What needs to go where to make AM work

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J. M. Pescado:
Indiestone is abandoned and obsolete, and should no longer be used.

sanscript:
I just tossed out all other mods and CC besides the awesome.package and rtfm.txt and still no go. If I did accidentally install indie stone as the core mod, would that account for my game refusing to start both before and after deleting it? I'm assuming probably not, so I must have done something else to mess things up.

I'm doing a quick reinstall of my Sims games to start over.


Edit:
Ok, I reinstalled the games, framework, and awesome mod. Now when I try to start my game I don't even get an error message. The Sims icon bounces like it's going to start up, then a second Sims icon appears as it should, then it disappears and the first icon displays that the application is not being run :(

Edit AGAIN: EA fucked up again, the reason I cannot get my game to start is because they released a buggy patch for Macs. No fucking wonder nothing will work!

Silent Dreamer:
Sanscript: One thing you can try that you may or may not have done yet is to drag your Sims 3 Folder to the desktop (from the Documents area, not the application contents) and start up the game. It will build a completely new folder for you. If that works, as it did for me when I installed WA (and never again saw the errors people were getting on the mac forum of the BBS) you should never see the more game-breaking bugs again. I think it is something akin to old car syndrome. When they changed the structure of the game, shit broke.

Once you have done this, you may be able to return your save files to the folder, and any other items that are a result of you -- downloads, images, music files, et cetera.

coconnor:
@ Silent Dreamer:  Do you have those Mod>Files folders in your set-up?  I don't think there should actually be any folders with those names, unless this is something specific to MACS that I am unaware of, not having a MAC.

Silent Dreamer:
I'm talking strictly documents folder items here, not what windows users would have as the "program files" folder. Instead of a "program files" we have to start by showing the contents of the application to access the deeper workings of the game... which is why you don't recognize half the shit I said but any mac user worth their salt should.

Anyway, no, I no longer have the "mods>files" folder that was tagging along with the framework.zip around here for the longest time. I do have tons of other random folders that aren't being accessed by anything and are strictly my way of keeping stuff in location, but yeah. Irrelevant. :)


Edit: in case I wasn't specific enough, there are not all folders titled by that "as a result of you" stuff exactly, I was paraphrasing. To be specific, they would be the Custom Music, Downloads, InstalledWorlds, Screenshots and Saves folders that contain items that can be replaced once the documents folder is rebuilt.

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