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Panama_Crew:
Quote from: phoenixc on 2011 July 11, 07:59:24

Quote from: Panama_Crew on 2011 July 11, 04:47:35

July 2011 .package

July Compilation
Gothique Library
Dr pepper set("alice wonderland")
generations rewards update(working phone....)

http://lix.in/-a24472

All of My .Packages(updated and protected..)

http://pastebin.com/Smw8RD1m





Can you please, make a good package or a decrapify simspack wit only the book of spells ? I know you can, but want you make it? The package found on the thread for download don't work well, and the simspack unmodified even I decrapifyed don't work in game. Maybe I don't know how to make it. Sorry for my poor english... Anticipate thanks.

Quote

Here... : http://www.moreawesomethanyou.com/smf/index.php/topic,15100.msg575643.html#msg575643

Painkiller:
Quote from: kissing_toast on 2011 July 10, 15:09:13

Is there a fix in AM for the phone? I haven't heard about this yet. Is there a fix for the phone at all? The one in my game has the receiver now, but I haven't tried using it. And wasn't the counter problem fixed with the recompressorizer? Or is that only for sims3packs?

The misunderstanding about AM containing a fix for the phone could be due to Pescado's post here http://www.moreawesomethanyou.com/smf/index.php/topic,20468.msg575784.html#msg575784 where he talks about the integrated fix for the spellbook.

Anyway, I too thought that maybe it worked for Anach because of him using AM, I'm not playing with AM Since GEN was released and decrapifying the phone causes the big 'Missing resources' box. The only way I got the phone to fully work was to extract it to a non decrapifyied package. I passed the file Anach linked on the s3rc.exe (don't use decrap.exe!). Then extracted the package with Delphy's package extractor and voila, working phone package. This installation works perfectly: the menu appears when clicking on it and the phone receiver appears correctly when sims use it, no more big box.

MegAnne:
Quote from: Painkiller on 2011 July 11, 22:15:29

The only way I got the phone to fully work was to extract it to a non decrapifyied package. I passed the file Anach linked on the s3rc.exe (don't use decrap.exe!). Then extracted the package with Delphy's package extractor and voila, working phone package. This installation works perfectly: the menu appears when clicking on it and the phone receiver appears correctly when sims use it, no more big box.

Same here. So far, merely compressing with s3rc (without the decrapify option) and extracting the packages with Delphy's tool, I didn't have problems with the phone, the spell book etc. Furthermore, I downloaded several lots to test and the store items on those show as expected.  What I would like to understand is why someone that uses only packages, not the Launcher, would decrapify the original Sims3pack.

kissing_toast:
Quote from: MegAnne on 2011 July 12, 00:39:46

What I would like to understand is why someone that uses only packages, not the Launcher, would decrapify the original Sims3pack.


If I remember correctly, it's been a while since I've used packages, my game wouldn't load or take a really long time to, if I used non decrapped packages.

MegAnne:
Quote from: kissing_toast on 2011 July 12, 01:37:21

If I remember correctly, it's been a while since I've used packages, my game wouldn't load or take a really long time to, if I used non decrapped packages.

Can you give me some insight on your specs? My home desktop is a beast with an i7-970, 24GB of RAM, 256GB SSD as primary HD. But I play on an old HP EliteBook 8530p, Core 2 Duo P8700 2.53 GHz, without any issue.

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