Duplicate character files in SimPE?
notveryawesome:
I haven't deleted any sims (yet), but I'll keep that in mind. Thanks, everybody, for the advice.
Sivany:
Quote from: ZephyrZodiac on 2007 September 06, 11:54:58
The ones you are talking about cannot be resurrected, if you look in your characters folder you'll see they are tiny files. Trying to resurrect them will actually cause problems in your game.
When you have loaded your hood in SimPE, load the sim description of the sim you want to delete and go to the More option at the end. You will see a list of files you can open. Open SWAFs, and you will have the SWAF for that sim. Click on commit, and the SWAF for that sim in the list will appear in italics, right-click on that and choose delete, then in the File Menu at the top left click on Save. That SWAF will now be deleted. You can do the same for the DNA.
I didn't know you could do this, I always end up noting their file number and looking trough the SWAFs manually to delete them. Sometimes I've found sims with a blue background in SimPE don't appear on the lot debugger so I have to delete them entirely through SimPE. You mention Sim DNA but I thought deleting that, even for sims you wanted to delete from the game, was considered a VBT?
ZephyrZodiac:
I always understood that you need to delete it - maybe things have changed, but if you are deleting townies, basically I think you should, if you are deleting duplicates I think you shouldn't, if you are deleting an ancestor (not advisable) then you shouldn't. The point about the duplicates is that only one is the parent (in the case of Skip and Darleen, and since you don't know which one (the resurrectable or the duplicate) is actually the parent, then it's probably safer to leave the DNA alone.
From what I can see, duplicates were created by EAxis when they created PV etc., but how they did it is a mystery, although if one did as they then recommended you to do (ie move inhabited lots in and out of the lot bin) the same kind of thing happened.
Sivany:
I reckon EAxis might have moved some of the pre-made families between neighbourhoods when they first made the game. Probably they first planned one pre-made neighbourhood with a few different family situations (like aliens etc.) but then that evolved into 3 seperate neighbourhoods and they just moved the sims around.
On another note I carefully went through and deleted all my duplicate sims using SimPE to remove all memories, gossip tokens, relationships, SWAFs and finally character files. This was before I installed BV. The other day I was looking at my neighbourhood using the QA version of SimPe and noticed that some of the duplicate character files have come back! Is this because I didn't delete them properly and what is it that might not have been deleted that could cause them to reappear (relationships, memories, SWAFs)?
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