AwesomeMod Bug Report Thread
witch:
Erm, you could try the updated test Awesomemod? 6 July mine is timestamped. I have been running with setConfig smarterVehicleChooser true and I have no sound issues, nor have I seen a boat on the road.
Incognito:
I've been running the latest AM in Sunlit Tides with zero problems. My sim's can use the jetski/all of the boats on water just fine and with setConfig smarterVehicleChooser false, I haven't seen any on the roads either. For me, the sound issue seems to be Isla Paradiso specific.
witch:
I have been running with setConfig smarterVehicleChooser true
It's OK to use again for those who use it.
GnatGoSplat:
I was able to get rid of the sound popping issue permanently in Isla Paradiso. First I disabled SmarterVehicleChooser. That by itself doesn't stop the sound popping. To stop that required resetting everything. I don't know if AM has that ability built-in, but I already had Nraas MasterController installed and it has a "Reset Everything" under Town. I was able to confirm this works on two different saves on two different machines and the problem did not reoccur even after 4-hours of gameplay.
With smarterVehicleChooser now working properly, a reset everything is probably all that's necessary to fix the sound.
Cyberdodo:
I got an interesting Flagrant System Error, which so far has only occurred when using the fixall command while on the home dormitory lot in University. It is 100% replicable at this location.
For reference, I do not have IP installed, but I am patched to 1.55 with the latest AwesomeMod for this patch level. It may be relevant that I am also using Twallan's Careers mod (also updated for patch 1.55), considering this FSE looks to be all career related.
<FSE>
<Error>System.NullReferenceException: A null value was found where an object instance was required.
#0: 0x00009 ldfld.o in Sims3.Gameplay.Careers.Sims3.Gameplay.Careers.AcquireOccupationParameters:.ctor (Sims3.Gameplay.Careers.CareerLocation,bool,bool) (34F86364 [00000000] [0] [1] )
#1: 0x00007 newobj in Sims3.Gameplay.Careers.Sims3.Gameplay.Careers.Occupation:OccupationParametersForCoworker () ()
#2: 0x0001c callvirt in Sims3.Gameplay.Careers.Sims3.Gameplay.Careers.Occupation:ChooseCoworkerFromSet (System.Collections.Generic.Dictionary`2) (33F651C0 [8593712845292425280/0x7743004d255dd040] )
#3: 0x0022a callvirt in Awesome.Careers.Awesome.Careers.Jerb:AddCoworker (Sims3.Gameplay.Careers.Occupation,bool) ([33F651C0] [0] )
#4: 0x00074 call in Awesome.Careers.Awesome.Careers.Jerb:CheckCoworkers (Sims3.Gameplay.Careers.Occupation,bool) ([33F651C0] [0] )
#5: 0x0000a call in Awesome.Careers.Awesome.Careers.Jerb:CheckCoworkers (Sims3.Gameplay.Careers.Occupation) ([33F651C0] )
#6: 0x00001 call in Sims3.Gameplay.Careers.Sims3.Gameplay.Careers.Occupation:CheckCoworkers () ()
#7: 0x0008c callvirt in Awesome.Awesome.BatBox:FixJerbs () ()
#8: 0x0000d call in Awesome.Console.Awesome.Console.Debug:OnFixAll (object[]) ([25C2DF20] )
#9: 0x00000 in Sims3.SimIFace.Sims3.SimIFace.CommandHandler:Invoke (object[]) (27045A78 [25C2DF20] )
</Error>
</FSE>
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