Deleting sub neighbourhoods
angelyne:
What happen to the downtownies when you delete your downtown. I believe they are not deleted and are still part of your game. Are they in some kind of sim limbo, like the sim bin or do they wander your base neighbourhood? What if you create a new dowtown, can you make your old downtown characters part of your new dowtown?
SaraMK:
All of the character data is stored in N00#_Neighborhood.package, so the sims will not be deleted.
Remember, the game won't let you delete your Downtown if you don't have at least TWO of them. Therefor, you can't really end up with any sims in limbo. They should continue to show up in the remaining Downtown(s).
Now, if you got brave/reckless and deleted the only Downtown you had (can't be done in-game), then you could end up with sims in limbo, especially the NPC's (grand vamps, etc.) that are tied to the Downtown. These will remain in the neighborhood's file but will (most likely) not show up anywhere, unless of course your sims know them and invite them over. Regular Downtownies may or may not show up on other community lots, and if they don't show up they can be fixed by shrubbing them into Townies. If another Downtown is ever created, you can always use the shrub to make those old Downtownies into Downtownies again, thus fixing them. I don't know what would happen to old NPC's in this scenario. They may start to show up again.
All that said, I WOULD NOT take the chance on deleting a Downtown that has occupied houses! I don't have any evidence that this is a VBT, because I have never had any reason to try. I just would not. It just sounds like such a VBT....
angelyne:
I was wondering if this could be a way to change your terrain for a downtown. If you create a new downtown with the template (therefore with no characters), could you transfer your downtownies from one to the other?
Maybe this is too risky. I've read Pescado's tutorial on terrain surgery, but my one attempt didn't work very well. I thought this might be easier, but maybe not.
Edit: I was looking at SimPE and there is a field called Subhood. It seems likely that changing that value would re-assign a sims to a different 'hood.
SaraMK:
Well, at worst you would lose some NPC's. Downtownies can easily be fixed.
Again, any occupied houses should be emptied before you delete the Downtown. Also beware of graves. I have no idea what would happen if a subhood was deleted and lots with graves on them were deleted with it.
Other than that I can't really think of a reason not to do it.
cwykes:
I think you'd be better of doing it with the maxis tools and then cleaning up any mess in the files - that's well trodden ground. Trying to fix it with SimPE means breaking new ground and following advice from people who haven't actually done exactly what you want to do. I've been trying to fake OFB into thinking a downtown is a business sub-hood without success so far, so there is probably more to fix than you think. I don't have NL, but I have done quite a bit of messing around with sub-hoods because of Sedona.
I've added extra sub-hoods in OFB and as far as I remember, adding an empty terrain doesn't add any extra characters. O could be wrong there and anyway downtown might be different, so why don't you just try it out on a test hood? Or back up your hood and try it with that. Check out the stats on a hood with a downtown, start up the game, click to add a second downtown, choose the SC4 file you want and then quit. If you can't see any extra characters, you are home and dry. Start up the game, evict all the playables to the simbin and put any lots you want in the lotbin. Then delete the old downtown, place the lots in the new one and move the sims in. If any extra characters have been created, it's up to you if you live with them or clean them out. Follow Pescado's instructions.
I have no idea about the ghost end of things - I don't have Uni or NL and have never had many ghosts. I'd have thought the game ought to be able to cope with deleting a subhood where some lots have graves on, provided you do it in game. But you might want to try moving your graves to a community lot in the new hood before you delete the old one. Again - test it before you do it for real.
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