Is Death truly random?

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ZephyrZodiac:
I've never had one die of electrocution - they just look like they've taken up chimney sweeping for a hobby!  In the original Sims1 they died of electrocution changing light bulbs.  In my very first game, when I was still playing the Newbies and learning the ropes, Bob called the electrician and he got electrocuted.  But he came back as a ghost so when you called the repairman in that game, the ghost came to repair you dishwasher or whatever!

Brynne:
Quote from: Ancient Sim on 2005 August 08, 02:59:31

I've had quite a few.  Oddly enough, I currently have a nanny (Christina Despond) in a Greek house who came with an invited friend and is now stinking up the place and constantly falling asleep (standing-up) in front of toilets.  I lifted her up and stuck her in the garden last time I was in there so she could be a smelly statue.  She's a crap nanny so I am not taking pity on her and deleting her, she can stay there until the Reaper finally catches-up with her.  The same thing happened to Kendal Lawson (an even crapper nanny) a while ago and she's a nanny ghost now.

Now that is funny! I had to let Kendal die, as well. She was the first nanny I ever used, and it didn't take long for her to turn into a "stinking statue". In the kitchen! My sims would be eating their meals and gagging at the smell of her. If that wasn't bad enough, she was in her awful granny panties and bra. And if that wasn't bad enough, she is also prominently featured in my sim's birthday party photos, front and center, in all her green-fuming, granny panty glory, next to the cake. I couldn't dismiss her, so I did the next best thing (or the more fun thing). I walled her in and put every dirty dish I could find in with her. A ghost actually scared her to death. I was disappointed, as I was trying for a "death by flies".

The funniest death I've seen was a back-to-back death with the same sim. She was an elder whose needs were low. A ghost scared her to death, but Castor Nova saved her from the GR. Her needs were still low and the ghost immediately popped back up and scared her to death again. Once more, Castor came to her rescue and I had to quickly get her inside to replenish her needs. That was also the first time the GR used the toilet in my house. I don't think he even had time to leave from the first death!

Has anyone else gotten the "singles ad" for the GR pop up? 

Oddysey:
Yup. Gotten the singles add, the "Your sims would have wanted you to move more into the house," and "You weren't *trying* to kill them, were you?." Heh heh heh.

The main way the sims "die" in my current neighborhood is that if teens sneak out while hungry, they are likely to starve right after they come home, because apparently sims have nothing in the way of all night eateries. This is one reason why I'd like to have NL: I can actually control them on dates, so they don't DIE! Gah. And I had a plague that claimed or almost claimed the lives of a handful of sims. I didn't realize that anyone had it until they started keeling over, and at this point basically everyone had it so I had to quarantine everyone and go about stomping it out. Rather tedious, because apparently sims don't get immunities to things once they had them, so they just kept passing it back and forth. Now I don't save when someone has any sort of disease that I know about. I still miss things occasionally, but I haven't had an uber-plague since then.

SJActress:
My Sims never die...I'm too damn nice to them, I think.
I do remember though, in Sims1, I made a great family with two little boys.  I just picked a BUNCH of toys for them and put them in the playroom.  One of the toys was the rocket.  I had no idea what power that thing possessed.
Long story short, it became a great family with ONE little boy!  :(
Whoops.

Brynne:
Have you ever gotten the message that sounds like an actual singles ad, though? I almost fell out of my chair when I got it. Something like "likes long walks in the park"...not those words, but that kind of message. I've also gotten the "sims 2 is a life simulator and you're trying to kill them all" one.

I'm looking forward to the restaurants as well, too, so my sims can stay on the lots a little longer. Takes long enough to load, might as well stay awhile. Oh, sure, I've built some really extravagant 5 star fancy-shmancy restaurants in my game, but you've gotta cook your own weiners.

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