Bugs in WA

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Brand:
After the new patch my firepits have stopped working correctly. For example, if I try to roast marshmallows the sim ports a little bit away from the pit and the fire goes out...like its resetting itself if I try to use it.

Zazazu:
In that one tomb in Egypt where you have to swim in order to get to a couple of treasure chests, my sim would stand up, walk a step, and then return to swimming position in the water after told to "Go here".

ana:
I have no mods or cc in my game aside from the Sims 3 Store items that I purchased or were given to me as gifts.  I am fully patched and the latest patch 1.8/2.3 has fixed a few of the bugs I was having in my game, but I am still finding bugs that either were not fixed by the latest patch or are apparently new bugs that came with the latest patch.  These problems are experienced with my Legacy family that I was playing for many months before World Adventures was released.

- I recently had the age reset to the first day of the young adult life stage when I directed my sim to change her appearance with the dresser; the sim had recently moved to a new house and was on the last day of her YA stage when I got her to change appearance (the extra information may or may not have anything to do with the re-appearance of this bug that was supposed to be fixed by 1.8/2.3 but I thought I would provide as much information that could be relevant)
- when I change a sim's hair style and make sure the lock icon is closed (to apply the hair style to all outfits) the selected hair does not apply to the martial arts clothing.  This is happening to me with a base game style that is supposed to be available for all outfits, and I wonder if this bug could be connected to having certain hair styles from the sims 3 store installed in my game.  (Hair styles I'm questioning are the "All Banged Up" for males and princess tiara for females--these styles are only available selections for everyday outfits in my game.  Does anyone know if store content has been updated/is compatible with World Adventures?  Uninstalling these styles has not fixed the problem, at any rate.)
- charisma skill stats (specifically funny jokes told) reverts to zero when any of my sims transition from one location to another
- value of cut gems and smelted metals held in the inventory always revert to their uncut/unsmelted values when the sim transitions from one location to another
- family tree data lost or corrupted and family tree information becoming inaccessible for some sims in the active family (this bug first appeared after travelling of course, and after reloading and getting my sims home safely, this bug eventually appeared after nearly a sim week of playing the family in Sunset Valley and not travelling at all.  It was caused by travel, I'm sure, but this bug's appearance was very delayed the second time.)
- the textures of my sims' trash compactor got messed up after a failed repair job set it on fire.  I clicked on the appliance and selected the "replace" option.  The trash compactor looks normal, but when I attempt to recolour it with CASt, it shows the basic metal as being a wood texture instead, and any attempt to change the pattern or colour of the appliance results in a totally messed up, difficult to describe mess.  It is the only messed up item on my lot, but deleting it and buying a new one doesn't fix it  ???

ShortyBoo:
I just finished up a buggier than usual gameplay session. The first odd thing I noticed was that the guy in my active family had the options to "Criticize Lousy Book" and "Praise Fantastic Book" with his mother in-law. But she didn't have any points in the writing skill and had never written anything. So I switched to her, and she had the same two options show for him. I was going to check to see if the wife could have the same options show up, but she went into labor, so I had her go to the hospital. She had triplets, and came out of the hospital carrying a basket instead of a baby, but seeing how I've never had triplets, this is probably how it's supposed to work. Anyway, she took the taxi home instead of riding in the car with her husband. But once she got home, she took off running, basket in hand, and her queue said "Go Home". She ran all the way back to the hospital, got into her husband's waiting car and they drove home. When they got back to the house, instead of pulling into the driveway, like normal, the car was parked through the front door, looking like it crashed. They got out of the car ok, but the engine sound didn't stop until I moved the car to the guy's inventory. The wife then took the basket, set it on the sidewalk and pulled the babies out, setting them right on top of each other.

I was tired of the weird glitches at home, so I had my guy go to Egypt. Everything seemed fine until he went into one of the Pyramids to get the Flame Fruit and got stuck on a flame trap. He'd catch on fire, use a shower can, but then instead of moving, he'd keep setting off the trap over and over. I finally got him to move off the trap, by using "go here". And when I sent him to the general store, he got the "Enjoying Music" moodlet and it was stuck on him for the rest of the vacation. The last thing that happened was after I got back into Sunset Valley, I noticed the family's car had green windows and headlights and I noticed the windows in the house all had a green tint to them instead of the white reflection that's usually on the windows. At this point, I quit the game.

It wasn't nearly as buggy last time I played, but I'm not sure what caused it. All I'd done since then was download a newer version of AM.

Zazazu:
Quote from: ShortyBoo on 2009 December 24, 03:56:37

I just finished up a buggier than usual gameplay session. The first odd thing I noticed was that the guy in my active family had the options to "Criticize Lousy Book" and "Praise Fantastic Book" with his mother in-law. But she didn't have any points in the writing skill and had never written anything.
This occurs after a sim has finished reading a full book, also.

The rest sounds spectacularly buggy. I can concur that the "Enjoying Music" moodlet from the market in Egypt sticks until the sim leaves Egypt. It has done so for me both times I've been there.

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