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jsalemi
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Re: FT - Hunt Bugs
« Reply #25 on: 2008 March 26, 22:01:32 »
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Somebody (jfade, paladin or dizzy) had a hack that made servos waterproof -- maybe that slipped into your game?  Mine can't fix plumbing without shorting out.
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Nec
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Re: FT - Hunt Bugs
« Reply #26 on: 2008 March 26, 23:16:14 »
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Somebody (jfade, paladin or dizzy) had a hack that made servos waterproof -- maybe that slipped into your game?  Mine can't fix plumbing without shorting out.


It was Dolphin26 at MTS2. http://sumomo.modthesims2.com/showthread.php?t=151932

Recently updated to say it is unsupported and might cause bugs, but I haven't noticed any. Plays just fine in my game.
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gynarchy
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Re: FT - Hunt Bugs
« Reply #27 on: 2008 March 26, 23:37:51 »
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Somebody (jfade, paladin or dizzy) had a hack that made servos waterproof -- maybe that slipped into your game?  Mine can't fix plumbing without shorting out.

I'm positive I don't have anything like that - all of my hacks are Awesome or 50% Less Awesome from TwoJeffs and on the very rare occasion when I download a lot, I only install the lot file using CleanInstaller.  Undecided  I think my neighborhood is on a fast track to implosion anyway. I have ghosts that change colors sporadically and won't stay in their headstones during the day, Servos who are seemingly invincible, new NPCs being created even though I spawned all of them after using clean templates to start with and keep the norespawns firmly in place at all times... it's rather discouraging as I only play one family and haven't even made it to the fifth generation yet.
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Re: FT - Hunt Bugs
« Reply #28 on: 2008 March 27, 07:18:07 »
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My ghosts like swimming in the sea. It certainly keeps them from bothering the other members of the household.
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Re: FT - Hunt Bugs
« Reply #29 on: 2008 March 27, 13:44:56 »
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My servos seem to fix plumbing with no problems too & I'm pretty sure I don't have a 'waterproof servo' hack.  Maybe it's the usual sado-randomiser in action.
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Gwill
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Re: FT - Hunt Bugs
« Reply #30 on: 2008 March 27, 15:14:47 »
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I've had servos fix some bath tubs and showers with no problem at all, yet break down and run amoc after just trying to clean the corner shower.
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Re: FT - Hunt Bugs
« Reply #31 on: 2008 March 28, 04:34:41 »
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They can clean tubs and shower tubs without problems. It is the showers that make them short out.
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mitchellcjs
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Re: FT - Hunt Bugs
« Reply #32 on: 2008 March 31, 16:49:56 »
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According to El Presidente, the bug-hunting result stuff is spaghetti.  He said that his best guess at the time (He hadn't been looking very long or very hard) was that getting that last bug was impossible.  He said something about having thirty slots, but one would be "get nothing", so #30 bug would never be found.  I'm not explaining well, but I hope you get the gist.  I don't know if he's working on a fix, if he's ignoring the problem, if he died at 3AM last night, or if Mrs. Pes has him doing the laundry.  Hopefully, a new shiny will magically appear in the near future.
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Lord Darcy
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Re: FT - Hunt Bugs
« Reply #33 on: 2008 March 31, 19:20:08 »
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The new FT patch that was posted in EA Germany claims to have fixed this bug.

Quote
Auch der "Sozialus-Falter" kann nun für die Insektensammlung gefangen werden.
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mitchellcjs
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Re: FT - Hunt Bugs
« Reply #34 on: 2008 April 01, 02:10:34 »
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I wonder if that works on the USian version.
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Lord Darcy
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Re: FT - Hunt Bugs
« Reply #35 on: 2008 April 01, 02:30:42 »
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I wonder if that works on the USian version.

I think it will work, as Sims games are always multilingual, they never make separate patches for each language. I'm guessing that they're using non-US EA sites as a test-run, so that they can quietly pull the patch without much repercussion to avoid another fiasco like that fucked-up second Seasons patch with screaming babies. Just one more example showing that EAxis is effectively treating customers like they are beta testers.

I'm not going to touch the patch with ten-foot barge pole until new NoCD comes out, no Suckurom thanks.
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mitchellcjs
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Re: FT - Hunt Bugs
« Reply #36 on: 2008 April 01, 03:19:52 »
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Heh.  The official USian BBS claims the other sites put it out "early", and that it will work.  Supposedly it will be on the USian site "shortly".
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Bitsy
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Re: FT - Hunt Bugs
« Reply #37 on: 2008 April 02, 00:46:44 »
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I installed it in my USian game, it works. Caught the last butterfly in only three hours. The bug box does nothing with a full set of bugs.
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miramis
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Re: FT - Hunt Bugs
« Reply #38 on: 2008 April 02, 01:26:47 »
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That's disappointing, don't they realise they're supposed to 'reward' us for completing these collections  Cry
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Kyna
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Re: FT - Hunt Bugs
« Reply #39 on: 2008 April 02, 01:38:47 »
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So they made us wait 5 weeks before it could be completed due to their faulty coding, suggested in the game you get something special when it is completed, and then nothing happens.
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<br />Also, thank god for Google spellcheck. Otherwise, this post would be intelligible. <br />
<br />Declared \\\\\\\"Male\\\\\\\" by Pescado on 8th April, 2009
Nec
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Re: FT - Hunt Bugs
« Reply #40 on: 2008 April 02, 02:09:58 »
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So they made us wait 5 weeks before it could be completed due to their faulty coding, suggested in the game you get something special when it is completed, and then nothing happens.

They did the same thing with vacation mementos. I could have sworn it said something special would happen if you got them all, but no dice. They just like giving everyone blue balls - sadistic bastards.
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