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Author Topic: KT's Store Fixes (updated 11.02.2013)  (Read 1787238 times)
Andistyr
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1025 on: 2013 September 06, 05:19:48 »
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I installed the new set fine without patching and it works (just to clarify the set works because I bought it).  I'm waiting till I get the new stuff pack delivered before I patch.  I'm sure the cow won't work for people who didn't buy it without a fix.  I was going to upload the set, but, I had saw that someone else already did.
« Last Edit: 2013 September 06, 06:25:28 by jaldeer » Logged
notouching
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1026 on: 2013 September 07, 11:30:53 »
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Temporary Farm Fresh Fix: Download

This fix will be removed when KT has had time to update his fixes. This fix required a little extra effort than previous fixes. First, I had to change the TGI Blocks in the OBJK so it referenced the correct VPXY. This wasn't necessary for most of the previous fixes. Second, I was bothered by the blank icons in the interaction queue. The icons went blank due to the fix, and even after I changed the TGI blocks in the non-decrapped OBJD, I couldn't get them to show up properly. In the end, the only thing that worked was including the non-decrapped icons in the fix. What this means is the fix is larger than normal (25kb).
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floopyboo
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1027 on: 2013 September 09, 04:04:50 »
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The moos work just fine without the patch. Don't know about anything else.
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1028 on: 2013 September 12, 20:43:43 »
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Not sure about other premium items, but after patching I know for certain the cows and chickens items don't work. The interactive cow and evil chicken no longer show up and if a sim tries to interact with the object they freeze and the action can't be canceled.
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notouching
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1029 on: 2013 September 13, 06:15:00 »
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Sounds like a problem with your installation, because everything works fine for me with 1.57. The interactive cow won't show up without the temp fix. If Charles the Evil Chicken isn't showing up, then you might have a problem with your with installation. Try re-installing the coop (don't uninstall first) and see if that helps. If that doesn't help, re-name your Sims 3 folder, install the sets, add the fixes and test the objects in game.
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1030 on: 2013 September 14, 15:25:30 »
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can u please do a fix for Milkin' It Dairy Corral from farm folk set?
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notouching
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1031 on: 2013 September 14, 16:28:04 »
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can u please do a fix for Milkin' It Dairy Corral from farm folk set?

Or you could, I don't know, read the thread. I'll give you a hint. Just read this page.
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jezzer
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1032 on: 2013 September 15, 12:22:38 »
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can u please do a fix for Milkin' It Dairy Corral from farm folk set?

Jesus Christ on a cracker.  I hope your cow falls on you.
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1033 on: 2013 September 15, 15:43:57 »
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can u please do a fix for Milkin' It Dairy Corral from farm folk set?

Jesus Christ on a cracker.  I hope your cow falls on you.

That's one sexy clown avatar you got there.
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1034 on: 2013 September 15, 15:53:35 »
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can u please do a fix for Milkin' It Dairy Corral from farm folk set?

Jesus Christ on a cracker.  I hope your cow falls on you.

That's one sexy clown avatar you got there.

Jezzer is known for his sexy avatars.
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1035 on: 2013 September 16, 12:36:25 »
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can u please do a fix for Milkin' It Dairy Corral from farm folk set?

Jesus Christ on a cracker.  I hope your cow falls on you.

That's one sexy clown avatar you got there.

*waits for Bugger to log in*
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1036 on: 2013 September 17, 11:35:18 »
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Ive put that farm fresh fix in my game but still my sim gets stuck when i ask them to interact with it, what can i do to make it work
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1037 on: 2013 September 17, 21:24:55 »
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Just popping in to say that I will be updating soon. I've caught up on some BBS threads about other store problems. I'm posting a list here, some of which we've seen before and some new. Let me know what you agree with or what you don't. As always feel free to add anything else that you feel need fixing.

Quote
1. Muntin Window * FIXED *
2. Fences, stairs and gates from "Ultra Lounge" set * FIXED * 
3. Hands > Sands * WRONG CATEGORY * - Deal with it
4. Simetry Seater * WRONG CATEGORY * - Deal with it
5. Bed Barthelme * REQUIRES A FIX *
6. II-Stand Hamper * REQUIRES AN UPDATE * - Deal with it
7. Vintage Rotary Phone * FIXED * 
8-14. Every Fountain - Deal with it
15. Gothique Window * Fixed *
16. Modernism Window * Fixed *
17. Nega Door Archway * Fixed *
18. Not So Private Study Door * Fixed *
19. Flute Forward * FIXED * 
20. Arch-way to Paradise * REQUIRES A FIX *
21. Retro Model T Dining Chair * REQUIRES A FIX *- PEBCAK
22. Open for Business Bistro * REQUIRES A FIX * - Deal with it
23. Flute Forward Vintage * REQUIRES A FIX * - PEBCAK
24. Little Lullaby Crib * REQUIRES A FIX *
25. Muse Painting * REQUIRES A FIX *
26. Animals Abound * REQUIRES AN UPDATE * - Deal with it

5. Bed Barthelme * REQUIRES A FIX * - The "problem with this one is that the feet aren't recolorable. There aren't any channels left to use so we're SOL.

20. Arch-way to Paradise * REQUIRES A FIX * - The interior of the arch isn't recolorable, this I will fix.
 
21. Retro Model T Dining Chair * REQUIRES A FIX * - Apparently not usable with tables? Works for me. Can anyone here state otherwise?

23. Flute Forward Vintage * REQUIRES A FIX * - Apparently the third color channel takes up the whole dress. Works for me, PEBCAK?

24. Little Lullaby Crib * REQUIRES A FIX * - The interior of the crib is non-recolorable, will fix.

25. Muse Painting * REQUIRES A FIX * - Frame is non-recolorable, will fix.

26. Animals Abound * REQUIRES AN UPDATE * - Someone bitching about stencils and shift-ability, deal with it.

I singled these out because I haven't seen these before. I would really like feedback about 21 and 22 before I mark off completely as PEBCAK.
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Ambular
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1038 on: 2013 September 18, 02:58:38 »
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Because of reasons, to my annoyance, I'm currently forced to limp along at patch level 1.50.  I'm wondering will the current versions of any of these fixes work/break anything if used with that patch (and only store content that doesn't require a later patch, obviously)?
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1039 on: 2013 September 18, 03:06:12 »
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Because of reasons, to my annoyance, I'm currently forced to limp along at patch level 1.50.  I'm wondering will the current versions of any of these fixes work/break anything if used with that patch (and only store content that doesn't require a later patch, obviously)?

Not that I know of, the only ones that would would be the XMLs.
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Cupcakes Taste Like Violence,KT_StoreFix

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notouching
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1040 on: 2013 September 18, 18:12:28 »
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Ive put that farm fresh fix in my game but still my sim gets stuck when i ask them to interact with it, what can i do to make it work

Did you put it in Overrides? If not, put it there. Also, delete the scriptcache.package, and buy a new Corral.
« Last Edit: 2013 September 18, 18:25:31 by notouching » Logged
Tia
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1041 on: 2013 September 19, 00:58:44 »
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Ok this might be a weird question but the production stuff from origin the preorder for Movie Stuff isn't the light suppose do more then just be a spotlight? I thought it was suppose display the plates the went over it? Like the freezer bunny and other things right now its a big light that does nothing.

ETA: Nevermind I found my own answer. Tongue
« Last Edit: 2013 September 19, 02:02:01 by Tia » Logged
virgali
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1042 on: 2013 September 19, 11:58:30 »
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The problem with the Retro Model T Dining chair is that the set that it came in needed a fix for the dresses. For some odd reason they fixed the dresses and borked the chair so to my knowledge those that have the set with the fixed dresses indeed need a fix for it. Since we arrr the crap out of the store you already made a fix that work with either of the sets which is why you don't experience this problem.
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jezzer
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1043 on: 2013 September 19, 13:24:40 »
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Was the complaint about the stencils on Animals Abound about them needing to be unlocked?  Because that fix is already out.
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1044 on: 2013 September 19, 15:11:07 »
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Was the complaint about the stencils on Animals Abound about them needing to be unlocked?  Because that fix is already out.

Yep yep yep.
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notouching
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1045 on: 2013 September 26, 22:00:06 »
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I am currently working on temp fixes for Midnight Hollow. It was 220 files to go through, so it's a bit time consuming. There are 45 walls/floors to fix alone.
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kissing_toast
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1046 on: 2013 September 26, 23:37:39 »
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Awesome. I will be going over Midnight Hollow tonight as well; since my Marvel Heroes update didn't go live today like it was supposed to. I will first be going over the cow thing then this. I am also making some CC based on some of the Savvy Shoppers stuff.
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1047 on: 2013 September 27, 01:26:43 »
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I just wanted to confirm if Simagon Alley needs a fix. I was under the impression you could shop there, but the only interaction I have for it is business tower stuff. Is that how it is supposed to be, or is it broken?
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Tia
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1048 on: 2013 September 27, 02:30:05 »
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I am pretty sure if someone owned the business you could shop there. Its not owned by anyone. But actually when I looked at it its a business rabbithole. Its the business building.
« Last Edit: 2013 September 27, 02:44:28 by Tia » Logged
kissing_toast
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Re: KT's Store Fixes (updated 08.13.2013)
« Reply #1049 on: 2013 September 27, 02:59:37 »
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Yea, it's one big business rabbit hole. No actual shopping.
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