If you REALLY want to use Launcher to install Sims3Pack with 1.8/2.3
GnatGoSplat:
If you insist on using the Launcher to install Sims3pack the same way you could before patching to 1.8/2.3, here's how to do it.
Simple Instructions - For those who like to do their own thinking.
Launcher will install .sims3packs into a .dbc file in your DCCache folder if you swap the main game .exe with a 1.7/2.2 or older version. That would be TS3.exe or TS3EP01.exe if you have WA. If you have HELS, you can take either .exe and and rename it to TS3SP01.exe, it'll work. You can create a copy of the Game/Bin folder and only run the launcher from that folder, or you can swap .exe files, whichever is easiest. You can then take the .dbc file that Launcher created out of DCCache and throw it into your Mods/Packages folder or modify Resource.cfg to see it in your DCCache folder without moving it.
Lengthy Instructions - For those who need a little hand-holding.
1. If you are at v1.7 or WA 2.2 and have NOT patched yet, save your old game binary (TS3.exe or TS3EP01.exe). Otherwise, you'll need to find a 1.7/2.2 or older version somewhere (try Google for older no-CD binary crack, check your install disk, or use Vista/Windows 7 "Restore previous versions" feature).
- If you have WA, it may be found in C:\Program Files (x86)\Electronic Arts\The Sims 3 World Adventures\Game\Bin. You're looking for TS3EP01.exe.
- If you do NOT have WA, it may be found in C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin. You're looking for TS3.exe.
You just need one or the other, not both. Just copy and paste it into a temporary place like on your Desktop.
2. Patch up to latest versions if you haven't already.
3. Make a COPY of your Bin folder AFTER patching and installing all desired EPs and SPs (i.e. C:\Program Files (x86)\Electronic Arts\The Sims 3 World Adventures\Game\Bin). Use the Bin folder from your highest EP or SP. I copied and pasted it into the "Electronic Arts" folder, but you can probably put it anywhere. Then rename it to something meaningful, like "working_launcher".
4. Now take the TS3EP01.exe or TS3.exe that you saved, and move it into your "working_launcher" folder, replacing the one that was originally in there. If you have HELS, then delete TS3SP01.exe and take the .exe you saved and rename it to TS3SP01.exe.
5. Resource.cfg will need to be changed so it can find .dbc files in the DCCache of your saved game folder. Since Resource.cfg doesn't support spaces, you will need to use the DOS equivalent path.
For example, my DCCache path is: "c:\Users\Shawn\Documents\Electronic Arts\The Sims 3\DCCache". Its DOS equivalent path is "c:\Users\Shawn\DOCUME~1\ELECTR~1\THESIM~1\DCCache"
The only way I'm aware of to find the DOS short folder names is with "dir /x" at the command prompt.
For Resource.cfg, backslashes in the DOS path need to be changed to forward slashes and the absolute reference to c:\ drive needs to be changed to a relative reference, so what actually goes into my Resource.cfg looks like:
PackedFile ../../../Users/Shawn/DOCUME~1/ELECTR~1/THESIM~1/DCCache/*.dbc
6. Run game, make sure your store items show up. If it doesn't, you messed up somewhere.
Run launcher ONLY from the "working_launcher" folder. Do NOT run the game .exe from this folder.
Caveats
- If you have multiple people that play Sims 3 on that machine under multiple Windows accounts, they either must be Administrators or the Administrator needs to grant everyone access to your DCCache folder. This is because Resource.cfg is pointing to your specific DCCache folder and regular users typically don't have access to another user's folders.
- For the same reason as above, the user whose DCCache points to is the only one that can install/remove CC using the launcher.
If you are the only one that plays Sims 3 on your computer, then the above points don't apply.
EDIT: Update for HELS.
witch:
Will this work if people keep 2 copies of the *.dbc files? If they overwrite the cache file in their mods folder after installing the .Sims3Packs, then it should work as far as I can tell. I'm just thinking junction points are a bit advanced for some and can be dodgy if you forget to remove them.
Otherwise, thanks for the tip that the old .exe allows installation via the launcher.
Aoife Aella:
I agree on Witch's point that junction points are a little advanced for some (myself included). I understood everything about that except for that part; I don't mess with files much beyond the very, very basics- I have other people for that. Unfortunately, said person is on the other side of the country right now and likely too pissed to simplify this for me in anything resembling English.
If someone could explain junction points in small, simple words for n00bs like me, that would be great. I generally use Delphy's installer for .sims3packs, but it doesn't give me the .world file that I need for the Riverview fix, so I figured the Launcher would solve that problem... if the Launcher actually worked.
Great, my first post here has me looking like a total idiot. I hope this doesn't become routine.
witch:
GnatGoSplat: Sorry to butt into your thread, but for Aoife Aella there is a Riverview.world download here. Bottom of the 1st post.
J. M. Pescado:
Rather than using fancy junction things which don't work quite the same in, say, Mac or XP, you could just use Ye Olde DOSSE names.
Like, say, ..\..\DOCUME~1\LUSERNAME\MYDOCU~1\ELECTR~1\THESIM~1\DCCache
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