Secret Society Generating Errors on Uni Community Lot Load

(1/3) > >>

Magicmoon:
I rarely go to community lots on campus, but now when I do I am getting errors about the secret society whilte trying to load the community lot.

I kept hitting reset, but the error kept coming back. Finally I hit delete and the community lot loaded (It was the gym at Acadamie Le Tour).

Could it be because I'm using no 'SS spawn', but I fail to have any SS members that I know of? (I deleted characters at neighborhood creation).

Or is it possible 'No Comm Lot Food Serve', which is the only new mod I've added which concerns community lots, causing a problem?

Or something totally different?

[attachment deleted by admin]

Jelenedra:
Well, I may be wrong, but I think the SS Respawn just keeps the game from puking out new members. If I remember TFM right, it's supposed to make a dormie a SS member if there are none currently.

J. M. Pescado:
I don't even KNOW what error THAT corresponds to. Something non-awesome, perhaps.

syberspunk:
Initial inspection of the log also does not reveal anything that I'm familiar with. At least nothing that I created... for once. Heh. :P I'd check for any other Secret Society hacks that you might have. It's something that mods the secret society controller. I thought it could be related to my sslot fixes, but neither of them contain BHAV 0x1015.

I took a closer look. It could also be something that modifies BHAV 0x1030 'Sub - Find NonInstance Secret Member in Temp 0 (no args)'

Upon further inspection, It looks like the nossrespawn does modify this BHAV. Hrm... I'm looking at the original code, and I don't think it is supposed to return False. Apparently, it should always return true, that's why you are getting an undefined transition. It seems like the call to 'Get in T[0] - Make New Secret Townie' is returning false. But in the original code, the false target return value is normally an error. That BHAV 0x1033 also normally does not return false, only error.

So... either those bhavs should be changed so both the true and false targets return true. Or the Main controller for the secret society should properly handle a false value that's returned.

Ste

Magicmoon:
I don't have any hacks related to secret society except for the 'no SS spawn'. The only NEW mod I have added lately is 'No 20K Handout', and that doesn't have anything to do with SS as far as I know. The only new comm lot mods I've added, were those listed above.

Since I have no SS members in my game, shouldn't some have been created when I went to the uni comm lot? I thought that might be why I was getting an error. I haven't seen any SS members on the uni comm lots yet.

I don't suppose using the college adjuster to make one of my sims a SS member and try going to the SS lot itself would help? Probably just generate more errors or crash the game.

I'm also having various random errors on community lots, but they aren't consistent so I don't know what is causing them. Sometimes there are problems with sims exiting dining booths, other times with scoping room, and still other times with conversations.  Most of them have "No stack object present when required" in the error log, but none of the errors have been identical or repeat themselves.

I have very few non-awesome mods, and all the one I use have been in the game a long time without generating errors. And none of the non-awesome ones have anything to do with comm lots.

Navigation

[0] Message Index

[#] Next page