Tombs do not reset

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Trickster:
Some people, though not all, seam to have this problem (without cc).

Tombs are supposed to reset, after each visit, getting a new quest or just switching to another sim.

But they don't in my game.

Does anyone know why?

DentedLemons:
Not sure what is supposed to happen.. mine are restocked with treasure, but all of the doors are open. This is going back with the same sim, so not sure what happens with a different sim.

Rothchild:
I read about that before WA even came out.  Treasure resets when you leave the tomb for a bit, but traps/doors only reset when you leave the country and come back.

J. M. Pescado:
The idea that treasure RESETS when you leave a tomb is STUPID. THe entire point of tomb-robbing is that it is first-come, first-serve. You cannot simply go back to a tomb you just looted and expect to find more treasure! If they had really wanted to make the gameplay renewable like that, they should have procedurally generated, random tombs. Full of demons. That you hack up with your sword. And stuff.

CaptaiNemo:
Mmh.. procedurally generated, random tombs. Full of demons.. *drool*

Considering that the guys who run the tomb restock it when you leave it, I'm surprised they do not charge a per-visit fee. Apparently the impact on tourism alone is enough to justify the giveaway trinkets.

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