Automated Baby Controller
jennydeenyc:
Ok, reporting back with another example of Baby Controller madness in my game. Now that Sabrina Marlowe is a child, I'm playing the Somerset home so Pixie could give birth & I could get their kid to catch up to Sabrina agewise. Immediately after Pixie gives birth to baby boy Kalen, I purchase a set of nursery stuff, including a Baby Controller (naturally). Pixie & hubby Dexter decide to Try for Baby with ACR right after Kalen is settled in his crib, and as luck would have it, Pixie conceives & both parents fall asleep. I set the controller to manage babies, and Pixie is awakened soon after to tend to her son's diaper, but she's nearing starvation what with the new pregnancy and all, so I send her to have a snack & wake Dexter up (who's needs are almost all maxed out anyway) so he can deal with Kalen. Dexter goes into the nursery, picks up Kalen, then the Get Bottle icon comes up and disappears, and Dexter puts Kalen back in the crib. This happens about 4 times. Meanwhile, Pixie, who is in the kitchen downstairs, still almost starving & now in Hygiene failure because I couldn't get her to pee fast enough after drinking her juice, gets called to the nursery, stands like an idiot while Dexter moves out of the way of the crib, picks up Kalen & takes him downstairs for a bottle! All this time, Dexter just stands in the nursery like a lump with all his needs nicely in the green. Wouldn't it make more sense for the parent who is starving to take care of themself and let the need-free person tend to the infant? I'm always having starving or exhausted or smelly sims rush over to the nursery to bug the baby/toddler when there is a perfectly able teen or adult or elder around (usually lurking next to the crib & caught in that Hold Baby/Stow Baby loop). In this regard, the Controller seems to cause more issues for me than it solves.
kutto:
Quote from: Jordi on 2007 January 01, 23:55:57
You can go beyond that in Pets. (Maybe also earlier, never tried it). I've had toddlers get IQs over 450.
Well, I have up to OFB, and I had one toddler at 360. Perhaps it starts earlier than Pets.
J. M. Pescado:
Quote from: jennydeenyc on 2007 January 02, 00:40:17
'm always having starving or exhausted or smelly sims rush over to the nursery to bug the baby/toddler when there is a perfectly able teen or adult or elder around (usually lurking next to the crib & caught in that Hold Baby/Stow Baby loop). In this regard, the Controller seems to cause more issues for me than it solves.
I've never seen that. Make sure you're not allowing sims to try to autonomously take decisions involving babies! The default behaviors love to pointlessly pester, poke, and prod babies, and if you don't smack them down for trying, they'll end up duelling with the baby controller when they think the baby should be out when the baby controller (which is right), disagrees and thus tells them to immediately put the damn thing back.
jennydeenyc:
Hmm....
I thought the nobabyharrassment hack would keep sims from autonomously prodding their infants/toddlers? I guess the only foolproof way to avoid the issues I'm having is to turn free will off, which I know you fully endorse JM, but its just not a fun way for me to play, sigh. I wish I could tell which actions were Controller-spurred as opposed to autonomous, as I often find my sims dueling to take care of the baby, whether they need it or not, and as soon as I cancel one action, another identical one pops up in the queue!
RainbowTigress:
Sometimes I have to stop the BC because I want the parent to cuddle or play with the baby to satisfy a want. If I don't, they never get to cuddle, they just put the baby back in the crib. Sometimes I can get them to teach toddlers to walk or talk without turning off the BC, but other times I have to fight with it because it keeps wanting to send the baby to skill.
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