Bump Mapping works with my Gforce 6800GT & Nightlife.

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KellyQ:
Quote from: IgnorantBliss on 2005 September 29, 19:45:10

Smoothing edges makes the edges less jagged. If you have the smooth edges slider all the way in the low end, when you look at something like walls in the game, the edges look jagged, kind of like a saw. When you slide it all the way up, the edges look very smooth and straight, but it's more demanding on your computer graphics.


That's pretty much what I thought but I wasn't sure. Can anyone tell me what the UI Transparency setting is for in the options? It is set to off by default in my game.

Motoki:
It's for the blue menus where you see the sim's picture and the stats etc. With Transparency on it's partially see through, with it off it's solid blue. I'm not sure if it makes a difference in how the game runs or not, but I keep mine off.

KellyQ:
Quote from: Motoki on 2005 September 30, 15:00:51

It's for the blue menus where you see the sim's picture and the stats etc. With Transparency on it's partially see through, with it off it's solid blue. I'm not sure if it makes a difference in how the game runs or not, but I keep mine off.

Oh okay...thanks Motoki. :)

simposiast:
And square pixels? Why would I want square pixels?  What shape are they normally?

Braveheart:
Could someone tell me how to enable bump mapping? Is there a cheat that works?

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