Run, sim, run

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linolino:
Quote from: Narmy on 2011 April 04, 16:33:13

Quote from: J. M. Pescado on 2011 April 04, 06:40:00

There already are teleporters. They do a lot more than simply take you down the stairs.

Aren't those one-way only? Never bought it since I'd rather spend my points on other rewards.

use your phone to 'teleport home' if you have the teleport pad.

Quote from: J. M. Pescado on 2011 April 04, 08:01:22

Okay, you're saying walk doesn't work? Even after you've done the resetwalk stuff?

Oh, I see. I don't think resetwalk is related to this. (oh and resetwalk returns 'unknown command' when i type)
It's not a walkstyle stuck to my sims. choosing walk works, i just tested.
it's just that manual navigation makes automatic = run. they never walk if the 'go here' option is on automatic, and they normally would if the distance was within 20 steps or so.

J. M. Pescado:
Quote from: linolino on 2011 April 04, 17:24:27

Oh, I see. I don't think resetwalk is related to this. (oh and resetwalk returns 'unknown command' when i type)
It's not a walkstyle stuck to my sims. choosing walk works, i just tested.
Working as designed, then.


Quote from: linolino on 2011 April 04, 17:24:27

it's just that manual navigation makes automatic = run. they never walk if the 'go here' option is on automatic, and they normally would if the distance was within 20 steps or so.
Automatic is made to choose the smartest navigation mode, meaning, the one which will get you to actually GO HERE. This is thus working as designed: Automatic should actually choose the correct thing to do, not the dumbest thing to do and force you to override it every time.

Narmy:
If they walk as normal when interacting with objects, then what's the problem? I thought "go here" was if you wanted them to actually go somewhere, not just move around the house.

jezzer:
If I'm reading this correctly, I think he wants manual navigation to default to "walk" instead of "run".  If that's correct, you're probably S.O.L., little snowflake.

linolino:
Quote from: J. M. Pescado on 2011 April 04, 17:43:46

Working as designed, then.
I figured now you made it that way on purpose.

Quote from: Narmy on 2011 April 04, 18:01:15

If they walk as normal when interacting with objects, then what's the problem? I thought "go here" was if you wanted them to actually go somewhere, not just move around the house.

Quote from: jeromycraig on 2011 April 04, 21:49:08

If I'm reading this correctly, I think he wants manual navigation to default to "walk" instead of "run".  If that's correct, you're probably S.O.L., little snowflake.

I use 'go here' a lot, especially on parties, just to move sims  from the yard to the living room or to move 2 sims to another room prior to interacting, etc, so i found manual navigation usefull.
You see, there's no information about the 'running aspect' of the manual navigation on the config tool. it just says it allows you to queue more than 1 'go here' command. So naturally i though it was a bug because they started running all around, everytime, and that just looked weird.
The default Automatic makes them run if the distance is something more than 30-40 steps away. if its nearer they'll walk.
Automatic from Manual Navigation makes them run if the distance is more than 3 steps away.

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