The Neverending Pause
The_Goddess:
I have noticed the freezes last longer in the world I made than they do in Sunsetvalley and Twinbrook. My husband gets them in all of the towns. The only thing I can deduce from this is that computer specks play a large role in it. I've never had to shut the computer down when it happens. It always comes back after awhile. Last night my husband had one that lasted 10 minutes. Some of the things I do that seem to help are; clicking the pause, clicking page up or down, and zooming in or out. They seem to help, but I can't be sure it is not just a coincidence that the game returns to normal after doing so. My freezes don't last long enough or happen often enough to be a concern, but my husband was not pleased by his long pause. It would be nice if we can find an answer to this and lay this issue to rest once and for all.
simbolic:
I thought I was alone on this issue. Mine occurs ramdom and rarely but it will sometimes freeze up for a minute or so. I've played around with screen resolutions and it seems to help having at lower levels.
Quote
Quote from: wizard_merlin on Today at 15:11:35
I plan on upgrading my main HDD and my games HDD to the WD Velociraptor which spin at 10,000rpm, this update won't happen until after I get back from my holiday, so I won't be able to confirm whether the faster HDD makes a difference for a while.
I get the feeling that that may be the issue.
Here is my window's "Experience" Index
Memory (RAM) 4.00 GB 7.5
Graphics ATI Radeon HD 5700 Series 7.3
Gaming graphics 2807 MB Total available graphics memory 7.3
Primary hard disk 497GB Free (587GB Total) 5.9 -Weakest link
Total amount of system memory 4.00 GB RAM
System type 64-bit operating system-Windows 7 Pro
Number of processor cores 4- i7 2.8GHZ
Display adapter type ATI Radeon HD 5700 Series
Total available graphics memory 2807 MB
Dedicated graphics memory 1024 MB
Dedicated system memory 0 MB
Shared system memory 1783 MB
Display adapter driver version 8.723.0.0
Primary monitor resolution 1680x1050
DirectX version DirectX 10
kazebird:
Quote from: mildlydisguised on 2010 June 23, 13:06:33
And you have to close down and reload everytime, yes?
What specs are you running, Parrot?
I do in fact have to close down, and reload.
My specs aren't excellent, but they work fine... That is when the game doesn't freeze.
Windows XP sp2
2.16 GHz processor
Intel Core 2 Duo
4GB of RAM
ATI Radeon x1600
Claeric:
There are a few fixes for random freezes, be sure you've tried them all. There's no harm in trying.
One single piece of CC can be causing it (even if it is more prevalent in a certain neighborhood, keep in mind that the bad CC may be, too).
Then there's Fixall, which can fix some sim issues that could cause a pause.
And if that doesnt work, be sure you've tried Resetworld. One single busted sim can be causing it, which is another reason it would happen more in one world than another. This was a HUGE issue for me a while back, resetworld fixed whatever sim was having an issue and all temporary pauses stopped until the next time one screwed up.
Alternatively, you could use resetsim on every sim in town until it stops- I did this, as well, and found which sim was causing the problem. Then I reloaded, found them, and took note of what they were doing- they were trapped in a doorway, and any time they or another sim tried to path somewhere else/through that door, the game would freeze.
None of you have mentioned trying anything like this and seem to be thinking it's hardware, but there's a chance it's not, so be sure to try.
The_Goddess:
It couldn't hurt. I'll try it at night so none of my Sims leave work early.
Edit: It didn't help. Fixall and Resetworld did not have any noticeable effect.
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