Zombie Apocalypse: BRAIIIIIIINS!

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eevilcat:
Thanks for the info, that makes sense. Does this affect teen-teen interactions as well? The first teen didn't display any desire to eat her teenaged sister's brains either. In fact there seemed to be a lot more 'give friendly hug' interactions going on and she rolled up a fear of running away.

J. M. Pescado:
Yes, teens don't seem to autonomously see any of the plugins.

notveryawesome:
I haven't tried this mod yet, but it will be going into a custom Zombie Apocolypse neighbourhood very soon. My question/comment, however, is not about zombies, but vampires. It has irked me ever since Nightlife came out that the vampires in the game do not feed on non-vampires, and it's just stupid that they still need to eat and use the toilet when they're supposed to be undead. Would it be possible to create a mod that allows vampires to either 'feed' (their hunger bar fills, while all of the other sim's motives diminish) or 'drain' (same as feed, but it kills the other sim)? Alas, I do not possess the technical know-how for such an undertaking, but surely somebody more awesome than I could come up with a mod to make sim-vamps more 'realistic' ('realistic' being a relative term, of course). It really needs to be done...

jrd:
Shaklin did that, but her site is gone now, and the mod never worked with JMP's vampwerefixes anyway.

Vampires already have static motives at nighttime so they should not need to eat or shower (monique has a good mod at mts2 which allows their fun and social to drain, so they will try to have fun and interact again).

Theoretically a vampire will at some point try to bite the neck of a Sim he has a good relationship with, but I have NEVER seen this happen with the vampwerefixes in. The only bitten Sims I have are those I influenced the vampire to bite.

//edit: the file dump is still up at http://shaklin.net/ -- shaklin_vampkiss_more_interactions.zip is the one which adds a "bite neck" much like your drain, shaklin_vampkiss_more_interactions_vampirhunter.zip also adds holy water and a wooden stake so Sims can hunt and kill vampires.

notveryawesome:
The vampire-sim's motives are static upon waking at night, but by morning all of the motives decay until the sim is tired enough to go to its coffin. Hunger and Social decay the fastest, so the first thing the sim wants to do upon waking the next night is eat, and then it has to use the toilet, which is just silly. I want a global hack that requires a vampire to either 'feed' or 'drain' a victim (which perhaps could raise both hunger and social, since it is a rather 'up close and personal' activity). I'll try Shaklin's mod, but it's not quite what I'm looking for.

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