Automated Baby Controller

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Fish Dude:
Im assuming that Lobonanny is compatible with Pets? And that we dont have to kill them again/sort the stuff out in Simpe?

J. M. Pescado:
The extra killing step appears to be no longer necessary due to engine changes that snuck in around NL, yes.

jennydeenyc:
I'm having issues with the Baby Controller in my game, some similar to the one Birgitte described above. For one, Ariel and Caliban Marlowe seem to be stuck in the "Make Smart Milk for Sabrina" loop. Sabrina just turned into a Toddler & can't do anything without her & her parents' queue getting stomped by the "Make Smart Milk" command. Her Hunger bar is almost constantly maxed out, so it isn't according to her needs. Neither Ariel or Caliban is in gold Aspiration or higher at the moment, so they end up dumping bottles of regular milk on the nursery floor, one after the other. I've had to turn off the Controller's Toddler processing to get out of the loop. Also, even with all the recommended additional hacks for Baby Controller installed, I find my doting parents constantly running to the nursery to do one thing or another with their baby/toddler, usually more based on their own needs than that of the child (i.e. Tired parents want to Hold Baby & then immediately Stow, Hungry parents want to Feed, and the Controller tends to send every adult in the vicinity to attend to the baby/toddler's needs, causing huge annoyance & bottlenecks in doorways). Isn't this exactly the behavior the Controller is supposed to eliminate? I've always been a fan of the controller's skill-building & Housebreak features, but at the moment its causing more havoc than its helping. Any advice?

kutto:
I believe the loop of Smart Milk is an attempt to nuke the baby into a stuck IQ of 300.

jrd:
You can go beyond that in Pets. (Maybe also earlier, never tried it). I've had toddlers get IQs over 450.

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