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154
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: August 2009
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on: 2009 August 24, 19:22:24
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Chobeegal - I really like the use of the M&G roof at ground level intermixed with normal walls so that you can get a better view with walls down. They look really nice as corner supports!
I agree, the M&G roof at ground level is really interesting and unique. How unfortunate that the game doesn't properly drop those walls with the "walls and roofs down" option during gameplay.
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155
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TS2: Burnination / Peasantry / Re: TS2 Store Stuff Collections
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on: 2009 August 23, 21:07:40
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I'm looking for age conversion meshes for the following items, if anyone knows where to find them please let me know.
You want a WCIF ("where can I find ...?") thread, instead of hijacking this store thread.
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156
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: August 2009
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on: 2009 August 23, 20:59:24
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chobeegal, please stop responding so defensively. You have agreed to take constructive criticism. If you are not willing to do this, then you should not be participating in this challenge. 2. By entering this challenge, you agree to take constructive criticism. If you wish to judge someone else's entry, you should be respectful but honest.
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158
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TS3/TSM: The Pudding / Pudding Factory / Re: Hatchet Falls: Sunset Valley, Redefined
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on: 2009 August 22, 19:53:21
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How do you know when a lot is a beautiful vista? I thought all the ones near the beach and on the hill were. Does that vary?
I only know of one way to determine whether a lot has a beautiful vista: move a sim into the lot and see whether they have the moodlet. Beautiful vistas are easy to destroy and impossible (at this time) to get back. The easiest way to remove a beautiful vista is to destroy the lot from the neighborhood view. You can also destroy them by packaging a lot, and by installing a lot from the lot bin. Since this neighborhood was created with downloaded lots, I'm going to guess that the beautiful vistas are all gone.
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160
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TS3/TSM: The Pudding / The World Of Pudding / Re: question about the death of a Chosen sim, when the family wasn't being playe
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on: 2009 August 22, 01:04:56
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Have you installed the swesome mod? You won't feel that way if you install the mod. For me, with the addition of the awesome mod, I am the one driving the story. When I stop playing a family for a while and then begin playing them again, things are basically as they were when I left them, except that their food is spoiled and one of them is off talking to someone in town. If you haven't installed the mod, you should, because you will feel like you're playings sims the way you used to.
I've been playing with AwesomeMod, but I can't agree that it makes TS3 feel like TS2. I can hardly bring myself to play TS3, but I still love TS2.
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161
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Awesomeware / AwesomeMod! / Re: Awesomemod not working for me
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on: 2009 August 22, 00:43:50
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I have awesome mod installed and can get the command list from ShowConfig but no matter what I set the NoNudityCensoeF to I still get the fuzzy boxes covering my Sims. Anyone know why?
You have not installed AwesomeMod correctly. If you had, then showconfig would work.
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162
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TS2: Burnination / Planet K 20X6 / Re: EAxis House of Phail: August 2009
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on: 2009 August 21, 21:18:41
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I agree with Prosthetics; chill out! chobeegal & Honeywell, couldn't you take your argument to RetardoLand and leave this thread for houses and comments on the houses? Whether people like plants in real life is irrelevant to TS2: My one great complaint w/ Sims2 is that if I actually put as much "landscaping" into a Sims lot as I would like to have in RL, it makes the house totally unplayable.
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167
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Awesomeware / AwesomeMod! / Re: deconstructing the 1am freeze
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on: 2009 August 17, 02:07:34
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How are managing to have the house name automatically become the same as the household name? Do you have a mod that renames the house to match the name of the household?
It's not automatic; you have to rename the house yourself.
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169
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Awesomeware / AwesomeMod! / Re: help please?
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on: 2009 August 14, 21:00:39
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ok so i included supreme commander in the .package and didnt see anything new when clicking on my sim. same goes for ctrl+click not living with me. curiously, i also cannont type "showconfig" it says it is an unknown command.
As far as I know, this means that you haven't installed AwesomeMod correctly; possibly you haven't installed the framework correctly. I wouldn't worry about your AM configuration until you can get a reasonable response from showconfig: Sounds like you didn't configure the mod to get special options you are looking for. Go back to the download page
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172
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Awesomeware / AwesomeMod! / Re: The Wrath of Pescado?
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on: 2009 August 13, 19:23:11
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And do the above mentioned traits ever get assigned to sims under given circumstances, or can they only be given by Addtrait ?
Mostly, they are tied to the names of people on this site.
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173
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TS3/TSM: The Pudding / The World Of Pudding / Re: Phoned Home?
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on: 2009 August 13, 05:57:21
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.mdmp is a mini-dump file and is generated by a crash. Sounds like your launcher is crashing when installing CC.
Have you tried installing your CC via another program, like Delphy's multi-installer, rather than through the launcher?
When dealing with EA, being paranoid is probably a good thing. Ever since they infested my machine with SecuROM, I don't trust them.
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174
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TS3/TSM: The Pudding / The World Of Pudding / Re: View and Rename Files?
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on: 2009 August 13, 05:49:46
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Renaming them is the simple part. Determining what each package contains is more difficult. The best way to be organized is to rename the package as soon as you install, since you're likely to know what it is at that time. However, if you've already got a lot of CC, it's more difficult. I just used S3PE to examine all of my packages and rename them, but it's a tedious process. Does anyone know of a program which will make it easier to identify a package?
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