If you REALLY want to use Launcher to install Sims3Pack with 1.8/2.3
markjs:
Quote from: Tia on 2010 February 16, 04:35:39
I have High End stuff does this matter with trying to get the Launcher to install stuff? This is still a tad complicated.
Edi: I got it to work but I did things different I used my WA as the test working launcher. But I am still not sure what I do after I reinstall High End Stuff :-\
This method to make the launcher working will not be compatible with High-End Loft Stuff, since the base version of it matches the patch v1.9.22/v2.4.7 and the problem with the Launcher started at patch v1.8.25/v2.3.33;
If you have High-End Loft Stuff you will have to use the base game bin folder or the world adventures's, if you have it.
I had problems recently with it, specifically that Service Error, it occours after you start the game. Somehow there's something the game does with the .DBC files, maybe it attach a new index at the files, wich is why the error appears, but if you clean your DCCache folder, you can install everything again.
The only work-around is to do what Roux said, install the files in batches.
For instance, I keep all my downloads separated in folders, there I will make each folder as one single .dbc file.
I don't know if the method that you be able to create your own .DBC files by using Delphy's Multi-Extractor and merge them using S3PE is the same thing the Launcher does, but in my opinion they are one and the same, so it's basically it.
GnatGoSplat:
Quote from: Tia on 2010 February 16, 04:35:39
I have High End stuff does this matter with trying to get the Launcher to install stuff? This is still a tad complicated.
Edi: I got it to work but I did things different I used my WA as the test working launcher. But I am still not sure what I do after I reinstall High End Stuff :-\
Actually, this method does work with HELS.
What I did was make my "working_launcher" folder using the Bin folder from the HELS folder, then copied the old 1.7 TS3EP01.exe into that folder and renamed it TS3SP01.exe. It works just fine.
I tend to blow away DCCache and rebuild it with the Launcher anytime I get new content as that creates only a single .dbc file rather than multiples.
markjs:
Quote from: GnatGoSplat on 2010 February 18, 17:10:47
Actually, this method does work with HELS.
What I did was make my "working_launcher" folder using the Bin folder from the HELS folder, then copied the old 1.7 TS3EP01.exe into that folder and renamed it TS3SP01.exe.
Wow.. EA is really dumb, they don't even make a simple sub to gather info in the executable like build version/info;
Anyway, thanks for the tip, I don't see if it make any difference, I have HELS installed but I'm using a copy from World Adventures.
With this experience we've seen that this problem isn't on the Launcher but in the game binary, if you HEX it there are plenty stuff gathering the .enf files (not sure about the extension though).
ksinclair:
After 10 re-installs my launcher was being really slow but it seems that just something wrong with the launcher and not this method. Anyways I just need to know if I can continue to use this same process for all future updates as I want to use awesome mod but I need to update to do that. From the last 2 posts it would seem so and also from new edited instructions it seems it is possible to use this method for recent and future updates. Would I just need to keep my 17./2.2 Bin handy to use again and again?
GnatGoSplat:
You can use this method if decrapifying doesn't work for you. However, I'd recommend trying decrapifying first. It should make your store content installable by the normal Launcher.
The only issue I've had with decrapifying is that a couple store hairs intermittently work. I ended up still having to do steps 5 & 6 to make all store content 100% reliable, even after decrapifying.
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