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Author Topic: TS3 L&P  (Read 305882 times)
jsalemi
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Re: TS3 L&P
« Reply #75 on: 2008 December 29, 16:17:00 »
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Fire-breathing toddlers?

The original L&P promotional videos Maxis made for TS2 had fire-breathing toddlers in them (among other things that never made it to the game). http://www.youtube.com/watch?v=NkxO2hrQFWA
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Re: TS3 L&P
« Reply #76 on: 2008 December 29, 17:39:41 »
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Ahem yes. I saw that trailer some time ago. I was referring to MaryH's post, regarding what EAxis seem to have forgotten to put in the game.
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jsalemi
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Re: TS3 L&P
« Reply #77 on: 2008 December 29, 20:01:20 »
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Ah, ok, umm, never mind...
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Re: TS3 L&P
« Reply #78 on: 2008 December 29, 20:11:45 »
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No problem, it's late in the year, everyone's tired I suppose. I need my customary two weeks at the beach which I am SO not going to get this year. Anyhow, I'm ready for TS3 if it ever does appear, I got my fancy graphics card.
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nekonoai
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Re: TS3 L&P
« Reply #79 on: 2008 December 29, 20:45:32 »
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I also would have liked to see bodice ripping. Cheesy

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Zoltan
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Re: TS3 L&P
« Reply #80 on: 2008 December 29, 21:02:04 »
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I also would have liked to see bodice ripping. Cheesy




I concur.   Cool
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Re: TS3 L&P
« Reply #81 on: 2008 December 29, 21:09:51 »
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No problem, it's late in the year, everyone's tired I suppose. I need my customary two weeks at the beach which I am SO not going to get this year. Anyhow, I'm ready for TS3 if it ever does appear, I got my fancy graphics card.

From I heard, they claim that TS3 will has less graphical requirements than TS2 (which I can partly believe considering how... retarded it looks)? In fact, I wouldn't be surprised if it's just an altered version of the TS2 engine. Look at some the videos and you'll see what I mean, as it looks more like a modified TS2 than a new game with recycled elements.

But then, there's this little gem from the Chief Bastard himself, who claims that his ickle sweet corporation is full of love and compassion for their games.  Roll Eyes
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MaryH
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Re: TS3 L&P
« Reply #82 on: 2008 December 29, 23:59:58 »
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Ah, yes..the Chief Lyin' Bastard of them all:

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"Another example is Spore, which we have held back in order to get it right, and to make it more than just a PC game"

Don't think so..what was he drinking before he wrote this?

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SaraMK
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Re: TS3 L&P
« Reply #83 on: 2009 January 01, 09:24:52 »
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Here's a picture for you all to ponder.





Sims 3?

No, it's not.

But it sure looks like it, doesn't it?

It's the Sims 2 clone, The Singles.

So, basically, this is where the hideous sims in Sims 3 are coming from.

Rofflecopterbuscuitsbbqmylittleponies!!1!!!!

Except the joke is on anyone stupid enough to buy this crap.
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Re: TS3 L&P
« Reply #84 on: 2009 January 01, 12:14:25 »
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The hideous dough-faced sims in Sims 3 are a lot worse than that. At least those facial features are in the right proportions.
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Inge
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Re: TS3 L&P
« Reply #85 on: 2009 January 01, 12:30:54 »
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The original L&P promotional videos Maxis made for TS2 had fire-breathing toddlers in them (among other things that never made it to the game). http://www.youtube.com/watch?v=NkxO2hrQFWA

That's just another bit of evidence they use work from the community to make their games.  I was actually working on a toddler project for TS1.  My role was to create the special baby, which would turn into the toddler made by another person on the project (I am sorry if you're reading this I have forgotten your name lol!).  Anyway the toddler was made from that little dragon in the game, and it would run around breathing fire.   We didn't quite get as far as programming out the fire-breathing bit.
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SaraMK
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Re: TS3 L&P
« Reply #86 on: 2009 January 01, 12:34:58 »
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Picture doesn't do them justice. The Singles have the exact same vacant, glassy-eyed expressions that sims in Sims 3 have, and their faces are waxy. Plus, like the sims in Sims 3, their heads are too small for their oddly-shaped bodies. That whole "I'm melting! I'm melting!" thing is just awful. I think the similarity is why I can't stand the look of Sims 3. The Singles looked so bad... there are no words for how bad they looked.
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Re: TS3 L&P
« Reply #87 on: 2009 January 01, 14:53:04 »
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That woman has the tits of a 80 years old  Lips sealed.
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Re: TS3 L&P
« Reply #88 on: 2009 January 01, 18:26:12 »
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It appears to be "Attempted Futuristic Shower #1". And I'm still peeved we never got Chicken Checkers.
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Re: TS3 L&P
« Reply #89 on: 2009 January 02, 00:59:54 »
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I thought it was meant to be a sauna/steam bath, like the one that came with Superstar.
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Re: TS3 L&P
« Reply #90 on: 2009 January 02, 01:11:08 »
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It appears to be "Attempted Futuristic Shower #1". And I'm still peeved we never got Chicken Checkers.
Pity, as showering under a metallic mustachioed nose just seems, well, right.
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sudaki
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Re: TS3 L&P
« Reply #91 on: 2009 January 03, 09:43:29 »
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Fire-breathing toddlers?
The original L&P promotional videos Maxis made for TS2 had fire-breathing toddlers in them (among other things that never made it to the game). http://www.youtube.com/watch?v=NkxO2hrQFWA
Those are some seriously jiggly boobs in that video.  I didn't notice it at the time, but I wonder if anyone did and was disappointed when the game came out? Tongue
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Liz
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Re: TS3 L&P
« Reply #92 on: 2009 January 03, 17:26:51 »
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The original L&P promotional videos Maxis made for TS2 had fire-breathing toddlers in them (among other things that never made it to the game). http://www.youtube.com/watch?v=NkxO2hrQFWA
Those are some seriously jiggly boobs in that video.  I didn't notice it at the time, but I wonder if anyone did and was disappointed when the game came out? Tongue

More than the jiggly boobs, I'd like to see the "blooper" takes where the jiggle animation is still being tweaked (ahem) and the models are flinging themselves through the air all boobs akimbo.

(If for no other reason than "boobs akimbo" is one of my favourites phrases I so rarely get the chance to use.)
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Re: TS3 L&P
« Reply #93 on: 2009 January 03, 17:38:24 »
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The original L&P promotional videos Maxis made for TS2 had fire-breathing toddlers in them (among other things that never made it to the game). http://www.youtube.com/watch?v=NkxO2hrQFWA
Those are some seriously jiggly boobs in that video.  I didn't notice it at the time, but I wonder if anyone did and was disappointed when the game came out? Tongue

More than the jiggly boobs, I'd like to see the "blooper" takes where the jiggle animation is still being tweaked (ahem) and the models are flinging themselves through the air all boobs akimbo.

(If for no other reason than "boobs akimbo" is one of my favourites phrases I so rarely get the chance to use.)

"'Boobs' Akimbo" would be a lovely name for a Chicago gangster or perhaps a glad-handing despot.
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Re: TS3 L&P
« Reply #94 on: 2009 January 21, 06:40:11 »
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New L&P:

http://pc.ign.com/articles/946/946029p1.html

The new video with Ben Bell is all the same spew that's been going on for months, and all the footage of Sims 3 that was shown was seen previously in "produced" advertisements.  That looks too "perfect" to be Sims 3, in my honest opinion.

And watch the video for the parts where they show Sims 2.  They purposely make it look like crap.  The game stutters and the graphics aren't set as high as they can go.  They purposely make it look shoddy when showing the Sims 3 L&P.

I have a problem with a game that is being kept so secretive that it's still a mystery on how it's actually going to look.  Even the reviewer stated, "I didn't get a lot of play time, mind you, but I did get enough to get a tantalizing glimpse of the brave new world."  Seems to me the TRUTH will come out when you start playing the game much longer than 10-15 minutes.

I want to believe that Sims 3 is going to blow me away and surprise me, just like the Arizona Cardinals are going to the Super Bowl.  (I'm still amazed by that).  But everything in my gut tells me to not trust EA and all the BS they keep spewing out about the game.

In 30 more days, the truth will finally be revealed.

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Kyna
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Re: TS3 L&P
« Reply #95 on: 2009 January 21, 07:13:24 »
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Looks like the reviewer isn't familiar with TS2 with EPs.

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one welcome change is the ability to match different hair styles to clothes. In the previous games, hair styles didn't change unless you went through a tedious process, so if you had a sim wearing a baseball cap, he or she wore that cap with everything, including formal clothes. Now you can associate different hair styles to different outfits, so you can have the nicely coifed hair for the formal wear, but the more shaggy or casual hair for everyday outfits.

TS2 has had that since Seasons.  It's not new.

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Oh, by the way, that old trick about getting a sim to be your friend by alternating between gossip and chat about 30 times is no more. EA wouldn't say exactly how, but that has been changed. Now you're going to have to work a bit more at actually making friends.

In TS2, with EPs, it isn't Gossip/Chat.  It's ABGx - admire, bust-a-move, gossip, some other interaction.  Bust-a-move came in with Uni, but I forget which EP changed it from a 3-action cycle to a 4-action cycle, perhaps it was NL?
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Re: TS3 L&P
« Reply #96 on: 2009 January 21, 07:18:28 »
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A couple of things do attract me to the game. For example, the ability to use all materials on all objects would certainly be a huge improvement on the current situation (think how many fewer downloads will be necessary, if one texture can be applied to all  objects instead of just one).

On the other hand, I have the suspicion that at least 90% of what we've seen so far really is just L&P, and will prove to be untrue or at the very least exaggerated in such a way that the reality can do nothing but disappoint. A lot of what they're saying about the game sounds really unlikely.

Can't wait to see what the truth is. We can P&L when howls of disappointment and rage are filling the BBS. Those of us who are more rational about setting our hearts on this new toy delivering on its promises, will of course escape such bitter disappointment. I would love it if TS3 turned out to be a wonderful game, because, hey, I like TS2 and want MOAR of the same, but if it's a big FAIL, I'm not going to have a fit over it.
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Re: TS3 L&P
« Reply #97 on: 2009 January 21, 07:22:04 »
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TS2 has had that since Seasons.  It's not new.
Yes, but EAxis loves to claim old shit is new. It's all part of their newspeak. Old is new, bugs are features, stupidity is intelligence, and we have always been at war with Eastasia.

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Oh, by the way, that old trick about getting a sim to be your friend by alternating between gossip and chat about 30 times is no more. EA wouldn't say exactly how, but that has been changed. Now you're going to have to work a bit more at actually making friends.
Hah, I wish. It's too EASY for sims to make friends, to the point where it happens on its OWN and I have to STOP it from happening.
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Re: TS3 L&P
« Reply #98 on: 2009 January 21, 07:32:57 »
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I would love if they took some of the elements of Sims 3 and applied it to Sims 2. I'm not even talking about the seamless neighborhood because honestly I'm not that interested in it. I like that there are more personalities and such.

I agree, the personality thing is the most interesting aspect that I've heard about so far.  There has been a trend over the last couple of EPs to put in features that are advertised as coming in TS3.  The way EAxis described the zone and the benefits of LTA before FT's release sounded very similar to the way they talk about moodlets.  Apartments are a step towards seamless neighbourhoods.  It's as if they want us to familiarise ourselves with these features so that we're not totally surprised by the differences in TS3.

Quote
The money I've put into the Sims 2 alone is reason enough not to get Sims 3.

If I do decide to get Sims 3, I won't be paying for it due to SecuROM.  I'm not going to pay for spyware that was responsible for messing up the computers of friends.  I still haven't decided whether I'll ARR it, although I probably will just out of curiousity.
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Re: TS3 L&P
« Reply #99 on: 2009 January 21, 14:44:48 »
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I like the new personality system and texturing also, but I don't see how personalities is really going to change things for people who like to control every aspect of their sim's lives.  Personalities will mean more to the simmers out there that like to leave their sims alone and see what happens.  On that aspect, Sims 3 could be interesting.  Honestly, I wonder how in depth it really is, and if it is really all that different from the personality traits we have now.  Sure, it sounds different, but will it actually PLAY differently?

The textures is definitely one of the most useful new things in the game.  I'm curious if the texturing will be neat, or if it will look rather sloppy compared to someone actually taking the time to texture the object separately and put more care into it.

The seamless neighborhood is another great idea, but I worry how this will turn out.  My computer has over decent specs for Sims 2, and it still stutters a bit when I have "show neighbors" on.  I can't imagine how bad it will be when I can see the whole neighborhood out there.

And why is this game a "prequal" in the timeline?  Seems to me like they are taking two steps backwards, unless they really are trying to tell us something.   Grin
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