Sims ignore all custom/non-EA lots/houses.
RandomInsolence:
Has anyone else had this problem yet? All sims in the neighborhood refuse to so much as touch a custom house/lot with a ten foot pole. Basically, they'll move to ANY lot as long as it's EA and not custom. The custom lots are completely furnished/tested and all work just fine, they include fridges, beds, cribs, ect. I even did a bit of an experiment, I bulldozed all but two EA houses in a neighborhood and purposely left the two EA houses empty and populated all the custom lots with bin sims. Basically, as soon as the families obtained the funds, they SWARMED to the EA houses like flies, then the ones who were left in non-EA custom lots, basically refused to have children, and just grew old and all died by attrition until only the two families in the EA houses were left. So yeah, I guess my question would be, could AwesomeMod be causing this asinine behavior?
J. M. Pescado:
I find this very unlikely, since there is no facility in the game to distinguish a custom house from a non-custom house. Most likely your house has some kind of structural inadequacy that renders it unsuitable for some reason: Excessive cost, missing furniture, or being flagged as the wrong type of lot.
RandomInsolence:
I've honestly already thought of all that. Most of the custom houses I have installed in the neighborhood are exclusive lots from TSR, So they're most likely pre-tested before being uploaded, but I double checked most of them just to make sure that I'm not insane. Most of them are reasonably priced, 25-150k. I don't know, this is bizarre though and it's totally beyond me as to what could be causing this.
J. M. Pescado:
150K isn't really what I would call "reasonably priced", more like "ludicrously expensive".
Georgette:
Quote from: RandomInsolence on 2009 December 15, 20:58:29
Most of the custom houses I have installed in the neighborhood are exclusive lots from TSR, So they're most likely pre-tested before being uploaded
You're joking, right?
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