
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #10 on:
2005 December 19, 15:53:44 »
Thanks
Logged
Illusions of Grandeur
|
Laverwinkle Sims
syberspunk
Heretic
Terrible Twerp
Posts: 2365
ISTJ - what a crazy random happenstance
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #11 on:
2005 December 20, 08:51:22 »
Muhahahahhahaha! This is fantastic!
This will especially come in handy when I restart my real game (still waitin on that romancemod update
) so now, when I kill off the psycho ex-roommate, both the hubby and I will get wonderfully cherishable
green
memories! Yay!
I wonder... aren't green memories the ones that are bragged about? Hehehe, if so, our sims will definately be braggin more often after the *ahem* accident.
And I
still
think you should update "Kick Stuff" to allow kicking of tombstones in addition to Flamingos and Gnomes.
Ste
Logged
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Jack, I swear...
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skandelouslala
Lipless Loser
Posts: 610
Don't look now but they're going to kill you.
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #12 on:
2005 December 24, 00:29:41 »
Quote from: Meek_Monkey on 2005 December 19, 15:42:51
I didnt remove mine it ask me if I wanted it replaced I just said yes.
*follows suit*
Logged
Database
Lipless Loser
Posts: 626
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #13 on:
2005 December 24, 19:03:22 »
Quote from: syberspunk on 2005 December 20, 08:51:22
And I
still
think you should update "Kick Stuff" to allow kicking of tombstones in addition to Flamingos and Gnomes.
Ste
Before I taught my Sims the Sport of Kings, they kicked Tombstones when ordered to Kick Stuff.
Logged
Carmelita
Feckless Fool
Posts: 264
Re: No Corrupted Death Memory *CRITICAL*
«
Reply #14 on:
2005 December 27, 20:58:14 »
Mean Sims will go ahead and kick a tombstone if it's the closest kickable thing.
Logged
For someone who has nothing to complain about,
I'm pretty good at it.
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