More Awesome Than You!
Welcome, Guest. Please login or register.
2024 December 05, 19:34:03

Login with username, password and session length
Search:     Advanced search
540287 Posts in 18067 Topics by 6545 Members
Latest Member: cincinancy
* Home Help Search Login Register
  Show Posts
Pages: [1] 2 3
1  TS3/TSM: The Pudding / Pudding Factory / Re: KT's Store Fixes (updated 07.20.2012) on: 2012 July 21, 05:24:46
The CCMerged_Decrapped** link does indeed work now however it takes you to the KT_StoreFix_DecrapFixes.zip file. Which is the exact same file that is under the KT_StoreFix_DecrapFixes* link, instead of the CCMerged_Decrapped file it should take you to. I could be wrong, but I'm pretty sure they are supposed to be two different files & two different links.
2  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 March 23, 22:16:55
I reported an error awhile back with my sims not being able to perform at Simfest. I have the newest version of AM, and finally just got a Simfest popup. So I went down to see if any of the updates since I first reported the error had fixed the issue, and the issue is still there. The sim can ask the proprietor to join the Simfest, then once the sim approaches the stage and goes to step up on it, everyone in the park resets, and my sim can no longer ask to perform. From there the Simfest no longer progresses either, nothing happens. The proprietor's "join Simfest" option is grayed out, saying that they are busy or something to that affect.
3  TS3/TSM: The Pudding / Pudding Factory / Re: The TS3 Store: post your questions, updates, and tech help here on: 2012 March 14, 00:22:42
Panama Crew's seeing stars was a separate package from the March 2012 compilation.
4  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 March 13, 23:34:46
Actually it said test version then I changed it because I went to check for an update, and it is no longer in testing. It has been moved to the base mod section. Even though the thread has not been updated to reflect so, the test version is no longer a test.
5  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 March 13, 23:24:26
Go to the Awesomemod download thread and read which patch version is currently supported.  Then hit yourselves.  Really hard.

I have the test version which is compatible with my current patch level. So maybe you should hit yourself instead. I'm not reporting some dumb mismatch core like other stupid people are doing. I actually know what I'm doing and was reporting a legitimate error within the test version of AM.
6  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 March 13, 18:00:18
I got a script error last night while playing that I thought was related to MC from nraas. He looked at the script file and said it was an AM error. So I am bringing it over here. I had my sim child adopt a stray cat. After he adopted her, I reset her age back to the beginning of the stage. When I did that I got the script error pop up, and the cat got the que to "Go Home". She was already on the home lot, so I reset her and she stayed. All of her traits were missing. I'm not sure if it was like that when I adopted her, or happened after a reset. In the script error it says: Awesome.Traits.CAS:SortTraitList. I am fully patched to 1.32, and have the newest version of AM.
7  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 March 11, 18:44:24
When playing today with the newest test version of AM and patch 1.32, I got a popup saying there was a simfest going on at the park. When I sent my sim there and had her enter the contest it popped up saying she was next, then a lady went on stage to announce the show, and everyone gathered around. She said my sim was coming up next and to let the show begin, when my sim approached the stage via the que, everyone "jumped" out of place and my sim could no longer interact with the stage, and there wasn't an option on the proprietor sim to enter the contest anymore. Not sure if this is AM related or not, but thought I would mention it in case.

A little update on this issue. My sim advanced a couple levels in Acrobat, I took her to a new Simfest, in a different location and the same thing occurred. She would ask to enter the Simfest, then they announce she is next as soon as she gets to the stage, her and everyone else reset and pop out of place. Then the Simfest no longer progresses from there, according to the proprietor's social interactions, it is still going on, but noone does anything after the reset. I had saved right before that happened, so I reloaded. When I went back in, and had my sim ask to be in Simfest it said great, you're up next, but my sim no longer got the instant que to go on stage like before.


Edit to add a new issue I just encountered. The game was acting strangely, so I entered 'fixall'. It popped up on both my sims saying their minipartner was missing. Then it said they both had an erroneous relationship with each other. Then when it was all done, I got memory pop ups saying they were romantically involved with each other and friends with each other. They were married before. Now it shows them as related still, only he is her son-in-law now, and they both have the red hearts.
8  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2012 March 10, 03:57:19
When playing today with the newest test version of AM and patch 1.32, I got a popup saying there was a simfest going on at the park. When I sent my sim there and had her enter the contest it popped up saying she was next, then a lady went on stage to announce the show, and everyone gathered around. She said my sim was coming up next and to let the show begin, when my sim approached the stage via the que, everyone "jumped" out of place and my sim could no longer interact with the stage, and there wasn't an option on the proprietor sim to enter the contest anymore. Not sure if this is AM related or not, but thought I would mention it in case.
9  Awesomeware / AwesomeMod! / Re: CTD after 10 seconds of playing (Not on Loading screen) on: 2012 March 09, 09:39:02
Mine is working now, not sure what changed.
10  Awesomeware / AwesomeMod! / Re: CTD after 10 seconds of playing (Not on Loading screen) on: 2012 March 09, 04:33:08
I just started my game up for first time since Sunday. I updated to the newest test version of AM and still got the CTD after a minute of playing. I will reload and see if fixall corrects the issue.

Edit: Using fixall the game still crashed after a few mins of sim time passed.
11  Awesomeware / AwesomeMod! / Re: CTD after 10 seconds of playing (Not on Loading screen) on: 2012 March 05, 03:44:02
I re-installed twice, but it still crashes with the newest patch. I've seen others post about it as well, guess it is an issue with the 1.31 patch itself from what I've read.
12  Awesomeware / AwesomeMod! / Re: CTD after 10 seconds of playing (Not on Loading screen) on: 2012 March 05, 02:05:36
I have been having this issue all weekend, different neighborhoods, different people. I just decided to give it up and wait for the actual ep to come out and hope everything is all updated and fixed by then.
13  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2011 October 24, 04:20:27
I downloaded it again today when the game started crashing, and it was still happening, but it is the very latest one. On another note, I loaded a new neighborhood up, and no crashing. So then I went back into my old save and the game loaded up unpaused, and no crashing occurred. I did load it after taking AM out earlier today, and the saved & quit when it didn't crash, which reset the town by not having AM in. So maybe it was an action someone or something was doing that was crashing it before. Its not happening now, and I reloaded 5x earlier and crashed every time before taking AM out. So it wasn't a coincidence. I don't know what the deal is now, but it appears to be working fine.
14  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2011 October 24, 02:03:47

Do new neighborhoods do the same thing? It's possible that something is wrong with your save.

I took AM out completely and had no CTD at all. I will put it in and load up the game to try a new neighborhood.
15  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2011 October 23, 19:16:47
I updated to the latest AM today, and am suddenly experiencing CTDs. I didn't have them before. I have cleared the cache, and tried again, but no matter what I've done since updating, as soon as my game loads and I unpause it crashes instantly. Nothing else has changed, just updated AM.
16  Awesomeware / AwesomeMod! / Re: AwesomeMod Bug Report Thread on: 2011 October 22, 16:56:27
Not a major bug or anything, but I have noticed that "maxmotives" doesn't work on pets.
17  Awesomeware / AwesomeMod! / Re: Good versions but AM doesn't working on: 2011 February 06, 03:00:17
Look, unless you are using the TEST version of AM, then you do NOT have the current one. Therefore, if you have a completely updated game, then the versions are obviously incompatable. Your choices then become, wait for the new version to be "officially" released or find the test version.

To the regulars: I know, I know, not supposed to help, encourages stupidity. At least I did not give the test version's location. My only excuse is that I got fed up with the damn whining.

Actually for your information, I do have the test version, so therefore your logic does not hold up there. I wasn't whining either. I was just stating a fact to let the person above me know that its not because they have only those few EPs, it could happen even if you have them all.
18  Awesomeware / AwesomeMod! / Re: Good versions but AM doesn't working on: 2011 February 05, 16:45:10
I have the same problem, using the MTS program to update game. I have all the EP & SPs. They are all fully up to date and I have the newest version of AM. The only difference I have is it doesn't give me the 2nd message once it's loaded. I only get the initial pop up when I turn the game on, where you can choose to quit or continue, then it will bring game back up and continue loading. I just gave it up though until a new update comes out.
19  TS3/TSM: The Pudding / The World Of Pudding / Re: Late Night bugs & annoyances on: 2010 October 30, 06:44:33

Has anyone been able to find the food truck parking space? Or does it just not exist at all? I'm trying to place one on a lot I'm building but its not in buydebug or anywhere else.

Try a search, or some reading, this has been discussed in other threads, I know this because I just finished reading about it.


I have searched and read things on here and google, some people say to do certain things to get it, some say it doesn't exist at all as a buyable object. I was just asking to see if anyone on here had found a way to get it yet, or found it hidden somewhere.
20  TS3/TSM: The Pudding / The World Of Pudding / Re: Late Night bugs & annoyances on: 2010 October 30, 05:34:58
Late Night and the Patch added hair for babies. Maybe they also added deformations.

Big annoyance, possibly a bug- My band gets absolutely no gigs, ever. They got one when starting out. They are now level 10, and now a full group of 4 instead of 2, and they have never gotten another gig. The only way they make money is tips in the subway (Which are ridiculously excessive).

That is hair? A few babies born into my game have looked quite strange on their pictures, but not the same in person. I didn't know they got hair.

Has anyone been able to find the food truck parking space? Or does it just not exist at all? I'm trying to place one on a lot I'm building but its not in buydebug or anywhere else.
21  TS3/TSM: The Pudding / The World Of Pudding / Re: Late Night Arr on: 2010 October 27, 23:33:33

Does anyone know the keygen for the 4 part downloads? I tried finding it somewhere in the ISO but I can't find it anywhere. Or if you don't want to tell me, could you point me in the place it would be in that download? Google is also not very helpful right now I guess its too soon.
22  Awesomeware / Armoire of Invincibility / Re: TOOL: TS3 Recompressor on: 2010 March 30, 20:07:55
Clearly I am unawesome!  Wink I was pretty sure I had everything already, and had been through the whole thread, but I went back and reread it and got Jfade's new tool, and Riverview is installed now.
23  Awesomeware / Armoire of Invincibility / Re: TOOL: TS3 Recompressor on: 2010 March 30, 16:45:40
Just wanted to say, my Riverview does not work either. I have it in the same place as the decrapify and recompressor, drag it only on the decrapify, tried everything everyone has said, and it still does not install. I gave up on it though, but I wanted to say that he was not the only one having the issue.
24  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2010 March 02, 20:17:17
I have that disabled as well. I am curious now as to why it was so severe! When I started a new game, it did not occur at all, for sims they knew or didn't know. Going to go post in bug thread now.
25  Awesomeware / AwesomeMod! / Re: Awesomod discussion/questions/helpful tips thread on: 2010 March 02, 06:00:24
I'm curious, if the sims pictures/map tags, showing up for all the sims my sims know from map view is from AM? I hadn't played in a couple weeks, so once I got HELS I installed it and updated everything. The game itself runs fine, but I noticed from map view today that its showing all the map tags for all sims mine know.



The next time I loaded up the game, the problem had progressed from sims they knew, to every sim in the neighborhood! You couldn't see the buildings or anything from map view, just sims map tags. Maybe I should post this in the bugs section, since the problem has changed now
Pages: [1] 2 3
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.068 seconds with 18 queries.