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Author Topic: KT's Store Fixes (updated 11.02.2013)  (Read 1780113 times)
Rich
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #350 on: 2012 August 08, 17:16:48 »
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I'm unsure if this is possible or classified as a "fix" but I thought it would be worth asking.

Is it possible to enable the decrapped Sims 3 Store Eco-Friendly cars work as Eco-Friendly cars, there is a hack at MTS http://www.modthesims.info/d/416172 but it doesn't work with the decrapped cars only "official" versions,

Here is a link to the Prius: http://store.thesims3.com/prius *New cars and Archived* , I am unable to find a link to any of the Renault's, well a working one anyway.
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kissing_toast
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #351 on: 2012 August 08, 17:28:19 »
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I'm unsure if this is possible or classified as a "fix" but I thought it would be worth asking.

Is it possible to enable the decrapped Sims 3 Store Eco-Friendly cars work as Eco-Friendly cars, there is a hack at MTS http://www.modthesims.info/d/416172 but it doesn't work with the decrapped cars only "official" versions,

Here is a link to the Prius: http://store.thesims3.com/prius *New cars and Archived* , I am unable to find a link to any of the Renault's, well a working one anyway.

Have you tired decrapping the mod?
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Rich
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #352 on: 2012 August 08, 17:30:42 »
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I'm unsure if this is possible or classified as a "fix" but I thought it would be worth asking.

Is it possible to enable the decrapped Sims 3 Store Eco-Friendly cars work as Eco-Friendly cars, there is a hack at MTS http://www.modthesims.info/d/416172 but it doesn't work with the decrapped cars only "official" versions,

Here is a link to the Prius: http://store.thesims3.com/prius *New cars and Archived* , I am unable to find a link to any of the Renault's, well a working one anyway.

Have you tired decrapping the mod?

I'd have no idea where to even start  Tongue
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coltraz
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #353 on: 2012 August 08, 17:45:28 »
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I'm unsure if this is possible or classified as a "fix" but I thought it would be worth asking.

Is it possible to enable the decrapped Sims 3 Store Eco-Friendly cars work as Eco-Friendly cars, there is a hack at MTS http://www.modthesims.info/d/416172 but it doesn't work with the decrapped cars only "official" versions,

Here is a link to the Prius: http://store.thesims3.com/prius *New cars and Archived* , I am unable to find a link to any of the Renault's, well a working one anyway.

Have you tired decrapping the mod?

I'd have no idea where to even start  Tongue

You'd start here: http://www.moreawesomethanyou.com/smf/index.php/topic,15129.msg518282.html#msg518282  Tongue
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Rich
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #354 on: 2012 August 08, 17:50:37 »
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I'm unsure if this is possible or classified as a "fix" but I thought it would be worth asking.

Is it possible to enable the decrapped Sims 3 Store Eco-Friendly cars work as Eco-Friendly cars, there is a hack at MTS http://www.modthesims.info/d/416172 but it doesn't work with the decrapped cars only "official" versions,

Here is a link to the Prius: http://store.thesims3.com/prius *New cars and Archived* , I am unable to find a link to any of the Renault's, well a working one anyway.

Have you tired decrapping the mod?

I'd have no idea where to even start  Tongue

You'd start here: http://www.moreawesomethanyou.com/smf/index.php/topic,15129.msg518282.html#msg518282  Tongue

Hehe, ok so doing that would essentially make the hack work with the decrapped cars?
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #355 on: 2012 August 08, 18:03:24 »
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I got a chance to look at that mod and decrapping most likely won't help. Try asking the mods creator, I don't do DLL stuff. That being said,

I'd have no idea where to even start 

You can't be serious. You're here asking about decrapped items and you're going to tell me you don't know what I'm talking about when I say decrap the mod? This is why MATY is so MEEN!
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Rich
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #356 on: 2012 August 08, 18:08:51 »
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I got a chance to look at that mod and decrapping most likely won't help. Try asking the mods creator, I don't do DLL stuff. That being said,

I'd have no idea where to even start  

You can't be serious. You're here asking about decrapped items and you're going to tell me you don't know what I'm talking about when I say decrap the mod? This is why MATY is so MEEN!

I meant I wouldn't have any idea how to decrap an package file, not the terminology.
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Re: KT's Store Fixes (updated 07.20.2012)
« Reply #357 on: 2012 August 08, 23:58:36 »
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I meant I wouldn't have any idea how to decrap an package file, not the terminology.
Wut? Uh the same way you decrap sims3pack, the tool does both.
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kissing_toast
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #358 on: 2012 August 23, 21:03:04 »
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Updated for new world. Does not fix the no interactions thing. If you have that I would suggest turning ST into packages, install them, run the game and make sure it now works, then remove the packages. Worked for me.
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imyourboy
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #359 on: 2012 August 23, 22:05:17 »
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Updated for new world. Does not fix the no interactions thing. If you have that I would suggest turning ST into packages, install them, run the game and make sure it now works, then remove the packages. Worked for me.

I downloaded the ccmerged_decrapped.zip but the file inside is named ccmerged.package instead of ccmerged_decrapped.package.  Did you change the naming of this particular package?
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Mell
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #360 on: 2012 August 23, 23:30:44 »
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I have a question.
I managed to do almost the same fix as yours. I did it because I wanted to learn how to do it.
The only difference between yours and mine is that yours have the resource name included. Do you manually copy/paste it or am I missing a step somewhere?
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Tia
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #361 on: 2012 August 23, 23:42:59 »
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I have a question because I can't get the sauna to work unless I take out the fixes but then I don't have the gambling skill if I don't have it in so is there a way to just fix it so I get the magic stuff to work and the gambling skill ? The tabcasts won't work either without that fix but then I can't get the sauna to work if its in.
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virgali
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #362 on: 2012 August 24, 00:09:18 »
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Everything works for me with the exception of the voodoo doll who's animations are off. When I use the bind to sim interaction for example the animations show up on the floor under the sims' feet. The sauna steam seems to be off also. I mean it's very steamy, I can't see my sim at all. I'm pretty sure it looked different in the live chat.
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Andistyr
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #363 on: 2012 August 24, 00:30:02 »
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The file for the ccmerged_decrapped just says ccmerged.  I clicked on your ccmerged_decrapped link and opened up the zip file, and it says ccmerged instead of ccmerged_decrapped like before.  I was wondering if that was right or not.
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virgali
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #364 on: 2012 August 24, 00:47:58 »
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The file for the ccmerged_decrapped just says ccmerged.  I clicked on your ccmerged_decrapped link and opened up the zip file, and it says ccmerged instead of ccmerged_decrapped like before.  I was wondering if that was right or not.

That might be the problem. I'm really not sure since everything else appears to be working just fine so I think it's more voodoo on my end.

ETA: I took the ccmerge file out and more stuff started breaking so I'll leave it in for now. Last time I tried decrapping the regular ccmerge file but it didn't help.
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #365 on: 2012 August 24, 02:16:27 »
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All your fixes were working perfectly before today.  
I downloaded the ones marked as updated today and I took out the old KT fix files and added the new ones.  The items all seem to be working in game but none of the ones with accessories have the accessories.  Examples: blackjack table has no cards or chips, choc fountain has no glasses, caldron no ladle.  Sims animate using the objects and get buffs but accessory objects are invisible or big white boxes.  
All the store premium items were installed as decrapped sims3packs.  I do not have any store items in package files.
My Override folder has:
CCmerged.package (8/23/12 extracted from ccmerged_decrapped.zip)
KT_storefix_DecrapFixes.package
KT_storefix_fixes_decrapped.package
KT_storefix_Unawesome.package

I've double checked my resource config and deleted my cache files as well.  I have not added Sunlit Tides and even if I rollback to the previous KT fix files, they no longer work.  

I'm stumped.  
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #366 on: 2012 August 24, 02:56:36 »
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@Mockingbird:  The ccmerged_decrapped.zip is supposed to have a file with the same name.  We'll just need to wait until KT corrects that.
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #367 on: 2012 August 24, 03:32:15 »
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Sorry about the mix up, the ccmerge file in the ccmerge_decrapped zip IS the correct one. I only open up the original and change the group instances and forgot to add the _decrapped to it. It's been a while since I've had to update it. If anyone ever needs to check the correct one will have 0x01000000 instead of 0x00000000.

@Mell - Yes that's what I do, I copy and paste the name from the ODBJ.

@Mockingbird - That's definitely a problem with the KT_storefix_DecrapFixes.package file then. Try re-downloading it. You didn't decrap it did you?

@Tia - The ccmerge_decrapped will fix the gambling skill and moodlets. Have you tried using just that one? The decrapped fixes one deals with everything else that has problems due to decrapping, IE accessories.

@virgali - I'll look into those, I don't remember that with the voodoo doll and my steam wasn't that foggy. Simply decrapping ccmerge doesn't work because those files normally don't need to be decrapped to make them work. For what ever reason the group instances don't match up and they need to be decrapped manually.







« Last Edit: 2012 August 24, 03:41:23 by kissing_toast » Logged

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Tia
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #368 on: 2012 August 24, 03:53:01 »
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Yes but the biggest problem is that with your fixes the sauna isn't working. There is no interaction to it at all. I don't know how to make a .package version of the sauna to see if it helps. Does anyone have one? I don't have a problem with using the fixes but this is what the sauna is doing




The coals are all greyed out. It doesn't show a interaction at all to it and you can"t take a mud bath either
« Last Edit: 2012 August 24, 04:09:14 by Tia » Logged
kissing_toast
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #369 on: 2012 August 24, 04:54:20 »
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But without the fixes it works? I'm checking for conflicts with other premium content now.
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Mockingbird
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #370 on: 2012 August 24, 05:13:07 »
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@Mockingbird - That's definitely a problem with the KT_storefix_DecrapFixes.package file then. Try re-downloading it. You didn't decrap it did you?


No, I didn't decrap them, I put your files in exactly as I downloaded them.  I re-downloaded them and still isn't working 100%.

I know all the items were working last weekend when I played.

I did some testing in a lot with all the premium items on it and your new patched files in my override folder:

The following seven items are not working for me (as far as I could tell all other premiums worked fine).
TreeProsperity:  No fruit (picking fruit animation halts)
ChocolateFountain: No cups, skewers, straws etc. (most animations halt)
Ice-cream mkr & Fryer: Invisible foods (animations for cooking and eating work)
Voodoo Doll: Invisible pin  (animation like there is one)
Caldron: Invisible Ladle  (animation like there is one)
Spellbook: Resetting Position Bug
BlackJack Table: No cards/chips  (white blocks)

Next I extracted all the files out of Lucky Simolean Casino sims3pack, decrapped the packages, then plucked out the ones for cards, chips, deck, betting-accessory, and gambling-skill (but not the actual card table) and put these tiny packages in my mods folder and now the blackjack table works. 
So I did the same pulling just the  fruit for the TreeofPros.  package from Lunar Lakes and the tree is now working.   Tomorrow I will pull the other files apart seeking these mostly tiny parts files for the other 5 items

Since it seems to be just me - I'm really stumped but dealing with it this way.
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #371 on: 2012 August 24, 05:15:45 »
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@Mockingbird - That's definitely a problem with the KT_storefix_DecrapFixes.package file then. Try re-downloading it. You didn't decrap it did you?


No, I didn't decrap them, I put your files in exactly as I downloaded them.  I re-downloaded them and still isn't working 100%.

I know all the items were working last weekend when I played.

I did some testing in a lot with all the premium items on it and your new patched files in my override folder:

The following seven items are not working for me (as far as I could tell all other premiums worked fine).
TreeProsperity:  No fruit (picking fruit animation halts)
ChocolateFountain: No cups, skewers, straws etc. (most animations halt)
Ice-cream mkr & Fryer: Invisible foods (animations for cooking and eating work)
Voodoo Doll: Invisible pin  (animation like there is one)
Caldron: Invisible Ladle  (animation like there is one)
Spellbook: Resetting Position Bug
BlackJack Table: No cards/chips  (white blocks)

Next I extracted all the files out of Lucky Simolean Casino sims3pack, decrapped the packages, then plucked out the ones for cards, chips, deck, betting-accessory, and gambling-skill (but not the actual card table) and put these tiny packages in my mods folder and now the blackjack table works. 
So I did the same pulling just the  fruit for the TreeofPros.  package from Lunar Lakes and the tree is now working.   Tomorrow I will pull the other files apart seeking these mostly tiny parts files for the other 5 items

Since it seems to be just me - I'm really stumped but dealing with it this way.

You're decrapping them? That's what should* be breaking them. Try decrapping my fix then see if that works for you.
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Tia
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #372 on: 2012 August 24, 05:29:02 »
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But without the fixes it works? I'm checking for conflicts with other premium content now.
Yes it works if I take out the fixes but I rather have the fixes
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #373 on: 2012 August 24, 05:40:14 »
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Ok, there are no conflicts with other premium content.

@virgali - My steam is not that steamy. I checked the voodoo doll bind animations and the effects have always been on the floor for me. Is there a pic or vid that says otherwise?
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Re: KT's Store Fixes (updated 08.22.2012)
« Reply #374 on: 2012 August 24, 12:30:52 »
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The issue with the Sauna having no interactions is almost certainly a ccmerged fail.
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