TSM for TS3

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Cocomama:
Quote from: jeromycraig on 2011 April 06, 07:13:25


Aren't we being a little over-sensitive?  No one said anything about thread ownership.


Honey, I am over-sensitive, a fatal flaw I know.  ;D
Should have said: I hope you did see I've already converted all the living room chairs and a lot of the dining chairs? You see, all fluffy!

Mister Pescado attached are all the files about the bathfilling I could find. I hope you can somehow fix the bathtub-animations with it. Oops wrong jazz.file.
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Links to info or tutorial about animations:

Info about Jazz http://simswiki.info/wiki.php?title=Sims_3:Jazz

MTS_TigerM_988627_SmoothJazz
http://www.modthesims.info/download.php?t=365465

Tutorial:Sims 3 Custom Animations
http://www.simswiki.info/wiki.php?title=Tutorial:Sims_3_Custom_Animations

Sims 3 Animator
http://nene.modthesims.info/showthread.php?t=420327

Tutorial:Sims 3 Object Modding  Kolopoki+Buzzler
http://www.modthesims.info/wiki.php?title=Tutorial:Sims_3_Object_Modding

Cmomoney Poseplayer http://www.modthesims.info/download.php?t=438706
Tut Orangemittens http://www.modthesims.info/showthread.php?t=438716

Inge, could you please post a link to your custom toilet script, I cannot find it anymore?
http://www.simswiki.info/wiki.php?title=Sims_3:HowIMadeAToiletClassWithTuning

kissing_toast:
@mama - I wasn't stepping on your toes or anything, I didn't know you did more than what you've posted pics for.

rum nate:
Kissing toast, one thing you may want to do is rename some of the files, or at least label them so they are marked that they are a stool or a dining chair, or whatever they are. Extracting them, I noticed some of them have the same name. For example, there is a dining chair with the file name "TSM2TS3_barrell.package" and then there is a stool with the exact same name. So, whichever one you extract second wants to overwrite the first one.

kissing_toast:
Quote from: rum nate on 2011 April 07, 01:14:53

Kissing toast, one thing you may want to do is rename some of the files, or at least label them so they are marked that they are a stool or a dining chair, or whatever they are. Extracting them, I noticed some of them have the same name. For example, there is a dining chair with the file name "TSM2TS3_barrell.package" and then there is a stool with the exact same name. So, whichever one you extract second wants to overwrite the first one.


I've just ran into that problem myself. Working on it. FIXED.

Cocomama:
kissing_toast, maybe its a good idea if you download the tables I did and post them with your stuff.  And we give you a link to new things we did, and you assemble them?
That way everybody only has to go to one place to download it all.

Why don't you tell us first what you are going to work on next, I hate to do double work!
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I've extracted textures from all 3 fullbuilds, for the patterns, terrains etc.

http://www.4shared.com/file/hfbeEx9U/Extracted_textures.html

Somebody will have to check those, to see if they really are new textures, or that we already have them for TS3.
And then they have to be made into usuable packages.

Who will take this task?
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What do you think, huh, if we've converted enough, will EA put it in the store or in a stuffpack?
They did with lot of the stuff the modders have made.

Edit to add new link to extracted textures.

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